Dungeon 188 - Eye on the Realms: Whispered Words

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Dungeon 188
Eye on the Realms: Whispered Words

by Ed Greenwood

Secret organizations have their own languages of code words, signs, and phrases.

Talk about this Article here.

Dungeon 188
Eye on the Realms: Whispered Words

by Ed Greenwood

Secret organizations have their own languages of code words, signs, and phrases.

Talk about this Article here.




Nice pic... I bet the Astrid's Parlor posters are having a cow over this one...
"Unite the [fan] base? Hardly. As of right now, I doubt their ability to unite a slightly unruly teabag with a cup of water."--anjelika
1-4E play style
The 4E play style is a high action cinematic style of play where characters worry less about being killed in one hit and more about strategy and what their next move is and the one after it. The players talk back and forth about planning a battle and who can do what to influence the outcome. 4E play is filled with cinematic over the top action. An Eladrin teleports out of the grip of the Ogre. The Fighter slams the dragons foot with his hammer causing it to rear up and stagger back in pain. The Cleric creates a holy zone where their allies weapons are guided to their targets and whenever an enemy dies the Clerics allies are healed. 4E is about knowing when to lauch your nova attack, whether its a huge arcane spell that causes enemies to whirl around in a chaotic storm, or if its a trained adrenaline surge that causes you to attack many many times with two weapons on a single target, or a surge of adrenaline that keeps you going though you should already be dead. Its about tactics and the inability to carry around a bag of potions or a few wands and never have to worry about healing. Its about the guy that can barely role play having the same chance to convince the king to aid the group as the guy that takes improv acting classes and regularly stars as an extra on movies.
Stormwind Fallacy
The Stormwind Fallacy, aka the Roleplayer vs Rollplayer Fallacy Just because one optimizes his characters mechanically does not mean that they cannot also roleplay, and vice versa. Corollary: Doing one in a game does not preclude, nor infringe upon, the ability to do the other in the same game. Generalization 1: One is not automatically a worse role player if he optimizes, and vice versa. Generalization 2: A non-optimized character is not automatically role played better than an optimized one, and vice versa. ...[aside]... Proof: These two elements rely on different aspects of a player's game play. Optimization factors in to how well one understands the rules and handles synergies to produce a very effective end result. Role playing deals with how well a player can act in character and behave as if he was someone else. A person can act while understanding the rules, and can build something powerful while still handling an effective character. There is nothing in the game -- mechanical or otherwise -- restricting one if you participate in the other. Claiming that an optimizer cannot role play (or is participating in a play style that isn't supportive of role playing) because he is an optimizer, or vice versa, is committing the Stormwind Fallacy.
The spells we should getLook here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. My 4E Fantasy Grounds game is currently full.
Hmmm. Cleavage...

Nice article, by the way. Not sure about how to use it. Pasphrases are flavorful  but if anyone can look them up it defeats their purpose a bit...
 
What I liked though was the mention of the Harpers in Cormyr and the Daleland. I don't know if Elminster must Die mentioned them, but this is the first time I saw confirmed that they existed.

Gomez
Sweet Avandra, is this one also going to include the lift and seperate ritual?

Very progressive guys.

Vampire Class/Feat in 2013!

I prefer Next because 4E players and CharOpers can't find their ass without a grid and a power called "Find Ass."

Hmmm. Cleavage...

Nice article, by the way. Not sure about how to use it. Pasphrases are flavorful  but if anyone can look them up it defeats their purpose a bit...
 
What I liked though was the mention of the Harpers in Cormyr and the Daleland. I don't know if Elminster must Die mentioned them, but this is the first time I saw confirmed that they existed.

Gomez



Depends how fast information travels in your home game or LFR game or if you even want to say the books got printed at all. 

I like the picture. It looks like recycled artwork or maybe a homage to another peice done years ago.
Remember, no matter where ever you go, there you are. --Shaundakul
Article:  It's not something I would use in my campaign, but I can see how it would be popular in LFR where factions create interesting plot devices. This kind of stuff saves time for the DM's who need such material.

Artwork:  A new generation of teenage boys just swore their souls to D&D forever.
 
Holy mammaries, batman! Look at those WOMEN. Boy, they sure are telling secrets and gossiping!
The article itself surprised me in its quality.  I think Ed Greenwood did his homework on real secret societies that use pass phrases and then made excellent fantasy examples.
The article itself surprised me in its quality.  I think Ed Greenwood did his homework on real secret societies that use pass phrases and then made excellent fantasy examples.



I'd join a secret society in a second if those were the kind of people (from the artwork) in it...

"My eyes are up here."

"I wasn't talking to your eyes."
"Unite the [fan] base? Hardly. As of right now, I doubt their ability to unite a slightly unruly teabag with a cup of water."--anjelika
1-4E play style
The 4E play style is a high action cinematic style of play where characters worry less about being killed in one hit and more about strategy and what their next move is and the one after it. The players talk back and forth about planning a battle and who can do what to influence the outcome. 4E play is filled with cinematic over the top action. An Eladrin teleports out of the grip of the Ogre. The Fighter slams the dragons foot with his hammer causing it to rear up and stagger back in pain. The Cleric creates a holy zone where their allies weapons are guided to their targets and whenever an enemy dies the Clerics allies are healed. 4E is about knowing when to lauch your nova attack, whether its a huge arcane spell that causes enemies to whirl around in a chaotic storm, or if its a trained adrenaline surge that causes you to attack many many times with two weapons on a single target, or a surge of adrenaline that keeps you going though you should already be dead. Its about tactics and the inability to carry around a bag of potions or a few wands and never have to worry about healing. Its about the guy that can barely role play having the same chance to convince the king to aid the group as the guy that takes improv acting classes and regularly stars as an extra on movies.
Stormwind Fallacy
The Stormwind Fallacy, aka the Roleplayer vs Rollplayer Fallacy Just because one optimizes his characters mechanically does not mean that they cannot also roleplay, and vice versa. Corollary: Doing one in a game does not preclude, nor infringe upon, the ability to do the other in the same game. Generalization 1: One is not automatically a worse role player if he optimizes, and vice versa. Generalization 2: A non-optimized character is not automatically role played better than an optimized one, and vice versa. ...[aside]... Proof: These two elements rely on different aspects of a player's game play. Optimization factors in to how well one understands the rules and handles synergies to produce a very effective end result. Role playing deals with how well a player can act in character and behave as if he was someone else. A person can act while understanding the rules, and can build something powerful while still handling an effective character. There is nothing in the game -- mechanical or otherwise -- restricting one if you participate in the other. Claiming that an optimizer cannot role play (or is participating in a play style that isn't supportive of role playing) because he is an optimizer, or vice versa, is committing the Stormwind Fallacy.
The spells we should getLook here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. My 4E Fantasy Grounds game is currently full.

"I wasn't talking to your eyes."



The sad thing is, that's actually the passphrase. This secret society gets infiltrated a LOT.
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