Your attack causes space to jumble and fragment, scattering creatures into different positions.
At-Will Augmentable, Implement, Psionic, Teleportation
Standard Action Area burst 1 within 10 squares
Target: Each creature in the burst
Attack: Intelligence vs. Fortitude
Hit: 1d6 + Intelligence modifier damage, and you teleport the target to a square adjacent to the burst.
I want to teleport enemies straight up into the air, so they will fall prone and take falling damage (if they fail their saving throw).
Now, if I center the burst one square above an enemy (say, a regular orc), the enemy is entirely inside the burst. I can teleport it 4 squares above the ground, so it will fall 3 squares = 15 feet = 1d10 damage. So obviously, I want to teleport it one more square up so it takes 2d10 damage.
A regular orc is about 6 foot in height. Here's my question: if I center the burst 2 squares from the ground right on top of an enemy, is it considered to be in the burst? Only its head, neck and shoulders are in the burst, is this enough to teleport its entire body? Does the attack even hit/damage it?
Same question for Large and bigger enemies, who are usually 10 feet or larger. If I have half (or less) of their body inside the burst, can I damage and teleport the entire body?