If your only tool is a warhammer, every problem looks like a gnoll.
As graverobbers and murderers, I would expect that most players would fight them eventually, and I think that the article depicts them more or less as villains (as well as being somewhat skilled warriors). Sure, they could also serve as morally dubious contacts for the PCs, but lots of adventuring parties would try to kill or imprison the duo as soon as they got the information they needed. They also don't strike me as particularly high-level threats (if I had to peg them at a level based on the article, I would say mid to high heroic).In addition, I don't play in the Realms and rarely read articles in this series more than once. If there's something cool in one of them that could fit my campaign, hopefully I'd remember it in the future so I could adapt it for my purposes. However, I'm much more likely to actually use material from these articles if I "re-discovered" an interesting stat block or rules element while browsing the Compendium or Monster Builder.
I'm curious as to why people feel that they need stats for NPCs like Gergul and Mithgryn.
DMs running higher level games will be discouraged from using them. We want them to be useful in any campaign at any level.
Second, do your characters intend to fight them?
I'm curious as to why people feel that they need stats for NPCs like Gergul and Mithgryn. First, stats pin NPCs to a level. If we state that these graverobbers are level 5 monsters, DMs running higher level games will be discouraged from using them. We want them to be useful in any campaign at any level.Second, do your characters intend to fight them? Stats drive combat, and the presence of stats encourages combat. That's not what these characters are about. They're not warriors. If someone really, really insists on bullying these two guys into an alley and ramming 3 feet of steel through their guts, then pick some human stats of an appropriate level out of the Monster Manual and let them have their sadistic fun.Occasionally, we'll offer stats for something that appears in Eye on the Realms, but only if in our estimation and Ed's, stats actually serve the purpose of the article. In this particular case, we feel that they would have only steered attention away from the point and diminished the article.Steve