With all of the fun illusion stuff in the JATM, what convincing aspects of illusion can we employ? What about having an active Illusion apply an additional stimulus when you target an enemy with a Force Power?
Assuming an active Illusion can constantly change, “altering its form and complexity”, as a free action. Or do you think massive changes should subtract from your combat turn actions (Standard, Move, Swift) ?
Also, what are some fun applications of combining Illusions with Force Powers?
The Force Power, Force Whirlwind:
The target sees cracks appear in the floor around the Illusionist’s feet. Suddenly the cracks are rushing towards the target and the floor splinters away to a deep shaft that seems to go on forever. They feel their feet come off the ground (as whirlwind is activated) and are overwhelmed with a sense of free fall. The endless hollow shaft straight down is dimly lit with an orange glow that could be magma from the planets crust dripping down around them and providing the only dim light other than the glowing destination. Winds and debris pelt the target in a terrifying onslaught as they tumble in the air experiencing helplessness in the grips of gravity.
Secondary Targets: Witness outside of the falling tunnel will say they saw a pillar of smoke venting from the floor to an exhaust tube in the ceiling. A minimal alteration from what is actually going on in the center of the Illusion.
The Force Power, Slow:
Causing a creature to feel the pressing weight of encumbrance may be employed with an illusion in several ways.
Using an existing pattern on the floor (or just a 3x3 square centered on the target), walls rise up to enclose the subject in what looks like an elevator. The elevator begins to rise straight up at an incredible rate (slow is activated here), with other building and structural fixtures zipping past the windows in a nauseating blur- confusing the target into believing he has just launched up hundreds of meters on a mysterious elevator with no controls
Secondary Targets: The outside of the (stationary) elevator car may also look like the elevator rising. Or it could look like something else that cause the primary target’s allies to believe he has vanished. It may look like a garden, or it could look like their ally is dead on the ground in the square he is actually in.
A complicated what if; to have different illusion in overlapping planes. A small still one inside of a different larger one that has vivid movement happening.
But its fun...you try one!
What about the Illusion Bond talent’s range and limitations:
I create an Illusion (mirror image of myself) and intend on having it scout out a cantina for me. How should this work? Well, lets run through a possible scenario…
I have it walk up to the cantina entrance. Do the doors open for it, or should he wait for another patron to enter or leave?
(I guess it may depend if the GM thinks the doors are opened by motion sensors or pressure plates in front of the doors, right?)
Standing at the door, and having it not open… can he walk through the wall like a ghost? The Illusion Bond does hear and see for you
Once our doppelganger makes it into the establishment, he is checking the place out and recognizes a person you know (or more importantly, would recognize you). You had created the Illusion to morror your own appearance, but now you want to change it… can you? Can you just say…
Player: “my doppelganger is going to change his appearance”.
Player: “Uummm, I am going to slowly change my facial expression until it merges from me… to a human the same size and build, but with the face of Harvey Kietel”
GM: No, Harvey is too cool. How about an ugly human like (QT) Quentin Terrintino?
Player: “Sure, as long as it isn’t me. I don’t want Obi Wan-a Doobie to recognize me”
So the QT Illusion near-doppelganger gets someone who walks up and wants an autograph because now he is recognized as QT. Can you use Mind trick through your Illusion to wave them away? What if you have the Telepathic Link talent, can you now?
After a minute a fight breaks out. Youi decide to use your illusion QT to go the aid of the underdog. You want to use Move Object to smash the guy into his adjacent buddy. Your Illusion is 5 squares from the Target and has line of sight. You are actually outside on a park bench 20 squares away. Is activating Move Object under these circumstances in compliance with the rules?
So... What do you think?