Caoimhe Ora Snow
Game Designer, The Queen's Cavaliers
5e D&D Stuff: Birthright Conversion, Visitor's Guide to Red Larch [updated!]
Isn't there 1 published already?
Must be something in the newer generation..."look! A planet of apes! HAW HAW! That's so funny!"
Wow, I must be dating myself here because I'm not referring to the recent planet of the apes, but the original 60's movie...The one with Charlton Heston.
But take note if you get it: Gamma World was a grittier setting then, so even though the characters are suitable odd, don't expect the wacky hi-jinks of modern GW.
Excalibur - Wacky doesn't mean "hi-larious." It means spontaneous and unexpected in a humorous way. If you don't consider the current edition of Gamma World to be "wacky," then, though I shed a tear for your inner child, there's no need to be a curmudgeon about it.Chandrak - Ba-dum-ching! Nice one. :-)Sabacc - I was referring specifically to Light on Quests Mountain, which I recall being a somewhat grim story overall. The protagonists are basically kids on the cusp of young adulthood who are each given an iron spear and told, "Here, go out in the untracked wilderness and see what those lights on the mountain are all about. If you come back, you'll win the right to be considered adults; if you don't, we'll send the next batch of young'ns out to look for your bodies."
And that's a choose your own adventure book ChaoticGood? Mind if I call you CG?
D&D Published World foums at The Piazza (Dark Sun, Mystara, Spelljammer, Planescape, and more); Core Coliseum; D&D Material including my Master/Expert DM Competition entries
.., I'm well aware what Wacky means, and yes, it is "hilarious" aka humourous, aka funny. I have never found anything funny about Gamma World. Strange/weird/odd, yes....,.
Just reading the product description for the GW "novel" makes me want to tear my eyeballs out. Horrid.
By the way, I have a copy of the Sooner Dead, the new D&D Gamma World novel, and I'll be reviewing it soon and posting a link to my review here.
I think a big part of that WAS because it didn't "remind the reader that the novel isn't just a fantasy novel, but a D&D novel" to quote, but rather took the idea behind the Gamma World setting and added to it. KJordan, I'm curious, what do you think Hella's two origins are, in game terms?
By the way, I'm wondering if everyone caught the play on words (I didn't get it right away either):"SOONER Dead" is set in Gamma Oklahoma (where the author is from, btw) and the Sooners are the Oklahoma University's mascot.A bit corny, I know, but still pretty clever.
Sooners is the name given to settlers in the midwest of the United States who entered the Unassigned Lands in what is now the state of Oklahoma before President Grover Cleveland officially proclaimed them open to settlement on March 2, 1889 with the Indian Appropriations Act of 1889. The name derived from the "sooner clause" of the Act, which stated that anyone who entered and occupied the land prior to the opening time would be denied the right to claim land.
Sooners were often deputy marshals, land surveyors, railroad employees, and others who were able to legally enter the territory early. Some Sooners crossed into the territory illegally at night, and were originally called "moonshiners" because they entered "by the light of the moon." These Sooners would hide in ditches at night and suddenly appear to stake their claim after the land run started, hours ahead of legal settlers.
The term Boomer relating to Oklahoma refers to participants in the "Boomer Movement," white settlers who believed the Unassigned Lands were public property and open to anyone for settlement, not just Indian tribes. Their reasoning came from a clause in the Homestead Act of 1862, which said that any settler could claim 160 acres (0.65 km2) of public land. Some Boomers entered and were removed more than once by the United States Army.
Those who actually observed the official start of the land run and began the race for free land often found choice sections of land already occupied by Sooners or, in some cases, by Boomers. Problems with Sooners continued with each successive land run; in an 1895 land run as much as half of the available land was taken by Sooners. Litigation between legitimate land-run participants and Sooners continued well into the 20th century, and eventually the United States Department of the Interior was given ultimate authority to settle the disputes.
In 1908, the University of Oklahoma adopted "Sooners" as the nickname of their football team, after having first tried "Rough Riders" and "Boomers". Eventually, Oklahoma became known as "The Sooner State."
As for the novel itself, I interpret it as one of those alternate Earths that was affected by the Big Mistake, not the one described in the Gamma World big box.
Aside from the reference to the mountains having gotten bigger due to tectonic shifting in California, it isn't the Oklahoma I'm setting up for my Gamma World campaign.