Before posting, why not ask yourself, What Would Wrecan Say? A great man once said "If WotC put out boxes full of free money there'd still be people complaining about how it's folded." – Boraxe
57650768 wrote:Hello Gamers. Look at the hexblade, now back to the slayer, now back to the Hexblade, now BACK to the slayer. Sadly, it isn't the slayer. But if it stopped masquerading as a reskinned WoW Warlock and started using Charop, it could FIGHT like the slayer. Look down, back up. Where are you? You're on a battlefield with the Striker your Striker could strike like. What's in your hand, back at me. I have it. It's an oyster with two magic items you love. Look down, back up, the items are now Astral Diamonds. Anything is possible when you game with Charop. I'm on a dragon.
Probably the only article of the month.
This article is super cool. I love the whole flavor of the far realm, tastes like insanity =P. Only thing I'm worried about is wether or not the level 11 feature of the Ocular adept is really up to par. I mean sure it's nice in theory, but I've never met a DM who really cares about ammo or loading. Even if I did I'm sure there's a low level wonderous item that lets you carry some stupid number of arrows/quarrels and reloading as a free action only really matters for multiattack powers (of which the seeker has only a few, and the hunter already reloads free anyhow). I just think it needs another level 11 feature, since it's mostly for flavor with a minor fringe benefit. We've seen paragon paths do this before. Though the flavor is SUPER EFFING COOL, and almost worth a benefit all by itself. As well, the level 16 feature is dubious at best. Hunters already ignore OAs at level 9 (or 10? I forget), and as a seeker if you're in melee you're probably already dead, unless you have your "get out of jail free" class feature unspent. The powers are awesome though.
The Ocular Adept's level 11 feature comes in handy for seekers who want to go for a Superior Crossbow. Unlike the hunter class, seekers can't reload crossbows as a free action on their own. Spending a minor action every round to reload your crossbow gets in the way of using lots of powers (such as the "shift as a minor action" class feature). The wondrous item for free arrows that you're thinking of is an Endless Quiver, and it's a level 9 item. I'll grant that most DMs don't worry too much about the arrows, but it's still nice to have.For the seeker, getting perfect OA avoidance in any fashion is great. The only method they had before was a specific leather armor enchantment. For both classes, the ability to use your hands for something other than holding onto the bow or crossbow gives them a few options, such as taking Shield Proficiency and wielding a light shield.
Spirited Away A Shaman Handbook
Shooting for the Moon: A Miniguide to Bow Clerics
Master of My Domain: A Miniguide to Warpriests
Ginzu Items: A Guide to Dual Purpose Implements & Weapons
Night at the Roxbury: Tricks for Parties With Multiple Defenders
Shaman Spirit Companion FAQ
This Party is Off the Hook! A Miniguide to Party Optimization
My Fun builds:
Exemplars of the Faith: A Cleric Build Handbook
Defender, Set Hammers to Stun: 8.5 Stuns an Encounter at level 23
Swampthing: Earthforger Lifespirit Warden Verdant Lord
St. Elmo's Fire: Satyr Monk/Chaladin, Challenge, Slide, and Shift!
Don't Come Around Here No More: A Catch 22 WorldSpeaker
Bear Trap: Polearm Momentum Protector Shaman Disciple of Winds
Boo The Ghostrager: Golaith Barbarian Ghostwalker
Raging Teleporter: Genasi Barbarian/Assault swordmage Ghostblade