"I drew Smoldering Spires, played it, prevented Fauna Shaman from blocking, cast Groundswell on my Blight Mamba, cast Assault Strobe on the Blight Mamba, and attacked for ten poison counters."
Is that cool or disgusting?
Well, I'm glad the deck went from:
1. Search "Infect"2. Select: Play all.
"Here's how I sideboard in specific match-ups:"
Good, sir...I SALUTE you. NICE.
I'm a bit confused as to why Lightning Bolt would make a bad compliment to this deck. Granted, burning to the dome isn't as viable, but how does a four-tougness creature stop you from using this? It's infect: the counters last. The wall is a speedbump at best. Maybe the deck really needs that extra turn, that would understandable.
Hang on he sideboards out 6 cards and only puts 4 back in for White/Blue control?
Duels of the Planeswalkers deck builds and analysis: http://megamaster125.angelfire.com/dotp
Another one of my websites: http://megamaster125.angelfire.com/rationalchristianity/
Creature - 244 Blight Mamba4 Ichorclaw Myr4 Cystbearer4 Corpse Cur4 Putrefax4 Llanowar Elves - seriously, why is no one running these? The deck has nothing else to play on turn 1, and this allows for turn 2 Cystbearer.Other Spells - 164 Invigorate4 Vines of Vastwood4 Boar Umbra4 Snake UmbraLand - 2020 Forest
Invigorate isn't standard legal.
Invigorate isn't standard legal.He says that his deck is nonstandard in his post.
Hello, where can I find any examples of decks with Bloodchief Ascension? I tried to put it in my mono-black Vampire deck, but it didn`t actually worked out. Thought of it as of nice support card, but not one to build a deck around.
What up JVL,Here is my first run at your challenge this week for the Bloodchief Ascension Deck. Let me know what you think still need help on a lot of things including the Side-Board. Hit me up if you have any questions, look forward to see what you write up next week.
// Lands 4 [ROE] Swamp (4) 4 [SOM] Blackcleave Cliffs 4 [M11] Dragonskull Summit 3 [M11] Mountain (2) 4 [WWK] Lavaclaw Reaches 4 [M11] Terramorphic Expanse
// Creatures 4 [M11] Ember Hauler 4 [ZEN] Gatekeeper of Malakir 4 [SOM] Perilous Myr 3 [M11] Reassembling Skeleton// Spells 3 [ZEN] Bloodchief Ascension 3 [M11] Sign in Blood 4 [M11] Lightning Bolt 4 [ZEN] Hideous End 1 [M11] Dark Tutelage 4 [ROE] Staggershock 2 [M11] Jinxed Idol 1 [SOM] Livewire Lash
// SideboardSB: 1 [M11] Sign in BloodSB: 1 [M11] Dark TutelageSB: 1 [SOM] Livewire Lash
I just can't seem to get the last few counters using my mono green infect deck. I'm thinking of shifting to a blue black manna base to get access to proliferate. my latest thought on a Blue Black infect deck is below.4 Thrumming bird2 Neurok invisimancer4 Ichor Rats4 Plague Stinger1 Hand of Praetors4 Ironclaw Myr4 Steady Progress4 Turn Aside4 Distortion strike3 Virulent Swipe3 Grasp of Darkness10 Islands10 Swamp4 Evolving Wilds
I love how this deck went from Bloodchiefs ascension to "Vampires with ONE BCA".Seriously, that's a whole bucket of fail.Not that the Vampire deck is bad or anything, it's just that he doesn' use the BCA enchantment by the end of the game. It seems to me that a more creative approch would be Goblins with splashed black BSA. Goblins currently try to run the Quest for the Goblin enchantment to make the deck 'power out' by turn 4 or so. Meanwhile they're vunerable to sweepers. If instead you went Turn 1 BCA, turn 2 Hasty Goblin, turn 2.5 Bolt (assuming new dual land from Scars). Turn 3 is goblin, Goblin Kicked, swing for 7 or so and power up the BCA. Now what ever your opponent plays to deal with the goblins is going to deal 2 to them plus pump your life total. Sorry, but the deck migration just went to known vampire variants and didn't do much else. No innovative recurring offense and plinks of damage (such as a sacrifice outlet such as blade of the bloodchief, bloodghast with Kalastria Highborn)
Livewire Lash has great synergy with this deck. "Troll Shroud" is an understatement to what it does for this deck if ever it is in play. Turn 3 finishes are always exciting but if ever the games get dragged down to a slow, boggy, control matchup, the Lash is a great accompaniment to incremental Poison-ing of an opponent. I have even considered adding U in the mix just so I can play Trinket Mage to fetch it and play Distortion Strike as a utility card. I just haven't tried testing those.Also, Fling has been really great off the sideboard because it gives your deck extra Poison speed if you need it and also added evasion from Instant removal. Sac it for 1 Poison counter, why not?I hope this deck gets a competitive breakthrough. It's just really good! Especially considering how cheap the pieces are. Wiping the field with expensive Jace, the Metasculptor-powered decks around is also really fun.
I think a combination of Canopy Cover and Livewire Lash should help against creature-heavy and removal-heavy decks. The deck is very powerful but loses if the game drags out too long. I think it could be a contender but we'll probably have to wait a few months for more options in Besieged to push it over the top.