Wow, so nearly every deck is over 20% mythic. R&D might want to get a better grasp of the idea of "Awesome but Impractical". Stuff like the Legendary Eldrazi, Progenitus, Mindbreak Trap, and Mindslaver are pretty good in the right deck, but we have just a few too many $50 mythics that can fit into any deck of the right color (and then there's Vengevine, who can even fit into decks of the wrong color). Mythic Rares can be good, but not if they keep getting mismanaged like this.
When a new set comes out, what gets tested hard and heavy? Mythics. Undoubtedly, some good cards get overlooked in the rush for the next investment. Even moreso than in the days before mythics (specifically BSA).
I made it 20 Primeval Titans rather than 24, but that's still a lot.As for Doom Blade, yes it is one of the better answers to Titans but it can't kill one of them at all, and costs 4 to hit another one. As a side note, I find it amusing that many supposedly good players raved about Grave Titan but it's the only one of the five not seeing play, indeed the only one not in this top 8. Perhaps Black will improve across the block but it's nice to see Frost Titan getting played, as it was roundly mocked by those same supposedly good players.And yeah, I really don't know what was confusing or unexpected about Seachrome Coast et al.
"Apparently these enter the battlefield untapped even if they are your third land (write that down)"
WHOA. That's pretty crazy.
"Trinket Mage for Memnite is yet another way you can re-buy a Vengevine!"
That's pretty dope.
That's because Grave Titan is a great card in a bad colour.
IDK where you've been, but frost titan has been seeing play almost since M11 came out.