Going from 2D to 3D Terrain for Encounters

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Hey Guys,
I wanted to share this project I'm working on right now that deals with having our D&D Encounters using terrain that's 3 dimensional instead of the normal 2D maps.  I'm hoping to use it for the first time in the next encounter and here's what I'm using.

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For the streets I'm using Himmerlveil: Streets.
www.worldworksgames.com/store/index.php?...

For the buildings I'm using Thoumonts TLX.
www.worldworksgames.com/store/index.php?...


So, tell me what you think.  Perhaps someone else besides me may be interested in giving it a try.

~Will Fuqua

 
Fantastic.  If I had the time and money...
Nice. how easy are they to assemble?
They look easy to assemble but a real kerfuffle to make
I can't afford that much ink
AlexandraErin: If last season was any indication, I think Encounters is pretty much the elemental opposite of "organized" play!
I can't afford that much ink



I would probably use the supplied maps for the "floor" and print out appropriate 3D elements- the buildings in 1-2, frex.

Also- I'll print em out at work XD 
I have a work printer too. But it's B&W only, no cardstock and in a public space, so large amounts of printing stand out.

I get away with printing updated pregens for DDE and the like, but that's it.
AlexandraErin: If last season was any indication, I think Encounters is pretty much the elemental opposite of "organized" play!
Be nice if I could print everything out at work but first I'd feel guilty and secondly the printers are b&w.  I've been using my printer and using cardstock but unfortunately the prints look a little yellow.  My wife and I talked it over and we're just going to use Kinkos.  They have a 110 lbs. card stock and it's pretty much a buck a page. I've used them in the past for other things and their color is much better than my printer.  

All of this is very expensive, but if I slowly build a collection of these things then it will hopefully be worth it.  I just hope I get all of this done by Wednesday.
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