Gelatinous Cube, get out?

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Ok, can anyone help me understand how a grabbed creature gets out if the GC can sustain the grab and no one can immobalize, stun or force it to spit them out?

And what combat can the person inside do?

"The turning of the tide always begins with one soldier's decision to head back into the fray"

Ok, can anyone help me understand how a grabbed creature gets out if the GC can sustain the grab and no one can immobalize, stun or force it to spit them out?



A dead creature can't sustain a grab, so killing the cube would also be effective.  If any of the players have teleportation effects, those would also allow those inside to escape, since teleportation allows you to escape a grab automatically.

And what combat can the person inside do?



They are dazed and grabbed, so they can do anything that doesn't require them to move, with the exception of teleportation.  They should probably either use their one action to attack the cube or try to escape from the grab.

Ya, just wasn't positive if there was something we were missing. 

Now, combat inside a cube, do you need to roll?  It's not like being grabbed by a thrasting giant where you're being flung about, the cube has basically swallowed you.  Where can you jab that won't hit?

"The turning of the tide always begins with one soldier's decision to head back into the fray"

It's not about whether you physically hit, so much as whether or not you're capable of "succeeding" with the attack. I mean, you swing your sword at an enemy decked out in full plate, it can bounce off. That's AC. AC, Fort, Ref, and Will are just simplifications for how to have attacks either be successful or not. Try not to read too much into it ;x

Jus think of it as gameplay and story segregation.
yer in a big blob of clear Tofu.

you can try to get your sword to get enough momentum to hurt it, but it's very thick media resisting every movement you make. All while your being digested alive...hope you dont get any in your eyes, mouth, etc.

people outside hacking off chunks are thus more effective in this.
Amazed at how obtuse people can be since 1972.
Enough forced movement can move the GC off the engulfed target.
Can also slide/push/pull people out of the grab, which is trivial for say a Leader. And if you escape (move action), you're not dazed anymore! You get the rest of your turn.
Ya, just wasn't positive if there was something we were missing. 

Now, combat inside a cube, do you need to roll?  It's not like being grabbed by a thrasting giant where you're being flung about, the cube has basically swallowed you.  Where can you jab that won't hit?



Occupying a creature's space (which, mechanically speaking, is all that's going on here) does not entitle you to auto-hit with your attacks.  You still need to roll.

The Cube has a Reach of 1 so, if you are using Forced Movement to free an ally, they cannot end-up adjacent to the Cube or the Grab is still active. You have to separate the Cube and your ally beyond the Cube's Reach to break the Grab and free them. Note that victims remain Dazed and taking Ongoing Damage until they escape the Grab -- not just being outside of the Cube's squares.