From the good folks of Critical Hits who are reporting live from Gen Con:
- Starting with Essentials, magic items will be grouped into common, uncommon, and rares. Rare more powerful and cannot be created by ritual
- Common items can be created and bought by characters, the others are given out only by DMs. More part of the campaign story.
- Almost every magic item already given out will be classified uncommon, new items will be rares.