Lure versus Sticky

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So for a long time, discussions of defenders have used the word "sticky" to describe the defender's ability to keep his enemies from doing what they want to do.

It has been brought to my attention that while there are multiple forms of this, two in particular stand out:
1. The "hit ME" factor.
2. The ability to keep your enemies from getting away from your punishment.

Examples of 1 include generic marks, any mark punishment, immediate action powers that protect your allies, etc.
Examples of 2 include forced movement, slowing, combat superiority, blurred step, etc. 

Since sticky originally meant(and still does to many COers) keeping enemies from escaping, I propose a new term to represent the "hit ME:"


Yes, this is a term right out of MtG, but it describes the phenomenon well.

This way we can more easily distinguish when a defender has strong lure, or if he's just very very sticky.

edit: credit to Lumi for the new term.
My group has always used the term "Goad" or "Taunt" for that.

Taunt originates from our EverQuest play, and Goad comes from DnD.

Complete Adventurer 3.5 pg 109

You are skilled at inducing opponents to attack you.
Prerequisites: Cha 13, base attack bonus +1.
Benefit: As a move action, you can goad an opponent
that threatens you, has line of sight to you, can hear you,
and has an Intelligence of 3 or higher. (The goad is a
mind-affecting ability.) When the goaded opponent starts
its next turn, if it threatens you and has line of sight to
you, it must make a Will saving throw (DC 10 + 1/2 your
character level + your Cha modifier). If the opponent
fails its save, you are the only creature it can make melee
attacks against during this turn. (If it kills you, knocks
you unconscious, loses sight of you, or otherwise is unable
to make melee attacks against you, it may make any
remaining melee attacks against other foes, as normal.) A
goaded creature can still cast spells, make ranged attacks,
move, or perform other actions normally. The use of this
feat restricts only melee attacks.
Special: A fighter may select Goad as one of his fighter
bonus feats.

Rather than 'lure', perhaps 'allure', which as a noun or adjective means 'enticing' or 'tempting'. Yes, I know it has a slightly different connotation from what's intended, but it fits more naturally to me.
A Beginners Primer to CharOp. Archmage's Ascension - The Wizard's Handbook. Let the Hammer Fall: Dwarf Warpriest/Tactical Warpriest/Indomitable Champion, a Defending Leader. Requiem for Dissent: Cleric/Fighter/Paragon of Victory Melee Leader Ko te manu e kai i te miro, nona te ngahere. Ko te manu e kai i te matauranga e, nano te ao katoa. It's the proliferation of people who think the rules are more important than what the rules are meant to accomplish. - Dedekine
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