7/7/2010 BoaB: "Budget Lark in Extended"

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This thread is for discussion of this week's Building on a Budget, which goes live Wednesday morning on magicthegathering.com.
Nice to see a break from Standard and some attention to new Extended.

The sideboard was lacking, and Relic of Progenitus feels both counterproductive to your own graveyard shenanigans and too specific to carry it maindeck. Spreading seas looks a better proposition to shut down manabases and those Grove of the Burnwillows.

If Limited gets in the way of printing good Constructed cards... Screw limited
Nice to see a break from Standard and some attention to new Extended.

The sideboard was lacking, and Relic of Progenitus feels both counterproductive to your own graveyard shenanigans and too specific to carry it maindeck. Spreading seas looks a better proposition to shut down manabases and those Grove of the Burnwillows.




From April - June we've had nothing but standard articles even ignoring block (for good reason) so 2 extended articles (even nerfed extended) is a nice change of pace. Here are a couple of questions I have though.

My opponent attempted to cast a mistbind clique in response, I used my path to exile. I drew reveillark, attacked with my knight of the white orchid, and put my opponent at 14. I cast my reveillark and passed the turn.



At this point in the game your opponent allegedly had (according to you) a faerie token that was being targetted by riftwing cloudskate, a faerie token that was tapped because it had attacked you the previous turn and a bitterblossom in play. I don't really understand how path to exile stops a mistbind clique here.

 I would hate to be packing a deck filled with Vendilion Clique's in a format where [/c]Punishing Fire[/c] is one of the premier strategies.



I don't see what these two cards have to do with each other. Unless you're referring to the faerie matchup to punishing fire types of decks. The sentance would have made a whole lot more sense if you had just said that you're referring to deck matchups instead of particular cards which don't compare very well at all.

I enjoyed the article. I continue to disagree on what should be considered "budget". Also I think sometimes you need the "infinate" combo so you can go off immediately rather than give the opponent a chance to do something. As a sacrifice outlet something like viscera seer would work. A more budget option would be bloodthrone vampire. I'm don't think it's a must for the deck but I think there will be a "lark" strategy out there and in order to win more consistently they'll include some kind of combo like back in the day when they added greater gargadon to the deck.
Don't be too smart to have fun
At this point in the game your opponent allegedly had (according to you) a faerie token that was being targetted by riftwing cloudskate, a faerie token that was tapped because it had attacked you the previous turn and a bitterblossom in play. I don't really understand how path to exile stops a mistbind clique here.


I would assume he cast Path to Exile on the Clique in response to the champion ability.  Since the Clique wasn't on the battlefield when the champion ability resolved, the "tap all lands" ability wouldn't have triggered if his opponent chose to exile a Faerie.
At this point in the game your opponent allegedly had (according to you) a faerie token that was being targetted by riftwing cloudskate, a faerie token that was tapped because it had attacked you the previous turn and a bitterblossom in play. I don't really understand how path to exile stops a mistbind clique here.


I would assume he cast Path to Exile on the Clique in response to the champion ability.  Since the Clique wasn't on the battlefield when the champion ability resolved, the "tap all lands" ability wouldn't have triggered if his opponent chose to exile a Faerie.



I guess I've always associated it as a EtB trigger. This is something I haven't noticed about mistbind clique because I never really thought about it that way.
Don't be too smart to have fun
The deck looks terrific, the strategy is pretty original, good article and good deck. 

I do disagree with the note on Fauna Shaman, though.  A deck like this seems to want to stick to two colours max, since it relies on consistently getting into the right board position.  Adding green might not be a good option, unless of course you start using the G/W hybrid stuff, like that 2/2 with persist or Heartmender.  I guess the main argument against going green is the consistency you sacrifice.  A proper manabase could probably fix that right up. 

Also, regarding the usual pet peeves about it being budget or not, check out the M2011 Spoiler.  For those who do not want to know yet, let's just say a lot of commons and uncommons are really good, both as fillers and enablers.  It's like Wizards has actually read the complaints about powerful cards being too rare too often.  There's plenty of options now for Knight of the White Orchid, from Squadron Hawk to Augury Owl.  Granted, they don't get you ahead a turn like the Knight, but they do come with significant card advantage or selection.  Besides that, the Knights are the only creatures in the deck that do not fly (aside from Body Double, but that's just a side note).  So I vote for the sideboard addition of both a defensive enchantment spell and an offensive weapon: Gravitational Shift.  Not maindeck, mind, that's just suicide against Faeries.  The boosting effect is symmetrical, sadly. 

In case anyone can't fit the Archmages into their budget, Renegade Doppelganger is cheaper, but not by much, and it doesn't give you the same spell-lockdown with Reveillark.  I suppose you could just try and bypass counterspells with a Leyline of Anticipation.  Or you could opt for that miscalculation drake thingie in Time Spiral.  Other than that, I'm stumped on what you'd get for that one.  Another probably ill-placed idea would be MistMeadow Witch, and/or Turn to Mist.  They don't counter, but they protect your creatures from anything but repeated burn.  And it's the repeated burn that's the problem, so...hmm...Meddling Mage comes to mind, but who can afford a playset of that? Honestly, the Relics seem kinda necessary in the long run.  That or Stonecloaker. 
Stonecloaker goes way up in value here, despite not being a 'Lark target.  (Not sure about the name: 3/2, flying, flash, required a creature bounce when it came into play and removed a target card in a graveyard from the game)
@morticianjohn: Path to Exile stops Mistbind Clique by targetting the Clique itself. I don't get tapped down if I exile it before the Champion ability.

I regards to the Vendilion Clique comment. I meant exactly what I said. I don't think Vendilion Clique is good in a format that will have so many Groves and P. Fires. Faeries happens to have a lot of cards of that ilk and I thought I would point out how soft the faerie deck is to the Grove+P. Fire combo.

@Moon_Bei: Thanks!

 I thought about mistmeadow witch and I would really like to play with that one. Unfortunately, Grove + P. Fire just gets a free card from you when you play the witch.
Thought as much.  The strategy would improve in the abstract, but in the meta it'd just suck, agreed.  I do think Stonecloaker is the silver bullet to put in this deck.  It saves a creature from burn, removes something from the graveyard, and it has flash, and it creates an extra leaves-play trigger for the Reveillark.  What to cut, though, not a clue.  I'd say the Archmages, since the Cloaker is closest to what the mages do, and the Archmages, while excellent cards in their own right (have two, used'em, got plenty of of fun with 'em) they might be a bit slow for what they are supposed to do. 

What they're supposed to do, I presume, is hitting the table and creating card advantage, like extra Mulldrifters.  They either do this by blocking more than once or acting like Negates, or both.  Thing is, at that kind of mana you need to ask yourself what you're really getting.  What you're really getting is a late Negate, usually too late to stop Planeswalkers, and something that can trade with Bloodbraid Elf while keeping at least one removal spell at bay. 

Now, the Cloaker will actually stop one removal spell, but not mass removal.  This should be a concern, except your whole deck is based on a reanimation engine that triggers on leaves play...triggers.   Even Hallowed Burial won't stop trouble from happening.  So that's not too big of an issue.  Problem permanents like Beastmaster Ascension or Eldrazi Monument can still be bounced by your Cloudskates, assuming they also don't come too late, and the lifegain in the deck would only need a small sideboard addition (lone Missionaries, anyone?) to really give red burn an uphill climb.  Besides that, there is again the problem of timing: will your Archmage be active by the time those things hit? There's good enough acceleration, but they're all mid-game acceleration for the most part, early threats will stick regardless.  There's no question that it is good, but is it good here, I wonder? Aside from showing up again later in the game, I'm not sure whether they out-perform that many cards. 

Then there's the Planeswalker aspect.  If they tap out for Jace, having a flying flashy 3-power creature is very good, especially one with a trigger. 

Of course, there's a big problem with the Cloaker, and likely the reason it was omitted from the main deck: as it stands, the deck looks like it wants to tap out a lot.  Keeping mana open for a creature that can't be reanimated (barring Body Double shenanigans) might be too much.  Aside from that, it might mess up the curve a bit, I dunno.  Just theorycrafting here. 

Still, made my case for Cloaker, if not over Archmage, at least over the Relics in main. 

Oh, and if the deck should evolve to more lifegain-oriented places...recurring Lone Missionaries, Aven Riftwatchers and (gasp!) Serra Ascendant, maybe with Ascendant Master, would be downright silly. 

Anyways, again good article and good ideas. 
Its name is Stonecloaker

There are also a lot of other flash creatures that could be a lot of fun to leave mana up for, but die to Punishing Fire.

Aven Mindcensor In response to their fetchland

Mystic Snake In response to anything else, another reason to add green
I've been a fan of Reveillark since shortly after it's release and the idea of pairing it with Fauna Shaman seems really exciting. A Survival of the Fittest type toolbox deck may be viable in the new extended. It just depends on if you can get her to live a turn or somehow get multiple activations out of her. Some interesting things for this type of deck not mentioned:

Acidic Slime
Gaddock Teeg
Thousand-Year Elixir
Whitemane Lion
Venser, Shaper Savant
Momentary Blink
Sower of Temptation
Coiling Oracle
Oracle of Mul Daya

Im sure there's much more. that is just my first thoughts
@morticianjohn: Path to Exile stops Mistbind Clique by targetting the Clique itself. I don't get tapped down if I exile it before the Champion ability.

I regards to the Vendilion Clique comment. I meant exactly what I said. I don't think Vendilion Clique is good in a format that will have so many Groves and P. Fires. Faeries happens to have a lot of cards of that ilk and I thought I would point out how soft the faerie deck is to the Grove+P. Fire combo.

@Moon_Bei: Thanks!

 I thought about mistmeadow witch and I would really like to play with that one. Unfortunately, Grove + P. Fire just gets a free card from you when you play the witch.



I just wanted to let you know, that I am going to try to come up with 3 more reveillarks and mess with them. I always knew they were pretty strong creatures, I just never really gave it a second glance.

Your article pretty much inspired me!
Even in the end, I was still expecting a sneaky preview card...
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57817638 wrote:
I like storm crow because I really like crows in real life, as an animal, and the card isn't terribly stupid, but packs a good deal of nostalgia and also a chunck of the game's history. So it's perhaps one of the cards I have most affection to, but not because "lol storm crow is bad hurr hurr durr".
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Quotes
56747598 wrote:
57295478 wrote:
Although I do assume you deliberately refer to them (DCI) as The Grand Imperial Convocation of Evil just for the purposes of making them sound like an ancient and terrible conspiracy.
Now, now. 1994 doesn't quite qualify as "ancient".
56734518 wrote:
Oh, it's a brilliant plan. You see, Bolas was travelling through shadowmoor, causing trouble, when he saw a Wickerbough Elder with its stylin' dead scarecrow hat. Now, Bolas being Bolas took the awesome hat and he put it on his head, but even with all his titanic powers of magic he couldn't make it fit. He grabbed some more scarecrows, but then a little kithkin girl asked if he was trying to build a toupee. "BY ALL THE POWERS IN THE MULTIVERSE!" he roared, "I WILL HAVE A HAT WORTHY OF MY GLORY." and so he went through his Dark Lore of Doom (tm) looking for something he could make into a hat that would look as stylish on him as a scarecrow does on a treefolk. He thought about the Phyrexians, but they were covered in goopy oil that would make his nonexistant hair greasy. He Tried out angels for a while but they didn't sit quite right. Then, he looked under "e" (because in the Elder Draconic alphabet, "e" for Eldrazi is right next to "h" for Hat) in his Dark Lore of Doom and saw depictions of the Eldrazi, and all their forms. "THIS SHALL BE MY HAT!" he declared, poking a picture of Emrakul, "AND WITH IT I WILL USHER IN A NEW AGE OF DARKNESS -- ER, I MEAN A NEW AGE OF FASHION!" And so Nicol Bolas masterminded the release of the Eldrazi.
57864098 wrote:
Rhox War Monk just flips pancakes, and if games have told us anything, it's that food = life.
56747598 wrote:
76973988 wrote:
This thread has gotten creepy. XP
Really? Really? The last couple days have been roughly every perverse fetish imaginable, but it only got "creepy" when speculation on Mother of Runes's mob affiliation came up?
76672808 wrote:
57864098 wrote:
57531048 wrote:
Nice mana base. Not really.
Yeah, really. If my deck was going to cost $1000+, I'd at least make it good.
99812049 wrote:
I like to think up what I consider clever names for my decks, only later to be laughed at by my wife. It kills me a little on the inside, but thats what marriage is about.
56816728 wrote:
56854588 wrote:
Of course, the best use [of tolaria west] is transmuting for the real Tolaria. ;)
Absolutely. I used to loose to my buddy's Banding deck for ages, it was then that I found out about Tolaria, and I was finally able win my first game.
70246459 wrote:
WOAH wait wait wait
56957928 wrote:
You know, being shallow and jusdgmental aside, "I later found out that Jon infiltrated his way into OKCupid dates with at least two other people"
56957928 wrote:
"I later found out that Jon infiltrated his way into OKCupid dates with at least two other people"
56957928 wrote:
Jon infiltrated his way into OKCupid dates
56957928 wrote:
OH MY GOD
109874309 wrote:
The only way I'd cast this card is into a bonfire.
82032421 wrote:
The short answer is that there's no rule barring annoying people from posting, but there a rule barring us from harassing them about it.
56747598 wrote:
Browbeat is a card that is an appropriate deck choice when there's no better idea available. "No better idea available" was pretty much the running theme of Odyssey era.
56874518 wrote:
Or perhaps it was a more straightforward comment indicating a wish for you to be bitten (Perhaps repeatedly) by a small yet highly venomous arachnid.
70246459 wrote:
58280208 wrote:
You're an idiot, and I'm in no mood for silliness.
57817638 wrote:
57145078 wrote:
You just... Vektor it.
That's the answer to everything.
70246459 wrote:
58347268 wrote:
I think the problem is that you don't exist.
This would sound great out of context!
56965458 wrote:
Modern is like playing a new tournament every time : you build a deck, you win with it, don't bother keeping it. Just build another, its key pieces will get banned.
57864098 wrote:
57309598 wrote:
I specifically remember posting a thread when I was just a witty bitty noob.
You make it sound like that's still not the case.
58325628 wrote:
Rap is what happens when the c from crap is taken away.
Doug Beyer:
But sometimes it's also challenging. Because sometimes OH MY GOD, WHAT THE HELL IS THIS THING?
141434757 wrote:
Flashforward five thousand years (Click for atmosphere) :
57927608 wrote:
to paraphrase Jeff Goldblum, Vektor finds a way.
58347268 wrote:
when in rome **** AND PILLAGE
143229641 wrote:
I always find it helpful when im angry to dress up in an owl costume and rub pennies all over my body in front of a full body mirror next to the window.
Dymecoar:
Playing Magic without Blue is like sleeping without any sheets or blankets. You can do it...but why?
Omega137:
Me: "I love the moment when a control deck stabilizes. It feels so... right." Omega137: "I like the life drop part until you get there, it's the MtG variant of bungee jumping"
Zigeif777:
Just do it like Yu-Gi-Oh or monkeys: throw all the crap you got at them and hope it works or else the by-standers (or opponents) just get dirty and pissed.
57471038 wrote:
58258708 wrote:
It's true that Alpha and Beta didn't contain any cards like Tarmogoyf, Darksteel Colossus, or Platinum Angel. It just contained weak, insignificant cards like Black Lotus, Mox Sapphire, and Time Walk.
Normally it's difficult to pick up on your jokes/sarcasm. But this one's pretty much out there. Good progress. You have moved up to Humanoid. You'll be Human in no time.
91893448 wrote:
94618431 wrote:
I didn't know Samurai were known to be able to cut down whole armies...
They can when they're using lightsabers!
57129358 wrote:
97980259 wrote:
My wife brought home a baby black squirrel they found on a horse track and cared for it for a few days. We named it Grixis, but it died.
Unearth it!
70246459 wrote:
[/spoiler] And I'm on Magic Arcana. How about you? Oh, by the way, I'm also on From the Lab now. Twice, actually. And now with my own submited decklist!
Also, regarding the usual pet peeves about it being budget or not, check out the M2011 Spoiler.  For those who do not want to know yet, let's just say a lot of commons and uncommons are really good, both as fillers and enablers.  It's like Wizards has actually read the complaints about powerful cards being too rare too often.  



I am liking some of the commons and uncommons in M11 as well. At the very least I can say that it will not be as top heavy as zendikar block and specifically rise of the eldrazi.
Don't be too smart to have fun
actually, for a non budget list, what would you add to make reveillark better?
Nice article.

I like seeing all the combo-themed decks in this column. It's like a competitive (and of course budget) From the Lab (which is good, because FtL decks are commonly godawful). Keep it up Jake.
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Quotes
57051078 wrote:
I just love how focused the YMtC community is.
56901828 wrote:
That's what I love about posting on these forums. Everyone's an expert(except for me).
57031358 wrote:
really no need to be so bitchy.
58021268 wrote:
@Edacade: Awright kid you go on ahead and do your thing and don't let anyone tell you different y'hear
58335208 wrote:
City of Asymmetrical Beings Land :T:, sacrifice a creature: Destroy target creature with the same converted mana cost as the sacrificed creature.
56957928 wrote:
57864098 wrote:
Might I just interject that making this a meme is the worst idea in magic in my opinion. It is too overpowered. It encourages cheating it in play. Essentially 99/100 times it is cheated in play instead of hardcast. Not only that, but you essentially win when it comes into play.
74943291 wrote:
82512575 wrote:
74943291 wrote:
Make five-color hybrid tribal instant with buyback, kicker, cycling, card draw, token production, a steal effect, alternate casting cost and landfall that embodies the love that your mom and I share.
I think you just killed all chances of my card being elegant. Ardency :1mana::symwu::symbr: Tribal Instant - Soldier You may have target opponent gain control of 3 permanents you control rather than pay ~'s mana cost. As an additional cost to cast ~, choose two creatures you control, and sacrifice the rest. If you control a soldier, you can't sacrifice permanents this turn. Landfall - If you had a land enter the battlefield under your control this turn, instead choose 4 creatures. Kicker You get an emblem with "As long as you control both chosen creatures, they have protection from everything." If ~ was kicked, creatures you control get +1/+1 for each creature card in your graveyard until end of turn. Cycling :2mana: When you cycle ~, put two 2/2 Soldier creatures onto the battlefield. Would this EVER fit on a card?~
Aside from a few wording mishaps (should say "each chosen creature" because it's not necessarily two) this is nice. Very simple and elegant. I like the alternate cost a lot, and the kicker goes nicely with the sacrifice. However, the cycling seems a bit powerful (4 power and a card for 3? Cycling is supposed be bad. 8/10 EDIT: Just looked up "ardency". Lol.
58347268 wrote:
74943291 wrote:
58325628 wrote:
74943291 wrote:
I'm immortalized too as long as no one deletes this post!
But in the shadow of the great one lurked many who sought to partake of his eternal glory.
Since when am I "many"?
You're a whole damn city.
74943291 wrote:
83237429 wrote:
74943291 wrote:
83237429 wrote:
74943291 wrote:
Ahem.
58021268 wrote:
Vivisect Sorcery As an additional cost to cast Vivisect, sacrifice a creature. Draw three cards. "For the sake of humanity," the surgeon whispered. The knife had never felt heavier in his hand.
I don't think a world that sacrifices so much would want to stop the making of children .
Vivisect =/= vasectomy
Now I just feel silly.
56287226 wrote:
I read over two hundred webcomics on a regular basis. "Terrible" doesn't even begin to describe me.
70246459 wrote:
74943291 wrote:
I think that this is the first wizards-community thread that actually made me laugh out loud. Maraxas, I love you.
IMAGE(http://www.free-smiley-faces.de/free-animated-smileys_Smileys-animiert-kostenlos/free-animated-smiley-love_smiley-herz-animiert-kostenlos_250x250.gif)
58347268 wrote:
batman is a jerk in all of my dreams
mafia is fun so play it
actually, for a non budget list, what would you add to make reveillark better?

Considering the format, definitely Meddling Mage myself, naming Punishing Fires or any other shenanigans, like 'walkers.  Other than that, Gravitational Shift sideboard, and if we are adding green I'd  have a go with Overbeing of Myth.  Lark target, more cards, big guy...sounds neat.  You could get that new land seeker from 2011 as well. 
For a pure W/U deck, The money adding would involve...aside from the Mage, I'd have to say manabase adjustments.  Then there's War Priest of Thune, but that's not out of budget.  The new Sun Titan could work as another reanimation engine, but he'd have a lot less targets.  Can't think of anything else, strangely.  Any thoughts? All I've got is Meddling Mage and Sun Titan.  And Jace, possibly. 

On the other end of the budget spectrum, assuming the only chase rares in the deck are Larks and Doubles, you could try levelers along with Venerated Teacher.  The common ones would be enough of a pain if you kept getting them back at a discount, and Hedron-Field Purists aren't too expensive to come by, and they can guard against repeated burn if they're leveled.  You'd have to playtest that, though, since at level zero they do die to Lightning Bolt.  Kabira Vindicator does not, and is a valid Lark target, and ups the curve for opposing burn.  Dawnglare Invoker might work against creature decks, though you'd be relying on acceleration even more, and you'd have to stall enough first.  Really, though, any strategy that relies on annoying things with two power can be integrated into this deck.  Since it basically relies on accruing card advantage and evasion, an Exalted weenie subtheme would work as well.  Deft Duelist is a decent option all on its own.  So is Mistmeadow Skulk, if you're worried about Vengevines. 

So for even more budget, I'd go with a levelers subtheme, adding Venerated Teacher and Kabira Vindicator along with Enclave Cryptologist (possibly sideboard, but the Looter ability would rock in this thing) and Hada Spy Patrol.  Just a hunch, but I suspect shroud will be quite useful in the new Extended.  For more money, not sure what I'd do.  What about the rest?
I'd have to agree with the addition of Stonecloaker, especially over Relic of Progenitus. The only complaint against the 'cloaker is its 3-power, otherwise it's pretty much perfect. It's still miles better than Relic of Progenitus despite being a non-Lark target.

@non-budget lists:
- Definitely upgrade the mana-base a bit. Some combination of Glacial Fortress, Mystic Gate, and Celestial Colonnade are probably in order.
- Hopefully the combination of Meddling Mage and Stonecloaker should be enough to disrupt Punishing Fire problems. Another option might be to add 1-2 Marshal's Anthem.

Small tangent: it seems like the two biggest threats in the new Extended format are Faeries and Punishing Fire combos. This deck seems to be fairly weak against both of them:
- Lark decks and Fae decks are both control decks, but the key cards for Fae cost two mana, whereas the key card for Lark costs five mana. Furthermore, most of the Fae spells are instants/flash creatures, whereas the Lark spells are sorceries/non-flash creatures. Therefore, the Fae are always going to be better because they are just faster at doing the same thing.
- Punishing Fire seems to take out the majority of the threats in a Lark deck (Knights, Mulldrifters, Sowers, Archmages, etc).
Obviously, this is a brand-new format and no one has really determined what's good and what's bad, but it seems like Lark decks are in a big hole to start out.
I think Seedborn Muse is another card that could be good in a UWg list, although it does cost 5 mana, so maybe not. But I think I remember some green versions of the blink/lark decks from tsp standards running 2 or so. Just the ability to tap out every turn without worrying about being "tapped out" seems nuts (especially if/when you up the number of counterspells).
I'm trying to build this deck but have a hard time purchasing Knight of the White Orchid, Glen Elandra Archmage, and Path to Exile. Is there any replacements for these cards, please post a reply. Thank you. 

If however one of these cards is necessary, please let me know that too. Also any budget card suggestion would be nice (card list need not be limited to extended.)

Path is pretty hard to replace. There's Condemn, but it's a sorcery and it only works on attackers, so it's far worse.

Knights are probably not that necessary. You could use Mind Stones to accelerate you, or you could probably get a full set of Knights on eBay for about ten bucks. Knights will likely get even cheaper once they are no longer legal in Standard.

Archmages are also not really necessary (I consider them a five-drop, which is pretty expensive), but there really isn't much of a replacement for them. The closest thing is probably Venser, Shaper Savant.