[Saga] Star Wars Miniatures RPG Stats

A while back, I created a thread for the purpose of providing RPG stats for characters from the Star Wars miniatures line, much as D&D miniatures feature RPG stats on the reverse of their cards. With no new Saga Edition material on the horizon, and with a bit more time on my hands, I thought it might be fitting to resurrect it.

So, without further ado, here is a collection of stat blocks, each corresponding to a particular miniature. Note that these stats represent generic characters. For iconic heroes and villains, see the You Build the Character Hall of Fame. Names in brackets and italics indicate a board member other than me who created those stats.

In alphabetical order:


  • Acklay - huge beast 11 - SECR, p275

  • Aerial Clone Trooper Captain - Human non 7/sol 2/off 1 - link

  • Alderaan Trooper (Darth_Scorpion) - Human non 3 - link

  • Aqualish Spy - Aqualish scn 3 - link

  • ARC Trooper - Human non 6/sol 3/ET 3 - SECR, p282

  • ASP-7 - medium droid (5th-degree) non 2 - SECR, p203

  • AT-AT Imperial Walker - colossal ground vehicle (walker) - SECR, p175

  • AT-RT - large ground vehicle (walker) - CWCG, p164

  • AT-ST - huge ground vehicle (walker) - SECR, p175


  • Battle Droid - medium droid (4th-degree) non 3 - SECR, p199

  • Battle Droid Officer - medium droid (4th-degree) non 6 - CWCG, p196

  • Battle Droid on STAP - large airspeeder - CWCG, p202

  • Bespin Guard - Human non 3 - link

  • Bodyguard Droid - medium droid (4th-degree) sol 6 - SECR, p201

  • Bothan Spy - Bothan non 6 - link


  • Chagrian Mercenary Commander (Darth_Scorpion) - Chagrian non 5/sol 3/off 1 - link

  • Clone Trooper - Human non 6 - SECR, p281

  • Clone Trooper Commander - Human non 6/sol 2/off 1 - SECR, p282

  • Clone Trooper Grenadier - Human non 6 - link

  • Clone Trooper Gunner (Darth_Scorpion) - Human non 6 - link

  • Clone Trooper Sergeant - Human non 7/sol 1 - link

  • Commando on Speeder Bike - large ground vehicle (speeder) - SECR, p176

  • Crab Droid - large droid (4th-degree) non 12 - SECR, p201


  • Dark Side Acolyte - Umbaran Jedi 4 - link

  • Dark Side Adept (Darth_Scorpion) - Human scn 1/Jedi 4 - link

  • Dark Side Marauder - Human sol 4 - SECR, p284

  • Destroyer Droid - large droid (4th-degree) non 12 - SECR, p200

  • Devaronian Bounty Hunter - Devaronian non 8/sct 1 - link

  • Devaronian Soldier (Darth_Scorpion) - Devaronian non 4 - link

  • Droid Starfighter in Walking Mode - huge starfighter/ground vehicle (walker) - SECR, p181

  • Duros Mercenary - Duros non 6 - link

  • Dwarf Spider Droid - large droid (4th-degree) non 9 - SECR, p200


  • Elite Hoth Trooper - Human non 9 - link

  • Elite Rebel Trooper - Human non 6 - SECR, p281

  • Elite Snowtrooper - Human non 9 - link

  • Elite Stormtrooper - Human non 12/sol 2 - link

  • Ewok - Ewok non 2 - link


  • Gamorrean Guard - Gamorrean non 6 - link

  • Geonosian Drone - Geonosian non 1 - link

  • Geonosian Overseer - Geonosian non 6/nbl 1 - link

  • Geonosian Picador on Orray - large desert beast 4 - TUR, p62

  • Geonosian Soldier - Geonosian non 3 - link

  • Gotal Fringer (Darth_Scorpion) - Gotal non 3/sct 1 - link

  • Gran Raider - Gran non 2 - link

  • Gungan Cavalry on Kaadu - large aquatic beast 2 - TUR, p61

  • Gungan Infantry - Gungan non 3/sol 2 - link


  • Heavy Stormtrooper - Human non 8 - SECR, p279

  • Hoth Trooper - Human non 6 - link

  • Human Mercenary (Darth_Scorpion) - Human non 3/sol 2 - link


  • Iktotchi Tech Specialist (Darth_Scorpion) - Iktotchi non 3/scn 3 - link

  • Imperial Officer - Human non 4/nbl 3/off 1 - SECR, p280

  • Ishi Tib Scout - Ishi Tib non 9/sct 1 - link

  • Ithorian Scout - Ithorian non 5/sct 1 - link


  • Jawa - Jawa non 6 - link

  • Jedi Guardian - Rodian Jedi 3 - link

  • Jedi Knight (Darth_Scorpion) - Human Jedi 7/JK 1 - link


  • Klatooinian Enforcer - Klatooinian scn 2 - link


  • Mon Calamari Mercenary - Mon Calamari non 8 - link

  • Muun Guard (Darth_Scorpion) - Muun non 3 - link


  • Naboo Soldier - Human non 5 - link

  • Nautolan Soldier (Darth_Scorpion) - Nautolan non 4 - link

  • Neimoidian Soldier (Darth_Scorpion) - Neimoidian non 3/sol 1 - link

  • Nexu - medium beast 6 - SECR, p276

  • Nikto Soldier - Nikto non 3 - link


  • Polis Massa Medic (Darth_Scorpion) - Polis Massan non 2 - link

  • Probe Droid - large droid (4th-degree) sct 1 - SECR, p202


  • Quarren Assassin - Quarren non 6/scn 1 - link

  • Quarren Raider - Quarren non 3/scn 3 - link


  • Rancor - huge beast 12 - SECR, p276

  • Rebel Commando - Human non 3/sol 3 - link

  • Rebel Officer - Human non 4/sct 1/sol 1 - link

  • Rebel Pilot - Human non 3/sct 1 - link

  • Rebel Snowspeeder - huge air vehicle (airspeeder) - SECR, p177

  • Rebel Trooper - Human non 3 - SECR, p280

  • Rebel Trooper on Tauntaun - large arctic beast 2 - SECR, p277

  • Reek - huge beast 8 - SECR, p276

  • Rodian Mercenary - Rodian non 6/sct 1 - link

  • Royal Guard - Human non 3/sol 2 - link


  • Sandtrooper on Dewback - large desert beast 3 - SECR, p275

  • Scout Trooper - Human non 6 - SECR, p279

  • Scout Trooper on Speeder Bike - large ground vehicle (speeder) - SECR, p176

  • Security Battle Droid - medium droid (4th-degree) non 6 - CWCG, p196

  • Senate Guard (Darth_Scorpion) - Human non 6/sol 2/nbl 1 - link

  • Separatist Commando (Darth_Scorpion) - Human non 6/sct 3/sol 1 - link

  • Snowtrooper - Human non 6 - link

  • Stormtrooper - Human non 4 - SECR, p278

  • Stormtrooper Officer - Human non 6/sol 2 - link

  • Super Battle Droid - medium droid (4th-degree) non 6 - SECR, p199


  • Tusken Raider - Tusken Raider non 4 - link

  • Twi'lek Bodyguard - Twi'lek non 3/sol 2 - link

  • Twi'lek Scoundrel - Twi'lek non 5/scn 1 - link


  • Utapaun Soldier (Darth_Scorpion) - Pau'an non 3/sol 1 - link


  • Wampa - large arctic beast 5 - SECR, p277

  • Weequay Mercenary - Weequay non 8 - link

  • Wookiee Berserker (Darth_Scorpion) - Wookiee non 3/sol 2 - link

  • Wookiee Commando - Wookiee sct 1/sol 2 - link

  • Wookiee Scout (Darth_Scorpion) - Wookiee sct 2 - link

  • Wookiee Soldier - Wookiee sol 2 - link


  • Yuzzem (Darth_Scorpion) - Yuzzem non 2/sol 4 - link


  • Zabrak Fringer (Darth_Scorpion) - Zabrak non 3 - link


Key

CWCG = The Clone Wars Campaign Guide
SECR = Saga Edition Core Rulebook
TUR = The Unknown Regions



By Challenge Level:


Characters and Creatures

CL 1


  • Alderaan Trooper (Darth_Scorpion) - CL 1 - link

  • Bespin Guard - CL 1 - link

  • Devaronian Soldier (Darth_Scorpion) - CL 1 - link

  • Ewok - CL 1 - link

  • Geonosian Drone - CL 1 - link

  • Geonosian Soldier - CL 1 - link

  • Gran Raider - CL 1 - link

  • Gungan Cavalry on Kaadu - CL 1 - TUR, p61

  • Muun Guard (Darth_Scorpion) - CL 1 - link

  • Naboo Soldier - CL 1 - link

  • Nautolan Soldier (Darth_Scorpion) - CL 1 - link

  • Nikto Soldier - CL 1 - link

  • Polis Massa Medic (Darth_Scorpion) - CL 1 - link

  • Rebel Trooper - CL 1 - SECR, p280

  • Rebel Trooper on Tauntaun - CL 1 - SECR, p277

  • Stormtrooper - CL 1 - SECR, p278

  • Tusken Raider - CL 1 - link

  • Zabrak Fringer (Darth_Scorpion) - CL 1 - link


CL 2



  • Bothan Spy - CL 2 - link 

  • Clone Trooper - CL 2 - SECR, p281

  • Clone Trooper Grenadier - CL 2 - link

  • Clone Trooper Gunner (Darth_Scorpion) - CL 2 - link

  • Duros Mercenary - CL 2 - link

  • Elite Rebel Trooper - CL 2 - SECR, p281

  • Gamorrean Guard - CL 2 - link

  • Gotal Fringer (Darth_Scorpion) - CL 2 - link

  • Heavy Stormtrooper - CL 2 - SECR, p279

  • Hoth Trooper - CL 2 - link

  • Ithorian Scout - CL 2 - link

  • Jawa - CL 2 - link

  • Klatooinian Enforcer - CL 2 - link

  • Mon Calamari Mercenary - CL 2 - link

  • Neimoidian Soldier (Darth_Scorpion) - CL 2 - link

  • Rebel Pilot - CL 2 - link

  • Sandtrooper on Dewback - CL 2 - SECR, p275

  • Scout Trooper - CL 2 - SECR, p279

  • Snowtrooper - CL 2 - link

  • Twi'lek Scoundrel - CL 2 - link

  • Utapaun Soldier (Darth_Scorpion) - CL 2 - link

  • Weequay Mercenary - CL 2 - link

  • Wookiee Scout (Darth_Scorpion) - CL 2 - link

  • Wookiee Soldier - CL 2 - link


CL 3



  • Aqualish Spy - CL 3 - link

  • Clone Trooper Sergeant - CL 3 - link

  • Devaronian Bounty Hunter - CL 3 - link

  • Elite Hoth Trooper - CL 3 - link

  • Elite Snowtrooper - CL 3 - link

  • Geonosian Overseer - CL 3 - link

  • Geonosian Picador on Orray - CL 3 - TUR, p62

  • Gungan Infantry - CL 3 - link

  • Human Mercenary (Darth_Scorpion) - CL 3 - link

  • Jedi Guardian - CL 3 - link

  • Quarren Assassin - CL 3 - link

  • Rebel Officer - CL 3 - link

  • Rodian Mercenary - CL 3 - link

  • Royal Guard - CL 3 - link

  • Twi'lek Bodyguard - CL 3 - link

  • Wookiee Berserker (Darth_Scorpion) - CL 5 - link

  • Wookiee Commando - CL 3 - link


CL 4



  • Dark Side Acolyte - CL 4 - link

  • Dark Side Marauder - CL 4 - SECR, p284

  • Iktotchi Tech Specialist (Darth_Scorpion) - CL 4 - link

  • Ishi Tib Scout - CL 4 - link

  • Quarren Raider - CL 4 - link

  • Rebel Commando - CL 4 - link

  • Stormtrooper Officer - CL 4 - link

  • Wampa - CL 4 - SECR, p277

  • Yuzzem (Darth_Scorpion) - CL 4 - link


CL 5



  • Aerial Clone Trooper Captain - CL 5 - link

  • Chagrian Mercenary Commander (Darth_Scorpion) - CL 5 - link

  • Clone Trooper Commander - CL 5 - SECR, p282

  • Dark Side Adept (Darth_Scorpion) - CL 5 - link

  • Imperial Officer - CL 5 - SECR, p280

  • Nexu - CL 5 - SECR, p276

  • Senate Guard (Darth_Scorpion) - CL 5 - link


CL 6



  • Elite Stormtrooper - CL 6 - link

  • Separatist Commando (Darth_Scorpion) - CL 6 - link


CL 8



  • ARC Trooper - CL 8 - SECR, p282

  • Jedi Knight (Darth_Scorpion) - CL 8 - link

  • Reek - CL 8 - SECR, p276


CL 10



  • Acklay - CL 10 - SECR, p275


CL 11



  • Rancor - CL 11 - SECR, p276


Droids

CL 0



  • ASP-7 - CL 0 - SECR, p203


CL 1



  • Battle Droid - CL 1 - SECR, p199

  • Probe Droid - CL 1 - SECR, p202


CL 2



  • Battle Droid Officer - CL 2 - CWCG, p196

  • Security Battle Droid - CL 2 - CWCG, p196

  • Super Battle Droid - CL 2 - SECR, p199


CL 3



  • Dwarf Spider Droid - CL 3 - SECR, p200


CL 4



  • Crab Droid - CL 4 - SECR, p201

  • Destroyer Droid - CL 4 - SECR, p200


CL 6



  • Bodyguard Droid - CL 6 - SECR, p201


Vehicles

CL 2



  • STAP - CL 2 - CWCG, p202


CL 5



  • AT-RT - CL 5 - CWCG, p164

  • Speeder Bike - CL 5 - SECR, p176


CL 6



  • Rebel Snowspeeder - CL 6 - SECR, p177


CL 7



  • Droid Starfighter in Walking Mode - CL 7 - SECR, p181


CL 8



  • AT-ST - CL 8 - SECR, p175


CL 14



  • AT-AT Imperial Walker - CL 14 - SECR, p175


 Key

CWCG = The Clone Wars Campaign Guide
SECR = Saga Edition Core Rulebook
TUR = The Unknown Regions



The stats in this thread are also available in a PDF file. Click here to download it.

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Bothan Spy
Bothan Spy                                                                                                                                  CL 2
Medium Bothan nonheroic 6
Init +4; Senses Perception +8
Languages Basic, Bothese
--------------------------------------------------------------------------------------------------------
Defences Ref 11 (flat-footed 10), Fort 9, Will 12
hp 9; Threshold 9
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +4 (1d4)
Ranged hold-out blaster pistol +5 (3d4) or
Ranged frag grenade +5 (4d6, 2-square burst)
Base Atk +4; Grp +5
--------------------------------------------------------------------------------------------------------
Abilities Str 10, Dex 13, Con 8, Int 11, Wis 10, Cha 12
Feats Skill Focus (Deception, Gather Information), Skill Training (Deception, Perception, Stealth),
   Weapon Proficiency (pistols, simple weapons)
Skills Deception +14, Gather Information +14, Perception +8, Stealth +9
Possessions hold-out blaster pistol, 2 frag grenades, datapad, comlink, security kit, utility belt with
   medpac

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.
So were you soloing this rather overwhelming venture or were you inviting assistance...?

For starters, do you have a list of what you intend to or would like to have statted..?  
So were you soloing this rather overwhelming venture or were you inviting assistance...?


Well, I plan on just going through every miniature, set by set, and doing stats for each miniature myself. Other people are welcome to submit their own stats as well (and indeed, many did in the old thread), but I plan to get round to doing all the stats... at some point or another.

For starters, do you have a list of what you intend to or would like to have statted..? 


Like I said, I intend to cover every generic miniature at some point or another. But if you'd like to contribute, take your pick - the whole SW Minis line is your oyster. Wink
Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Hoth Trooper
Hoth Trooper                                                                                                                                CL 2
Medium Human nonheroic 6
Init +9; Senses Perception +8H
Languages Basic
--------------------------------------------------------------------------------------------------------
Defences Ref 13 (flat-footed 12), Fort 11, Will 10
hp 21; Threshold 16
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +5 (1d4+1)
Ranged blaster pistol +6 (3d6) or
Ranged frag grenade +5 (4d6, 2-square burst)
Base Atk +4; Grp +5
Attack Options Point Blank ShotH
--------------------------------------------------------------------------------------------------------
Abilities Str 12, Dex 13, Con 12, Int 9, Wis 10, Cha 8
Feats Armour Proficiency (light), Improved Damage Threshold, Point Blank ShotH, Weapon Focus
   (pistols), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Initiative +9, Perception +9H
Possessions blast helmet and vest (+2 armour), cold weather gear, blaster pistol, 2 frag grenades,
   comlink (encrypted)
H Human bonus feat or trained skill




Elite Hoth Trooper
Elite Hoth Trooper                                                                                                                       CL 3
Medium Human nonheroic 9
Init +10; Senses Perception +9H
Languages Basic
--------------------------------------------------------------------------------------------------------
Defences Ref 13 (flat-footed 12), Fort 11, Will 10
hp 31; Threshold 16
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +6 (1d4+1)
Ranged blaster rifle +7 (3d8) or
Ranged frag grenade +7 (4d6, 2-square burst)
Base Atk +6; Grp +7
Atk Options autofire (blaster rifle), Point Blank ShotH
Special Actions Co-ordinated Attack
--------------------------------------------------------------------------------------------------------
Abilities Str 12, Dex 13, Con 12, Int 9, Wis 10, Cha 9
Feats Armour Proficiency (light), Co-ordinated Attack, Improved Damage Threshold, Point Blank
   ShotH, Weapon Focus (pistols), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Initiative +10, Perception+9H
Possessions blast helmet and vest (+2 armour), cold weather gear, blaster rifle, 2 frag grenades,
   comlink (encrypted)
H Human bonus feat or trained skill

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Rebel Commando
Rebel Commando                                                                                                                         CL 4
Medium Human nonheroic 3/soldier 3
Force 2
Init +10H; Senses Perception +3
Languages Basic
--------------------------------------------------------------------------------------------------------
Defences Ref 17 (flat-footed 14), Fort 17, Will 13
hp 36; Threshold 17
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +7 (1d6+3) or
Melee knife +7 (1d4+3)
Ranged blaster rifle +7 (3d8+1) or
Ranged blaster pistol +7 (3d6+1) or
Ranged frag grenade +7 (4d6+1, 2-square burst)
Base Atk +5; Grp +7
Atk Options autofire (blaster rifle), Point Blank ShotH
Special Actions Indomitable, Tough as Nails
--------------------------------------------------------------------------------------------------------
Abilities Str 14, Dex 15, Con 14, Int 11, Wis 11, Cha 10
Talents Indomitable, Tough as Nails
Feats Armour Proficiency (light, medium), Martial Arts I, Point Blank ShotH, Skill Training (Survival),
   Weapon Proficiency (advanced melee weapons, pistols, rifles, simple weapons)
Skills Initiative +10H, Stealth +10, Survival +8
Possessions knife, blaster rifle, blaster pistol, 2 frag grenades, comlink (encrypted), utility belt with
   medpac, all-temperature cloak
H Human bonus feat or trained skill

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.
Oooh, nice. I've been buying up a rather large selection of minis for my RPG collection, including several beast minis that I didn't realize didn't have official Saga stats ... like the Boma and the Young Krayt Dragon (which is a Huge mini, whereas the two Krayt Dragons statted up in Threats are both Colossal).

"Something that distinguishes the Mr Windlings of the universe is the term 'in my humble opinion', which they think adds weight to their statements rather than indicating, in reality, 'these are the mean little views of someone with the social grace of duckweed.'"

~ Terry Pratchett, The Truth

 

FYI: I used to have a post count of roughly 10,000; it seems most of those posts got lost in various forum reshuffles. 

Oooh, nice. I've been buying up a rather large selection of minis for my RPG collection, including several beast minis that I didn't realize didn't have official Saga stats ... like the Boma and the Young Krayt Dragon (which is a Huge mini, whereas the two Krayt Dragons statted up in Threats are both Colossal).

Well, hopefully it won't be too long before I get round to those. Smile
Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Rebel Officer
Rebel Officer                                                                                                                                CL 3
Medium Human nonheroic 4/scout 1/soldier 1
Force 2
Init +4; Senses Perception +9
Languages Basic, plus 2 other languages
--------------------------------------------------------------------------------------------------------
Defences Ref 15 (flat-footed 14), Fort 15, Will 13
hp 26; Threshold 15
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +4 (1d4+1)
Ranged blaster pistol +7 (3d6+1) or
Ranged frag grenade +5 (4d6+1, 2-square burst)
Base Atk +4; Grp +5
Atk Options Point Blank ShotH
Special Actions Battle Analysis
--------------------------------------------------------------------------------------------------------
Abilities Str 11, Dex 12, Con 13, Int 14, Wis 12, Cha 13
Talents Battle Analysis, Improved Stealth
Feats Armour Proficiency (light), Point Blank ShotH, Skill Focus (Persuasion), Skill Training
   (Mechanics, Perception), Weapon Focus (pistols), Weapon Proficiency (pistols, rifles, simple
   weapons)
Skills Knowledge (tactics) +10, Mechanics +10, Perception +9, Persuasion +14, Stealth +9 (may
   reroll), Survival +9H
Possessions blaster pistol with improved accuracy, frag grenade, comlink (encrypted), blast helmet
   and vest (+2 armour), cold weather gear, Rebel uniform
H Human bonus feat or trained skill

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Rebel Pilot
Rebel Pilot                                                                                                                                    CL 2
Medium Human nonheroic 3/scout 1
Force 2
Init +5; Senses Perception +8
Languages Basic, plus 1 other language
--------------------------------------------------------------------------------------------------------
Defences Ref 16 (flat-footed 13), Fort 14, Will 12; DodgeH
hp 16; Threshold 14
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +2 (1d4)
Ranged blaster pistol +7 (3d6) or
Ranged frag grenade +5 (4d6, 2-square burst)
Base Atk +2; Grp +5
Special Actions Vehicular Combat
--------------------------------------------------------------------------------------------------------
Abilities Str 11, Dex 16, Con 13, Int 12, Wis 12, Cha 10
Talents Acute Senses
Feats DodgeH, Skill Focus (Pilot), Skill Training (Use Computer), Vehicular Combat, Weapon Focus
   (pistols), Weapon Proficiency (pistols, simple weapons)
Skills Mechanics +8H, Perception +8 (may reroll), Pilot +15, Use Computer +8
Possessions flight suit, blaster pistol with improved accuracy, 2 frag grenades, field kit
H Human bonus feat or trained skill

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Wookiee Soldier
Wookiee Soldier                                                                                                                          CL 2
Medium Wookiee soldier 2
Force 2
Init +7; Senses Perception +0
Languages Basic (understand only), Durese (understand only), Shyriiwook
--------------------------------------------------------------------------------------------------------
Defences Ref 14 (flat-footed 13), Fort 14, Will 11
hp 34; Threshold 14; extraordinary recuperation
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +6 (1d4+5)
Ranged by weapon +3
Base Atk +2; Grp +6
Atk Options Cleave, Devastating Attack (simple weapons), Power Attack
Special Actions rage
--------------------------------------------------------------------------------------------------------
Abilities Str 19, Dex 13, Con 10, Int 13, Wis 8, Cha 8
Talents Devastating Attack (simple weapons)
Feats Armour Proficiency (light, medium), Cleave, Power Attack, Weapon Proficiency (pistols, rifles,
   simple weapons)
Skills Climb +5 (may take 10 when distracted), Endurance +6, Initiative +7, Knowledge (tactics)
   +7, Mechanics +7, Persuasion +0 (may reroll when intimidating)
Possessions bandolier, comlink, datapad with maps

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.
Well, hopefully it won't be too long before I get round to those.

Cool. I appreciate what you're doing here, though. Thanks.

"Something that distinguishes the Mr Windlings of the universe is the term 'in my humble opinion', which they think adds weight to their statements rather than indicating, in reality, 'these are the mean little views of someone with the social grace of duckweed.'"

~ Terry Pratchett, The Truth

 

FYI: I used to have a post count of roughly 10,000; it seems most of those posts got lost in various forum reshuffles. 

Cool. I appreciate what you're doing here, though. Thanks.


You're welcome. Hell, I do this because I enjoy it - if other people get use from it, all the better. Wink
Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Elite Stormtrooper
Elite Stormtrooper                                                                                                                       CL 6
Medium Human nonheroic 12/soldier 2
Force 4; Dark Side 5
Init +8; Senses low-light vision; Perception +14
Languages Basic
--------------------------------------------------------------------------------------------------------
Defences Ref 17 (flat-footed 16), Fort 12, Will 10
hp 41; Threshold 12
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +12 (1d4+2)
Ranged blaster rifle +13 (3d8+3) or
Ranged blaster rifle +11 (4d8+3) with Rapid Shot or
Ranged blaster rifle +8 (5d8+3) with Burst Fire or
Ranged frag grenade +12 (4d6+1, 2-square burst)
Base Atk +11; Grp +12
Atk Options autofire (blaster rifle), Burst Fire, Point Blank Shot
Special Actions Co-ordinated Attack
--------------------------------------------------------------------------------------------------------
Abilities Str 13, Dex 12, Con 11, Int 10, Wis 10, Cha 10
Talents Weapon Specialisation (rifles)
Feats Armour Proficiency (light), Burst Fire, Co-ordinated Attack, Point Blank Shot, Rapid Shot,
   Weapon Focus (rifles), Weapon Proficiency (heavy weapons, pistols, rifles, simple weapons)
Skills Endurance +12, Perception +14
Possessions stormtrooper armour (+6 armour, +2 equipment), blaster rifle, frag grenade, utility
   belt with medpac

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Royal Guard
Royal Guard                                                                                                                                 CL 3
Medium Human nonheroic 3/soldier 2
Force 2; Dark Side 5
Init +7; Senses low-light vision; Perception +11
Languages Basic
--------------------------------------------------------------------------------------------------------
Defences Ref 19 (flat-footed 18), Fort 15, Will 14
hp 26; Threshold 15
--------------------------------------------------------------------------------------------------------
Speed 4 squares
Melee force pike +8 (2d8+5) or
Melee unarmed +6 (1d6+3)
Ranged by weapon +4
Base Atk +4; Grp +6
Atk Options Point Blank Shot
Special Actions Harm’s Way
--------------------------------------------------------------------------------------------------------
Abilities Str 14, Dex 10, Con 12, Int 10, Wis 14, Cha 8
Talents Harm’s Way
Feats Armour Proficiency (light, medium), Martial Arts I, Point Blank Shot, Weapon Focus (advanced
   melee weapons), Weapon Proficiency (advanced melee weapons, pistols, simple weapons)
Skills Initiative +7, Perception +11
Possessions Royal Guard armour (+7 armour; treat as ceremonial armour with helmet package),
   force pike with improved accuracy, comlink (encrypted, long-range [miniaturised], holo capability),
   utility belt with medpac

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Snowtrooper
Snowtrooper                                                                                                                                CL 2
Medium Human nonheroic 6
Dark Side 1
Init +3; Senses low-light vision; Perception +10
Languages Basic
--------------------------------------------------------------------------------------------------------
Defences Ref 16 (flat-footed 16), Fort 12, Will 10
hp 15; Threshold 12
Immune extreme cold
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +5 (1d4+1)
Ranged blaster rifle +5 (3d6) or
Ranged frag grenade +4 (4d6, 2-square burst)
Base Atk +4; Grp +5
Atk Options autofire (blaster rifle), Point Blank Shot
Special Actions Co-ordinated Attack
--------------------------------------------------------------------------------------------------------
Abilities Str 12, Dex 11, Con 11, Int 10, Wis 10, Cha 10
Feats Armour Proficiency (light), Co-ordinated Attack, Point Blank Shot, Weapon Focus (rifles),
   Weapon Proficiency (pistols, rifles, simple weapons)
Skills Endurance +8, Perception +10
Possessions snowtrooper armour (+6 armour, +2 equipment), blaster rifle, frag grenade, utility belt
   with medpac



Elite Snowtrooper
Elite Snowtrooper                                                                                                                        CL 3
Medium Human nonheroic 9
Dark Side 5
Init +4; Senses low-light vision; Perception +11
Languages Basic
--------------------------------------------------------------------------------------------------------
Defences Ref 16 (flat-footed 16), Fort 13, Will 10
hp 31; Threshold 13
Immune extreme cold
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +7 (1d4+1)
Ranged blaster rifle +7 (3d8) or
Ranged frag grenade +6 (4d6, 2-square burst)
Base Atk +6; Grp +7
Atk Options autofire (blaster rifle), Point Blank Shot
Special Actions Co-ordinated Attack
--------------------------------------------------------------------------------------------------------
Abilities Str 12, Dex 11, Con 12, Int 10, Wis 10, Cha 10
Feats Armour Proficiency (light), Co-ordinated Attack, Point Blank Shot, Weapon Focus (rifles),
   Weapon Proficiency (heavy weapons, pistols, rifles, simple weapons)
Skills Endurance +10, Perception +11
Possessions snowtrooper armour (+6 armour, +2 equipment), blaster rifle, frag grenade, utility belt
   with medpac

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Stormtrooper Officer
Stormtrooper Officer                                                                                                                   CL 4
Medium Human nonheroic 6/soldier 2
Force 3; Dark Side 5
Init +5; Senses low-light vision; Perception +11
Languages Basic
--------------------------------------------------------------------------------------------------------
Defences Ref 18 (flat-footed 17), Fort 16, Will 12
hp 26; Threshold 16
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +7 (1d4+2)
Ranged blaster rifle +8 (3d8+1) or
Ranged blaster rifle +3/+3 (3d8+1) with Double Attack or
Ranged frag grenade +7 (4d6+1, 2-square burst)
Base Atk +6; Grp +7
Atk Options autofire (blaster rifle), Double Attack
Special Actions Co-ordinated Attack, Indomitable
--------------------------------------------------------------------------------------------------------
Abilities Str 12, Dex 12, Con 11, Int 10, Wis 10, Cha 11
Talents Indomitable
Feats Armour Proficiency (light, medium), Co-ordinated Attack, Double Attack (rifles), Skill Training
   (Knowledge [tactics]), Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Endurance +9, Knowledge (tactics) +9, Perception +11
Possessions stormtrooper armour (+6 armour, +2 equipment), blaster rifle, 2 frag grenades, utility
   belt with medpac

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Bespin Guard
Bespin Guard                                                                                                                               CL 1
Medium Human nonheroic 3
Init +7; Senses Perception +13
Languages Basic, Bocce
--------------------------------------------------------------------------------------------------------
Defences Ref 11 (flat-footed 10), Fort 10, Will 12
hp 8; Threshold 10
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +2 (1d4)
Ranged blaster pistol +4 (3d6)
Base Atk +2; Grp +3
Atk Options Point Blank ShotH
Special Actions Co-ordinated Attack
--------------------------------------------------------------------------------------------------------
Abilities Str 10, Dex 12, Con 10, Int 12, Wis 14, Cha 10
Feats Co-ordinated Attack, Point Blank ShotH, Skill Focus (Perception), Weapon Focus (pistols),
   Weapon Proficiency (pistols, simple weapons)
Skills Initiative +7, Perception +13, Persuasion +6H
Possessions blaster pistol, Bespin guard uniform, binders, comlink
H Human bonus feat or trained skill

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Duros Mercenary
Duros Mercenary                                                                                                                         CL 2
Medium Duros nonheroic 6
Dark Side 1
Init +10; Senses Perception +3
Languages Basic, Durese, plus 1 other language
--------------------------------------------------------------------------------------------------------
Defences Ref 17 (flat-footed 15), Fort 10, Will 11
hp 9; Threshold 10
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee unarmed +4 (1d4)
Ranged blaster pistol +6 (3d6) or
Ranged frag grenade +6 (4d6, 2-square burst)
Base Atk +4; Grp +6
Special Actions Co-ordinated Attack
--------------------------------------------------------------------------------------------------------
Abilities Str 11, Dex 14, Con 9, Int 12, Wis 10, Cha 10
Feats Armour Proficiency (light), Co-ordinated Attack, Improved Defences, Weapon Proficiency
   (pistols, rifles, simple weapons)
Skills Endurance +7, Initiative +10, Pilot +5 (may reroll)
Possessions blaster pistol, frag grenade, combat jumpsuit (+4 armour), comlink, field kit, company
   insignia

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Ewok
Ewok                                                                                                                                            CL 1
Small Ewok nonheroic 2
Init +2; Senses scent; Perception +11
Languages Ewokese (speak only)
--------------------------------------------------------------------------------------------------------
Defences Ref 12 (flat-footed 11), Fort 10, Will 10
hp 5; Threshold 10
--------------------------------------------------------------------------------------------------------
Speed 4 squares
Melee spear +1 (1d8-1)
Ranged by weapon +2
Base Atk +1; Grp -3
--------------------------------------------------------------------------------------------------------
Abilities Str 9, Dex 13, Con 11, Int 10, Wis 10, Cha 10
Feats Skill Focus (Perception, Survival), Skill Training (Perception), Weapon Focus (simple
   weapons), Weapon Proficiency (simple weapons)
Skills Perception +11, Stealth +7 (may reroll), Survival +11
Possessions spear, variety of primitive personal belongings

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Gamorrean Guard
Gamorrean Guard                                                                                                                        CL 2
Medium Gamorrean nonheroic 6
Dark Side 2
Init +3; Senses Perception +3
Languages Basic (understand only), Gamorrean (speak only)
--------------------------------------------------------------------------------------------------------
Defences Ref 17 (flat-footed 17), Fort 14, Will 10
hp 27; Threshold 19
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee vibro-axe +9 (2d10+8)
Ranged by weapon +4
Base Atk +4; Grp +8
Atk Options Bantha Rush
--------------------------------------------------------------------------------------------------------
Abilities Str 18, Dex 11, Con 15, Int 7, Wis 11, Cha 8
Feats Armour Proficiency (light, medium), Bantha Rush, Improved Damage Threshold, Weapon
   Focus (advanced melee weapons), Weapon Proficiency (advanced melee weapons, simple
   weapons)
Skills Endurance +10
Possessions vibro-axe, ceremonial armour (+7 armour)

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Ithorian Scout
Ithorian Scout                                                                                                                              CL 2
Medium Ithorian nonheroic 5/scout 1
Force 2
Init +5; Senses Perception +11
Languages Basic, Ithorese, plus 1 other language
--------------------------------------------------------------------------------------------------------
Defences Ref 15 (flat-footed 13), Fort 12, Will 16
hp 17; Threshold 12
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee force pike +4 (2d8+2)
Ranged by weapon +5
Base Atk +3; Grp +5
Special Actions bellow
--------------------------------------------------------------------------------------------------------
Abilities Str 12, Dex 14, Con 10, Int 13, Wis 17, Cha 10
Talents Acute Senses
Feats Skill Focus (Knowledge [life sciences]), Skill Training (Knowledge [galactic lore], Stealth,
   Survival), Weapon Proficiency (advanced melee weapons, pistols, rifles, simple weapons)
Skills Knowledge (galactic lore) +9, Knowledge (life sciences) +14, Perception +11 (may reroll),
   Stealth +10, Survival +11 (may reroll)
Possessions force pike, field kit, electrobinoculars, syntherope, fusion lantern, aquata breather,
   comlink, utility belt with medpac

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Jawa
Jawa                                                                                                                                             CL 2
Small Jawa nonheroic 6
Init +4; Senses darkvision; Perception +9
Languages Jawa, Jawa Trade Language, plus 1 other language
--------------------------------------------------------------------------------------------------------
Defences Ref 12 (flat-footed 11), Fort 9, Will 11; Dodge
hp 9; Threshold 9
--------------------------------------------------------------------------------------------------------
Speed 4 squares
Melee unarmed +3 (1d3-1)
Ranged ion pistol +5 (3d6 ion)
Base Atk +4; Grp +0
Atk Options scavenger, Trip
--------------------------------------------------------------------------------------------------------
Abilities Str 8, Dex 13, Con 8, Int 13, Wis 13, Cha 8
Feats Dodge, Skill Focus (Mechanics), Skill Training (Stealth), Trip, Weapon Proficiency (pistols,
   rifles)
Skills Mechanics +14 (may reroll), Perception +9, Stealth +14, Survival +4 (may reroll and keep
   better result when resisting extreme heat)
Possessions ion pistol, datapad, tool kit, satchel, 2 energy cells, mesh tape, 70 credits

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.
I just have to say: This thread is made of win!

"Something that distinguishes the Mr Windlings of the universe is the term 'in my humble opinion', which they think adds weight to their statements rather than indicating, in reality, 'these are the mean little views of someone with the social grace of duckweed.'"

~ Terry Pratchett, The Truth

 

FYI: I used to have a post count of roughly 10,000; it seems most of those posts got lost in various forum reshuffles. 

Yes, definitely diggin' this.

I'm not well-versed enough to know just by looking, but are you sticking with core-rulebook feats and talents for most of these guys? 

72ccb3a99f297b7624ecac31e26f7921.png?v=33480
Star Wars: Tapestry
 - a play-by-post campaign for everyone... good OR evil!

A most excellent project!  I commend you, Jedi_Comedian!
AMS-51 "Dendrite" Connection lost...searching...
I'd like to make a suggestion: namely, I think it would be helpful if you put CL headings in the "By Challenge Level" list. So instead of just separating each CL group by a space, have "CL 1", "CL 2", "CL 3" and so on above each group. Like this ...

Droids

CL 0

  • ASP-7 - CL 0 - SECR, p203

CL 1


  • Battle Droid - CL 1 - SECR, p199

  • Probe Droid - CL 1 - SECR, p202

CL 2 


  • Super Battle Droid - CL 2 - SECR, p199

CL 3 


  • Dwarf Spider Droid - CL 3 - SECR, p200

CL 4 


  • Crab Droid - CL 4 - SECR, p201

  • Destroyer Droid - CL 4 - SECR, p200

CL 6 


  • Bodyguard Droid - CL 6 - SECR, p201


I think that will make it easier to pick things out at a glance.

"Something that distinguishes the Mr Windlings of the universe is the term 'in my humble opinion', which they think adds weight to their statements rather than indicating, in reality, 'these are the mean little views of someone with the social grace of duckweed.'"

~ Terry Pratchett, The Truth

 

FYI: I used to have a post count of roughly 10,000; it seems most of those posts got lost in various forum reshuffles. 

I'm not well-versed enough to know just by looking, but are you sticking with core-rulebook feats and talents for most of these guys? 

Well spotted. Basically, I wanted to make these stats as accessible as possible, especially to new GMs.

I'd like to make a suggestion: namely, I think it would be helpful if you put CL headings in the "By Challenge Level" list. So instead of just separating each CL group by a space, have "CL 1", "CL 2", "CL 3" and so on above each group. Like this ...

Good suggestion pukuni. I'll change the list.
Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Mon Calamari Mercenary
Mon Calamari Mercenary                                                                                                            CL 2
Medium Mon Calamari nonheroic 8
Dark Side 1
Init +10; Senses low-light vision; Perception +5
Languages Basic, Mon Calamarian, Quarrenese
--------------------------------------------------------------------------------------------------------
Defences Ref 15 (flat-footed 14), Fort 9, Will 11
hp 12; Threshold 9
--------------------------------------------------------------------------------------------------------
Speed 6 squares, swim 4 squares
Melee unarmed +7 (1d4+1)
Ranged blaster pistol +7 (3d6) or
Ranged blaster pistol +2/+2 (3d6) with Double Attack or
Ranged frag grenade +7 (4d6, 2-square burst)
Base Atk +6; Grp +7
Atk Options Double Attack
Special Actions Co-ordinated Attack
--------------------------------------------------------------------------------------------------------
Abilities Str 12, Dex 12, Con 9, Int 12, Wis 12, Cha 10
Special Qualities breathe underwater
Feats Armour Proficiency (light), Co-ordinated Attack, Double Attack (pistols), Weapon Proficiency
   (pistols, rifles, simple weapons)
Skills Endurance +8, Initiative +10, Swim +5 (may reroll, may take 10 when distracted)
Possessions blaster pistol, frag grenade, combat jumpsuit (+4 armour), comlink, field kit, company
   insignia

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Quarren Assassin
Quarren Assassin                                                                                                                        CL 3
Medium nonheroic 6/scoundrel 1
Force 2; Dark Side 6
Init +6; Senses low-light vision; Perception +4
Languages Basic, Quarrenese
--------------------------------------------------------------------------------------------------------
Defences Ref 19 (flat-footed 16), Fort 12, Will 13
hp 25; Threshold 12
--------------------------------------------------------------------------------------------------------
Speed 6 squares, swim 4 squares
Melee knife +5 (1d4+1)
Ranged blaster pistol +8 (3d6+2)
Base Atk +4; Grp +7
Atk Options Dastardly Strike, Point Blank Shot, Precise Shot
--------------------------------------------------------------------------------------------------------
Abilities Str 12, Dex 16, Con 13, Int 10, Wis 12, Cha 10
Special Qualities breathe underwater
Talents Dastardly Strike
Feats Armour Proficiency (light), Point Blank Shot, Precise Shot, Skill Focus (Stealth), Weapon Focus
   (pistols), Weapon Proficiency (pistols, simple weapons)
Skills Stealth +16, Swim +4 (may reroll, may take 10 when distracted)
Possessions blaster pistol with improved damage, knife, combat jumpsuit (+4 armour)

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Tusken Raider
Tusken Raider                                                                                                                              CL 1
Medium Tusken Raider nonheroic 4
Init +2; Senses Perception +1
Languages Tusken
--------------------------------------------------------------------------------------------------------
Defences Ref 10 (flat-footed 10), Fort 11, Will 9
hp 14; Threshold 11
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee gaderffii +5 (2d4+2) or
Melee gaderffii +5 (3d4+2) with Mighty Swing or
Melee gaderffii -5 (2d4+1) and
   gaderffii -5 (2d4+1)
Ranged by weapon +3
Base Atk +3; Grp +4
Atk Options Mighty Swing
--------------------------------------------------------------------------------------------------------
Abilities Str 13, Dex 10, Con 12, Int 8, Wis 9, Cha 10
Feats Mighty Swing, Skill Training (Ride, Survival), Weapon Focus (simple weapons), Weapon
   Proficiency (simple weapons)
Skills Ride +7, Stealth +7 (may reroll), Survival +6 (may reroll)
Possessions gaderffii, desert garb and mask, variety of personal belongings

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Twi'lek Bodyguard
Twi’lek Bodyguard                                                                                                                       CL 3
Medium Twi’lek nonheroic 3/soldier 2
Force 2
Init +11; Senses low-light vision; Perception +10
Languages Basic, Ryl
--------------------------------------------------------------------------------------------------------
Defences Ref 15 (flat-footed 13), Fort 17, Will 13
hp 28; Threshold 17
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee force pike +5 (2d8+3)
Ranged by weapon +6
Base Atk +4; Grp +6
Special Actions Harm’s Way
--------------------------------------------------------------------------------------------------------
Abilities Str 12, Dex 14, Con 13, Int 11, Wis 12, Cha 13
Talents Harm’s Way
Feats Armour Proficiency (light), Skill Training (Perception), Toughness, Weapon Proficiency
   (advanced melee weapons, pistols, rifles, simple weapons)
Skills Deception +5 (may reroll), Initiative +11, Perception +10
Possessions blast vest (+2 armour), force pike, comlink, medpac

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.

Twi'lek Scoundrel
Twi’lek Scoundrel                                                                                                                        CL 2
Medium Twi’lek nonheroic 5/scoundrel 1
Force 2; Dark Side 4
Init +5; Senses low-light vision; Perception +8
Languages Basic, Huttese, Ryl, plus 1 other language
--------------------------------------------------------------------------------------------------------
Defences Ref 15 (flat-footed 13), Fort 13, Will 12
hp 16; Threshold 13
--------------------------------------------------------------------------------------------------------
Speed 6 squares
Melee vibroblade +5 (2d6-1)
Ranged by weapon +5
Base Atk +3; Grp +5
Atk Options Point Blank Shot, Sneak Attack +1d6
Special Actions Quick Draw
--------------------------------------------------------------------------------------------------------
Abilities Str 9, Dex 15, Con 10, Int 14, Wis 11, Cha 15
Talents Sneak Attack
Feats Point Blank Shot, Quick Draw, Skill Training (Persuasion), Weapon Finesse, Weapon
   Proficiency (advanced melee weapons, pistols, simple weapons)
Skills Deception +10 (may reroll), Perception +8, Persuasion +10, Stealth +10
Possessions cloak, vibroblade

Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.
These stats are now available in PDF form. Click here to download the file.
Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.
Just a quick question: are you going to release a large PDF that contains all of your statblocks, or are you planing on releasing a single PDF for each set's worth of stats?
Just a quick question: are you going to release a large PDF that contains all of your statblocks, or are you planing on releasing a single PDF for each set's worth of stats?

I was going to do them as one big file, but I can split them up into different sets if people would prefer.
Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.
I was going to do them as one big file, but I can split them up into different sets if people would prefer.

One big file when you're all finished would be fine, I think.

I'm just curious really but what is your methodology for the stats? Are you just making up stats that seem reasonable? Or are you trying to make them more or less match their minis skirmish game stats as much as is possible or what?

"Something that distinguishes the Mr Windlings of the universe is the term 'in my humble opinion', which they think adds weight to their statements rather than indicating, in reality, 'these are the mean little views of someone with the social grace of duckweed.'"

~ Terry Pratchett, The Truth

 

FYI: I used to have a post count of roughly 10,000; it seems most of those posts got lost in various forum reshuffles. 

I'm just curious really but what is your methodology for the stats? Are you just making up stats that seem reasonable? Or are you trying to make them more or less match their minis skirmish game stats as much as is possible or what?

A bit of both really. When I did this kind of thing before, I tried to make the stats correspond with the minis game as much as possible. However, I found this very difficult, and in many cases it meant sacrificing the spirit of the mini just to match the numbers.

So this time around, I've tried to make my RPG stats roughly correspond with the stats of the mini, but with a bit more room of interpretation.
Josh Cheesman - journalist and Star Wars fan. Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions. Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread. Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome! I never listen to the Order 66 Podcast.
Fair enough. I was just curious to see if there was any relation at all or not.

"Something that distinguishes the Mr Windlings of the universe is the term 'in my humble opinion', which they think adds weight to their statements rather than indicating, in reality, 'these are the mean little views of someone with the social grace of duckweed.'"

~ Terry Pratchett, The Truth

 

FYI: I used to have a post count of roughly 10,000; it seems most of those posts got lost in various forum reshuffles. 

A while back, I created a thread for the purpose of providing RPG stats for characters from the Star Wars miniatures line, much as D&D miniatures feature RPG stats on the reverse of their cards. With no new Saga Edition material on the horizon, and with a bit more time on my hands, I thought it might be fitting to resurrect it.

So, without further ado, here is a collection of stat blocks, each corresponding to a particular miniature. Note that these stats represent generic characters. For iconic heroes and villains, see the You Build the Character Hall of Fame.

In alphabetical order:

  • Acklay - huge beast 11 - SECR, p275

  • ARC Trooper - Human non 6/sol 3/ET 3 - SECR, p282

  • ASP-7 - medium droid (5th-degree) non 2 - SECR, p203

  • AT-AT Imperial Walker - colossal ground vehicle (walker) - SECR, p175

  • AT-ST - huge ground vehicle (walker) - SECR, p175


  • Battle Droid - medium droid (4th-degree) non 3 - SECR, p199

  • Bespin Guard - Human non 3 - link

  • Bodyguard Droid - medium droid (4th-degree) sol 6 - SECR, p201

  • Bothan Spy - Bothan non 6 - link


  • Clone Trooper - Human non 6 - SECR, p281

  • Clone Trooper Commander - Human non 6/sol 2/off 1 - SECR, p282

  • Commando on Speeder Bike - large ground vehicle (speeder) - SECR, p176

  • Crab Droid - large droid (4th-degree) non 12 - SECR, p201


  • Dark Side Marauder - Human sol 4 - SECR, p284

  • Destroyer Droid - large droid (4th-degree) non 12 - SECR, p200

  • Droid Starfighter in Walking Mode - huge starfighter/ground vehicle (walker) - SECR, p181

  • Duros Mercenary - Duros non 6 - link

  • Dwarf Spider Droid - large droid (4th-degree) non 9 - SECR, p200


  • Elite Hoth Trooper - Human non 9 - link

  • Elite Rebel Trooper - Human non 6 - SECR, p281

  • Elite Snowtrooper - Human non 9 - link

  • Elite Stormtrooper - Human non 12/sol 2 - link

  • Ewok - Ewok non 2 - link


  • Gamorrean Guard - Gamorrean non 6 - link


  • Heavy Stormtrooper - Human non 8 - SECR, p279

  • Hoth Trooper - Human non 6 - link


  • Imperial Officer - Human non 4/nbl 3/off 1 - SECR, p280

  • Ithorian Scout - Ithorian non 5/sct 1 - link


  • Jawa - Jawa non 6 - link


  • Mon Calamari Mercenary - Mon Calamari non 8 - link


  • Nexu - medium beast 6 - SECR, p276


  • Probe Droid - large droid (4th-degree) sct 1 - SECR, p202


  • Quarren Assassin - Quarren non 6/scn 1 - link


  • Rancor - huge beast 12 - SECR, p276

  • Rebel Commando - Human non 3/sol 3 - link

  • Rebel Officer - Human non 4/sct 1/sol 1 - link

  • Rebel Pilot - Human non 3/sct 1 - link

  • Rebel Snowspeeder - huge air vehicle (airspeeder) - SECR, p177

  • Rebel Trooper - Human non 3 - SECR, p280

  • Rebel Trooper on Tauntaun - large arctic beast 2 - SECR, p277

  • Reek - huge beast 8 - SECR, p276

  • Royal Guard - Human non 3/sol 2 - link


  • Sandtrooper on Dewback - large desert beast 3 - SECR, p275

  • Scout Trooper - Human non 6 - SECR, p279

  • Scout Trooper on Speeder Bike - large ground vehicle (speeder) - SECR, p176

  • Snowtrooper - Human non 6 - link

  • Stormtrooper - Human non 4 - SECR, p278

  • Stormtrooper Officer - Human non 6/sol 2 - link

  • Super Battle Droid - medium droid (4th-degree) non 6 - SECR, p199


  • Tusken Raider - Tusken Raider non 4 - link

  • Twi'lek Bodyguard - Twi'lek non 3/sol 2 - link

  • Twi'lek Scoundrel - Twi'lek non 5/scn 1 - link


  • Wampa - large arctic beast 5 - SECR, p277

  • Wookiee Soldier - Wookiee sol 2 - link

Key

SECR = Saga Edition Core Rulebook



By Challenge Level:


Characters and Creatures

CL 1

  • Bespin Guard - CL 1 - link

  • Ewok - CL 1 - link

  • Rebel Trooper - CL 1 - SECR, p280

  • Rebel Trooper on Tauntaun - CL 1 - SECR, p277

  • Stormtrooper - CL 1 - SECR, p278

  • Tusken Raider - CL 1 - link

CL 2


  • Bothan Spy - CL 2 - link 

  • Clone Trooper - CL 2 - SECR, p281

  • Duros Mercenary - CL 2 - link

  • Elite Rebel Trooper - CL 2 - SECR, p281

  • Gamorrean Guard - CL 2 - link

  • Heavy Stormtrooper - CL 2 - SECR, p279

  • Hoth Trooper - CL 2 - link

  • Ithorian Scout - CL 2 - link

  • Jawa - CL 2 - link

  • Mon Calamari Mercenary - CL 2 - link

  • Rebel Pilot - CL 2 - link

  • Sandtrooper on Dewback - CL 2 - SECR, p275

  • Scout Trooper - CL 2 - SECR, p279

  • Snowtrooper - CL 2 - link

  • Twi'lek Scoundrel - CL 2 - link

  • Wookiee Soldier - CL 2 - link

CL 3


  • Elite Hoth Trooper - CL 3 - link

  • Elite Snowtrooper - CL 3 - link

  • Quarren Assassin - CL 3 - link

  • Rebel Officer - CL 3 - link

  • Royal Guard - CL 3 - link

  • Twi'lek Bodyguard - CL 3 - link

CL 4


  • Dark Side Marauder - CL 4 - SECR, p284

  • Rebel Commando - CL 4 - link

  • Stormtrooper Officer - CL 4 - link

  • Wampa - CL 4 - SECR, p277

CL 5


  • Clone Trooper Commander - CL 5 - SECR, p282

  • Imperial Officer - CL 5 - SECR, p280

  • Nexu - CL 5 - SECR, p276

CL 6


  • Elite Stormtrooper - CL 6 - link

CL 8


  • ARC Trooper - CL 8 - SECR, p282

  • Reek - CL 8 - SECR, p276

CL 10


  • Acklay - CL 10 - SECR, p275

CL 11


  • Rancor - CL 11 - SECR, p276

Droids

CL 0


  • ASP-7 - CL 0 - SECR, p203

CL 1


  • Battle Droid - CL 1 - SECR, p199

  • Probe Droid - CL 1 - SECR, p202

CL 2


  • Super Battle Droid - CL 2 - SECR, p199

CL 3


  • Dwarf Spider Droid - CL 3 - SECR, p200

CL 4


  • Crab Droid - CL 4 - SECR, p201

  • Destroyer Droid - CL 4 - SECR, p200

CL 6


  • Bodyguard Droid - CL 6 - SECR, p201

Vehicles

CL 5


  • Speeder Bike - CL 5 - SECR, p176

CL 6


  • Rebel Snowspeeder - CL 6 - SECR, p177

CL 7


  • Droid Starfighter in Walking Mode - CL 7 - SECR, p181

CL 8


  • AT-ST - CL 8 - SECR, p175

CL 14


  • AT-AT Imperial Walker - CL 14 - SECR, p175

 Key

SECR = Saga Edition Core Rulebook



The stats in this thread are also available in a PDF file. Click here to download it.

WOW, just WOW. Exactly what I was looking for. I have some of the stat packs that came out bu this is as Darth Vadar says "IMPRESSIVE"


AWAD
Very nice work!