Here they are so far:
The primal spirits of the area bless your healing fruit. For this session, healing fruits restore +1d6 hit points.
A sprinkle of foul liquid rains down-it's refreshing, but revolting. For this session, PCs use their second wind as a minor action.
Another drake soars overhead, its shadow menacing the goblins. Goblins not adjacent to their spiretop drake grant combat advantage.
Inspiring recovery! Once this session, when you spend a healing surge, up to 2 allies who can see you also regain 5 hit points