This thread is for discussion of this week's Savor the Flavor, which goes live Wednesday on magicthegathering.com.
As far as the benefit of the rest of Magic is concerned, gold cards in Legends were executed perfectly. They got all the excitement a designer could hope out of a splashy new mechanic without using up any of the valuable design space. Truly amazing.
--Aaron Forsythe's Random Card Comment on Kei Takahashi
Creator of the Multiverse database for custom sets, the Magic Turing machine (proving Magic Turing-complete) and the random Magic card generator.
White is the colour that tends to get ghosts and spirit-tethers, which is what I misparsed the Kor climbing lines as.
I wholeheartedly support the move away from tinting every piece of art the colour of its card. There are numerous cases that have come up in Magic's history where a card's art seems to have been given a heavy-handed wash of the card's colour, when the art didn't need it and would have been more striking without it. So yes, keep up the varied colours in card art. The frame and content do a lot, and there will always be some greenish things in some green art; I thoroughly agree it doesn't need to be every card.
"Eight Edition Rules Update"
We eventually decided not to change this template, because players are used to “becomes an artifact creature,” and like it much better.