Can I only use standard daggers for making a Starblade flurry attack? I mean there are more daggers than just daggers. Like parrying daggers or the superior implement accurate dagger.
Bovine Intervention: a Minotaur miniguide
When Everyone is Super: a Miniguide to Classless Damage Boosts
The Mind's Eye: a Psion Handbook
Bladesingers a-go-go: a list of my Bladesinger builds
The Comprehensive Guide to Alternate Goals in Combat
Co-author on AoA 2-3 and 4-1.
For those looking to make a Desert Wind monk, I would find it hard not to justify taking the Firecrafter theme, because the vulnerable 5 fire that Burning Bright slaps on everyone with 2 squares of you is going to result in a pretty massive damage increase over the course of the encounter.
5e Handbooks I've done:
Animal Buddy: A Guide to the Ranger's Beast Companion
4e Handbookes I've done:
Heart of the Dragon: A Dragonborn's Handbook
Infernal Wrath: A Tiefling's Handbook
Also, Watershaper has a level 6 utility which basically turns any race into a changeling. The utility of that alone is crazy good.
"My flying carpet is full of elves."
Ratings for the new powers from HotEC? Sometime? Maybe?
Ratings for the new powers from HotEC? Sometime? Maybe? I too would be interested in this.
Ratings for the new powers from HotEC? Sometime? Maybe? I too would be interested in this.I am trying to update this as I have time. I believe I will have some time this weekend.
Got a 6th level half-Orc Stone Fist monk in LFR: Unarmored Agility, Crashing Tempest, Versatile Expertise, Swift Recovery (he died once - it was unpleasant). Uses Acrobat Boots, a Ki Weapon (club), Blurred Strike Ki Focus, a Shielding Blade dagger, Iron Armbands o' Power, and Skybound Armor. Picked up the Heroes of the Elemental Chaos, and almost immediately swapped out his 5th level daily with Calm Before The Storm.Tell me if I'm reading this right.I go into this stance, until the end of the encounter, or until I go into another stance. While in this stance, I'm slowed. Also, any time an adjacent enemy makes an attack, I can make an immediate interrupt attack that, if it hits, does moderate damage and prones. If it misses, I grant CA.So here's the deal. My athletics skill is 13. And I have Crane's Wings as an at-will. So every turn, I can make a boosted jump as if with a running start. If I roll a 2, I can jump 4 squares. Plus one square for the armor, for 5. On a 17 or higher, it's 8 squares. So my speed is 2; so what? The jump can exceed my speed. How many OA's can I provoke every turn, in order to interrupt and damage and flurry (twice / round) and prone as I sail past? And then I get to make my regular Crane's Wings (or Scattering of Leaves) attack. And then if an adjacent opponent stands up and attacks anyone on his turn, again smack and prone - before his attack is resolved. And the interrupt attack I make isn't an OA, so if the opponent's attack action happens to provoke, I get to make one of those, too. In a target-rich environment, there's the potential for making a really large number of attacks, every round, for the entire combat - not to mention the sick amount of control of the bad guys' movement.Haven't had the chance to play him this way yet, so I don't know how suicidal this power will end up being - if the dice are cold, that's a lot of CA I'm granting. But just looking at it, it looks pure gold to me. And it also promotes Defensive Mobility to sky blue, if not gold - I don't want to avoid the OA's, I just don't want to get hit by them.Oh, and for a little icing on the cake: While I'm slowed, half my speed is 1, so I can kick off the ki focus's daily after the first square of a jump, and the defense bonus (untyped) lasts for that turn through the end of my next one. Booya!
You also can't take immediate actions on your own turn, so you can't provoke and attack and then interrupt it.
Want anime-style Power cards? Then try the Touhou Power Cards!
57029358 wrote:... congratulations, Monkeygentleman.You won the unwinnable.
68773941 wrote:monkeygentleman, you are the worst thing to happen to the CharOp forums since Mearls took over WotC.
any thoughts on the elemental stuff?
I remember - there was a feat that let you use it on OAs with MUS.
This build has a totally legal way to get two flurry of blows without using twin striking or that ki focus. Zephyr Warchief grant you a Desert Wind flurry of blows. Note any class can have a Desert Wind flurry just by multiclassing with warlord. Want a sorceror monk? Now you can. Raven is a stonefist monk with desert wind flurry too.
My mistake. Apparently the Desert Wind got overwritten by the monk stuff. I've looked at the original class and the offline char generator I use got confused.
I remember - there was a feat that let you use it on OAs with MUS.Internalize the basic kata