Question are you considered weilding a weapon with the unarmed strike class feature?Im making a fighter/monk hybrid using the brawler style to have a +6 profiency with my fist.I was hoping im considered weilding a weapon so i get other benefits of the brawler style.
I present Enc. Finally a way to get multiple fey steps on a eladrin. I got the idea from a wizard using hellfire staff. I adapted it to the monk. Enc can switch to fire burst and recharge fey step or opt to use thunder and have a larger burst. Unfortunately I can't figure how to do both. Thank to the theme I can fey step as a minor and take an ally
A question about Unseen Hand PP. You rated it as black due to issues with reloading the hand crossbow. As it gives you the equivalent of Starblade Flurry without needing to take a feat for it, and the range of the Unseen Hand PP is twice that of SBF, plus it gives you proficiency in a bow with associated Screaming Bow/Resounding Thunder goodness, I'd say it was a good PP...
Hi!My monk was fighting a lamia who has vulnerability to close and area attacks, which suited my monk fine. Now, FoB is a separate attack, as per the rules compendium, yes? Is FoB a close or area attack if it was triggered by a close or area attack? I am trying to see if I should have doubled up the Vulnerability of the lamia like a radiant fist gets to double up radiant vulnerability if he has radiant attacks (his FoB already being radiant).
Is it always a close attack, or is it a close attack when used after a close attack and a touch attack when used after a touch attack?
Surprisingly perhaps, FoB is not a close attack. Unless the compendium is in error (which is certainly a possibility). It is listed in the compendium as being melee 1. Thus, it never triggers vulnerability to close attacks (and is in fact halved when used against swarms).
My DM has said that he's happy for Screaming Bow and Resounding Thunder to work together (woot!). So with that in mind the Unseen Hand PP becomes a lot more interesting.Can you point me to any information on how to optimise that PP given that I'd almost certainly pick up a Scream Hand Xbow?Is it possible to use SBF with this PP? If so what gear/feats would you need to invest in? What about Two Fisted Shooter?Any help appreciated!Blakey
My DM has said that he's happy for Screaming Bow and Resounding Thunder to work together (woot!). So with that in mind the Unseen Hand PP becomes a lot more interesting.Can you point me to any information on how to optimise that PP given that I'd almost certainly pick up a Scream Hand Xbow?Is it possible to use SBF with this PP? If so what gear/feats would you need to invest in? What about Two Fisted Shooter?Any help appreciated!BlakeyResponding to my own queries I think this would work:1. Screaming Hand crossbow (for thunder damage).2. Resounding Thunder feat (for extending my close attacks) - DM has agreed this.3. Sneak of Shadows MC feat - to get Rogue MC.4. Two Fisted Shooter - this appears to mean I can reload a hand corossbow with one hand, meaning its always going to be reloaded for the Unseen Hand PP 11th level PP feature bonus flurry.5. Ki dagger in main hand - this adds to my FoB damagge and allows me to throw it for SBF.6. SBF feat.7. Bracers of Archery (for added damage on all attacks).Quite a lot of gear and feats needed but I reckon this could be a very potent combination. It assumes that my DM is happy with the Screaming Bow and Resounding Thunder and that as Two Fisted Shooter doesn't mention anything about actions used to make the bonus attack I can also do that.I like it - any comments?
Edit: And it's really sad that deafened at-will cannot be optimised. At least to my knowledge.
Edit: And it's really sad that deafened at-will cannot be optimised. At least to my knowledge.
If you can find any way at all to blind the target after it's been deafened, Team Ally are all considered hidden from the target, as the target cannot see (blind) or hear (deafened) you - therefore it no longer knows your exact location
Current LFR Characters
Rygel, Svirfneblin Warlord|Sentinel 16--Kelith, Revenant Fighter 16 --Samel, Human Thief 13 --Aden Kadril, Elf Paladin 13 --Traya Moonraven, Revenant Hybrid 13 --Chais Domarien, Tiefling Psion 12 --Shiny Scales, Dragonborn Warlord 8 --Krush, Human Warlock 6 --Maxwell Edison, Human Rogue 4
LFR: Embrace the travelling carnival of exotic murder hobos. - Bargle0
I have some questions about Steps of Grasping Fire. The write-up for it says:Steps of Grasping Fire (Centered Breath) (PHB3) - This is a non-party friendly close blast 3 versus reflex. It does a decent amount of fire damage, which is commonly resisted. The Movement Technique allows you to create a mini wall of fire that does 5+wisdom damage, which is cool. Centered Breath can use the slide of Flurry of Blows to do 10+double wisdom damage to multiple opponents, which is very cool. Just remember to create the wall before you attack. If you have a party with a lot of forced movement, this could be awesome. Probably the best pick for Centered Breath.1.) What's the best pattern for movement to maximize damage with the wall assuming you have a decent number of creatures in the blast 3?2.) Do the creatures I slide into the wall get a saving throw before entering it?Thanks!
Responding to my own queries I think this would work:1. Screaming Hand crossbow (for thunder damage).
Builds: Tesla - Fighter PMC Invoker (Action Denial Divine Bolts Barrager)
Concepts: Thor!!! - Hybrid Ranger|Warden First Hunter
The Neutron Bomb (AKA The Battery)
1. Screaming Hand crossbow (for thunder damage).
Valenar Weapon Training (for elves) should be blue, if not sky-blue. It doesn't just grant proficiency with scimitars, it grants proficiency with DOUBLE scimitars, a defensive weapon. +2 damage and +1 AC is pretty awesome for a heroic feat.
Here's my take on Screaming Bows and resounding thunder. If you are wondering when you have a orginal burst like five storms or a enlarged five storms, you check to see if any attacks hit in the 3 by 3 five storms. If any does then you got a 5 by 5 five storms. If none hit then you have no enlarged five storms and yes it mean there are potentially enemies one square away not hit by the power. I based this on you got to roll all your attacks but once on damage. community.wizards.com/go/thread/view/758... has a discussion but it isn't canon.
I'm not very well-versed in monks, but the new Internalize the Basic Kata feat seems to make defender-monk a possibility. Iron Souls now have a real MBA on top of their defender AC (about the same as a swordmage) and a class feature that other defenders would kill for in Iron Soul FoB. If you want to make this even more fun, you play a (Revenant) Wilden and take the new Slashing Kama Style feat + Briar Thorns + World Serpent's Grasp at paragon for OA's that slow, or prone if they're already slowed. Talk about a Catch-22! Combine this with your burst powers, and you're one dangerous defender. Something like this?
Bovine Intervention: a Minotaur miniguide
When Everyone is Super: a Miniguide to Classless Damage Boosts
The Mind's Eye: a Psion Handbook
Bladesingers a-go-go: a list of my Bladesinger builds
The Comprehensive Guide to Alternate Goals in Combat
Hey Furious, at 5, 7, and 9 I keep finding myself wanting to go back and stock up on level 1 and 3 encounter and dailies. Is this problematic do you think (my monk is Centered breath, using Deadly Draw, Crashing Tempest, an accurate Ki Dagger and a club)?edit: Also, when using Deadly Draw + Ghostwalker, what stealth possibilities are there? You can't become hidden from concealment alone, right?
I'm not very well-versed in monks, but the new Internalize the Basic Kata feat seems to make defender-monk a possibility. Iron Souls now have a real MBA on top of their defender AC (about the same as a swordmage) and a class feature that other defenders would kill for in Iron Soul FoB. If you want to make this even more fun, you play a (Revenant) Wilden and take the new Slashing Kama Style feat + Briar Thorns + World Serpent's Grasp at paragon for OA's that slow, or prone if they're already slowed. Talk about a Catch-22! Combine this with your burst powers, and you're one dangerous defender. Something like this? Show====== Created Using Wizards of the Coast D&D Character Builder ======Iron Soul Defender, level 12Wilden, MonkBuild: Iron Soul MonkMonastic Tradition Option: Iron SoulParagon Path: Ghostwalker FINAL ABILITY SCORESSTR 12, CON 18, DEX 23, INT 9, WIS 14, CHA 11 STARTING ABILITY SCORESSTR 10, CON 13, DEX 18, INT 8, WIS 13, CHA 10 AC: 29 Fort: 25 Ref: 25 Will: 22HP: 88 Surges: 12 Surge Value: 22 FEATSLevel 1: Internalize the Basic KataLevel 2: Unarmored AgilityLevel 4: Ki Focus ExpertiseLevel 6: Iron ParryLevel 8: Slashing Kama StyleLevel 11: Briar ThornsLevel 11: World Serpent's GraspLevel 12: Whirling Iron Defense ITEMSMonk unarmed strike x1Sickle x1Magic Cloth Armor (Basic Clothing) +3 x1Magic Ki Focus +3 x1Amulet of Protection +3 x1Bloodhound Bracers x1====== End ======Defenses are on par with a swordmage, and only get better when you take Ghostwalker's concealment stance in account. I haven't looked at powers yet, what works well with a build like this?
Although monks now have a decent level 5 daily.
Spirited Away A Shaman Handbook
Shooting for the Moon: A Miniguide to Bow Clerics
Master of My Domain: A Miniguide to Warpriests
Ginzu Items: A Guide to Dual Purpose Implements & Weapons
Night at the Roxbury: Tricks for Parties With Multiple Defenders
Shaman Spirit Companion FAQ
This Party is Off the Hook! A Miniguide to Party Optimization
My Fun builds:
Exemplars of the Faith: A Cleric Build Handbook
Defender, Set Hammers to Stun: 8.5 Stuns an Encounter at level 23
Swampthing: Earthforger Lifespirit Warden Verdant Lord
St. Elmo's Fire: Satyr Monk/Chaladin, Challenge, Slide, and Shift!
Don't Come Around Here No More: A Catch 22 WorldSpeaker
Bear Trap: Polearm Momentum Protector Shaman Disciple of Winds
Boo The Ghostrager: Golaith Barbarian Ghostwalker
Raging Teleporter: Genasi Barbarian/Assault swordmage Ghostblade
I guess in late heroic some would have room for slashing kama before starblade flurry takes up their hand
I guess in late heroic some would have room for slashing kama before starblade flurry takes up their handWhy not use a ki kama and a prime shot dagger?
As for the ongoing versus more damage debate, ongoing damage has a 50% chance (assuming no save bonuses) of persisting each round.