56811348 wrote:If Megan was born a tiefling things would look a little different , meet Chandra; her name means "fierce, hot, passionate" in Sanskrit
With the new fire based wizards article and the Tielfing and Wizard articles now becoming available everyone is jumping on the flaming band wagon....
So this is basically a rebranded Megan, the notible changes are
- Removed the White Lotus feats
- Removed the Staff fighting feats
- Removed the Resounding thunder feat, unfortunatly this makes our Blazing starfall only burst 1
- Removed Arcane Admixture
- Changed the Superior Impliment to Incendiary Dagger
- Added Dual Impliment Spellcaster
- Added Hellfire Blood
- Added Arcane Initiate
- Added Hellfire of Mephistopheles
- Added Consuming the Weak
- Added Wizard's Wrath
- Added Hellfire Master
The +3 flaming Incendiary dagger has the effect that all powers can be flaming and adds another +1 to attack with Blazing Starfall, due to it attacking Ref
Hellfire Blood adds an additional +1 to attack and damage due to it now being a Flaming Blazing Starfall
Wizard's Wrath all attacks ignores Bloodied targets fire immunity and resistance, plus we get a minor action encounter power to remove all immunities and resistances in a burst 1 in 10 till end of next turn
Hellfire of Mephistopheles allows us to add fire vulnerability to anyone who has zero fire resistance, or lowers their resistance by 5 till end of encounter, so our subsequent attacks can take advantage of...
Consuming the Weak, Whenever you hit a target vulnerable to fire with an arcane fire attack, the target takes ongoing 5 fire damage in addition to the attack’s normal effects (save ends)
Hellfire Master, then added a nasty effect when an enemy saves against an effect bestowed by your fire attack, it takes fire damage equal to 5 + your Charisma modifier
And we still manage to keep some of our high defences up by wielding a second Rhythm Blade Incendiary Dagger, which added extra damage via dual impliment spell caster.
[sblock="Chandra: Tiefling Rage Mage"]
====== Created Using Wizards of the Coast D&D Character Builder ======
Chandra Darkwood, level 16
Tiefling, Barbarian|Sorcerer, Dragonfoe Ragespell
Sorcerous Power: Sorcerous Power Strength
Hybrid Talent: Barbarian Armored Agility
Versatile Expertise: Versatile Expertise (Light Blade)
Versatile Expertise: Versatile Expertise (Heavy Blade)
Eldritch Strike: Eldritch Strike Charisma
Background: Tymanther (Tymanther Benefit)
FINAL ABILITY SCORES
Str 20, Con 11, Dex 14, Int 14, Wis 9, Cha 22.
STARTING ABILITY SCORES
Str 16, Con 10, Dex 13, Int 11, Wis 8, Cha 16.
AC: 32 Fort: 30 Reflex: 28 Will: 30
HP: 99 Surges: 7 Surge Value: 24
Bluff +21, Athletics +19, Intimidate +19, Arcana +15
Acrobatics +9, Diplomacy +14, Dungeoneering +7, Endurance +7, Heal +7, History +10, Insight +7, Nature +7, Perception +7, Religion +10, Stealth +11, Streetwise +14, Thievery +9
Level 1: Hybrid Talent
Level 2: Dual Implement Spellcaster
Level 4: Superior Implement Training (Incendiary dagger)
Level 6: Hellfire Blood
Level 8: Arcane Initiate
Level 10: Versatile Expertise
Level 11: Hellfire of Mephistopheles
Level 12: Consuming the Weak
Level 14: Hellfire Master
Level 16: Wizard's Wrath
Arcane Initiate: Scorching Burst
Corellon's Boon of Arcane Might (level 3): Eldritch Strike
Hybrid at-will 1: Whirling Rend
Hybrid at-will 1: Blazing Starfall
Hybrid encounter 1: Whirling Frenzy
Hybrid daily 1: Grounding Rebuke
Hybrid utility 2: Shrug It Off
Hybrid encounter 3: Flame Spiral
Hybrid daily 5: Vengeful Storm Rage
Hybrid utility 6: Sudden Scales
Hybrid encounter 7: Rimestorm
Hybrid daily 9: Rage of the Death Spirit
Hybrid utility 10: Heart Strike
Hybrid encounter 13: Storm of Blades (replaces Whirling Frenzy)
Hybrid daily 15: Lightning Daggers (replaces Grounding Rebuke)
Hybrid utility 16: Strength of Enduring Pain
Bloodcut Earthhide Armor +3, Siberys Shard of the Mage (heroic tier), Gauntlets of Blood (heroic tier), Executioner's Bracers (heroic tier), Boots of Quickness (heroic tier), Circlet of Indomitability (heroic tier), Belt of Vim (heroic tier), Demonskin Tattoo (heroic tier), Corellon's Boon of Arcane Might (level 3), Adventurer's Kit, Ritual Book, Impenetrable Barding (heroic tier), Familiar's Baldric +1, Bag of Holding (heroic tier), Everlasting Provisions (heroic tier), Voran's Floating Lantern (heroic tier), Amulet of Protection +4, Vanguard Longsword +1, Rhythm Blade Incendiary dagger +2, Flaming Incendiary dagger +3
Comrades' Succor, Tenser's Floating Disk, Unseen Servant, Familiar Mount, Transfer Enchantment, Disenchant Magic Item, Undead Servitor, Enchant Magic Item, Cauldron's Rebirth
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Now the basis of the build is that anytime you Crit with any attack, you get to fire off a Sorcerer @will, in this case a flaming Blazing Starfall... which can generate more crits.
where the Megan build pushed defences and wide area thunder AOE, Chandra specialises in doign fire damage and more fire damage and more fire damage with some ongoing fire damage to be sure (save ends). Oh and if you do save you take some more fire damage for the shear impudence of saving...
So need feed back and help...
Edit: would Storm of energy be a better level 10 utility? burst 5 Each enemy in burst that is taking ongoing damage. Each instance of ongong damage that each target is taking increases by 10.