4/23/2010 TWTW: "Rise and Rise Again"

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This thread is for discussion of this week's The Week That Was, which goes live Friday morning on magicthegathering.com.

hmm, I would say that Ogre Cleaver is a must-run in just about any limited deck in this format. Cleaver on any evasive or trampling creature has a tendency to end games awfully quick, and at worst you can usually at least force your opponent into bad trades with it, or just drop it for two and watch them squirm trying to figure out how to not lose to the thing even if you never actually equip it.


Anyway, rant on the Cleaver aside, I think I'd go WU in the first pool and WG in the second. My personal take on ROE limited is that it's more about building a deck with specific win conditions in mind than it is about simply having a stack of strong cards on a decent curve; in that sense I think these two pairings offer the greatest number of different paths to victory. My final builds might have ended up a card or two different, but some rough lists:


Deck 1:


Show
Enclave Cryptologist
Hada Spy Patrol
Halimar Wavewatch x2
Kor Line-Slinger
Champion's Drake
Dawnglare Invoker
Venerated Teacher x2
Makindi Griffin
Kabira Vindicator
Totem-Guide Hartebeest
Frostwind Invoker
Soulbound Guardians
Ulamog's Crusher

Narcolepsy
See Beyond
Eel Umbra
Eland Umbra
Ogre's Cleaver
Pennon Blade
Gideon Jura
Nomad's Assembly

Deck 2:


Show
Caravan Escort
Knight of Cliffhaven x2
Wall of Omens
Dawnglare Invoker
Aura Gnarlid
Daggerback Basilisk
Wildheart Invoker
Kabira Vindicator
Soulbound Guardians
Pelakka Wurm
Pathrazer of Ulamog
Gelatinous Genesis

Guard Duty
Smite
Puncturing Light
Ogre's Cleaver
Warmonger's Chariot
Growth Spasm
Snake Umbra x2
I had a similar pool to your first in my first pool. I expected levelers to be good; they were better. I didn't play my blue with multiple wavewatches; I probably should have.

I would have gone WU with the first pool.
BDM seems to really undervalue his equipment. Here're my tries:

First pool:
0: 10x island, 7x swamp
1: enclave cryptologist, guul daaz assassin
2: champion's drake, deprive, eel umbra, hada spy patrol, 3x halimar wavewatch, narcolepsy, see beyond, last kiss, null champion, ogre's cleaver, prophetic prism
3: 2x venerated teacher, 2x bloodrite invoker, pennon blade
4: lay bare, bala ged scorpion
5: frostwind invoker

Second pool:
0: 9x island, 8x mountain
1: forked bolt
2: deprive, enclave cryptologist, 2x halimar wavewatch, 2x kiln fiend, warmonger's chariot
3: lavafume invoker, lust for war, rage nimbus, 2x staggershock, tuktuk the explorer
4: domestication, soulsurge elemental
5: drake umbra, 3x mnemonic wall
X: reality spasm, 2x heat ray
Hey, I was at that Brooklyn Gamers pre-release too! Nice event, seemed to run with a minimum of fuss. And home-baked treats for sale! Smile

I went 2-1-1 with a Sarkhan the Mad/Tiktuk the Explorer deck with lots of removal and counterspells.
It's not something to write a check on, but I really felt that it was possible to come back from almost anything.
I snatched more than one game from the jaws of defeat, playing past the point where some would have shuffled up for game two; once by finishing leveling Wavewatch and dropping Drake Umbra on him and the other time by locking down his monstrous board (Ulamog's Crusher, Pennon Blade + 2-3 other creatures) with Dawnglare Invoker.
I went 3-2 at the prerelease, but I wasn't to happy with my deck.
Yesterday I won a draft with a deck packed with R/G Spawn token generation and efficient green creatures. Bramblesnap as well as Lavafume/Wildheart-Invokers made the tokens deadly, Pelakka Wurm and Hand of Emrakul used them as mana.
My favourite game ended on turn 5:
Turn 1 - Forest
Turn 2 - Mountain, Opponents EOT: Spawning Breath
Turn 3 - Broodbirthing, Sac the tokens for Hand of Emrakul, Forest, Boar Umbra
Turn 4, 5 - Attack

My first thought was to build the first deck black and GREEN. Gideon Jura is an instant win, but the black and green looks powerful, reliable and consistent to me. You have 5 Eldrazi Spawn generators and lots of uses for them: three Eldrazi and a Skeletal Wurm to accelerate out, plus Broodwarden, Bloodthrone Vampire, Pennon Blade, and maybe even Ogre's Cleaver to convert them into damage.

Colorless (5):
Artisan of Kozilek
Hand of Emrakul
Ogre's Cleaver
Pennon Blade
Ulamog's Crusher

Black (11):
Bala Ged Scorpion
Bloodrite Invoker
Bloodthrone Vampire
Essence Feed
Guul Draz Assassin
Last Kiss
Null Champion
2 Pawn of Ulamog
Skeletal Wurm
Zof Shade

Green (6):
Beastbreaker of Bala Ged
Broodwarden
2 Kozilek's Predator
Stomper Cub
Wildheart Invoker

Land (18):
9 Swamp
9 Forest 

But now that I look at it, probably the other builds are stronger.

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