Making a pacifist Cleric that does not miss

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I want to add this as a sample build in my handbook and wanted some general charop feedback first.  In this thread a poster was talking about not wanting to worry about hitting for his cleric.  So below is a list of powers for a pacifist cleric to not miss with powers as much as possible and when he does miss for the power to still be effective.  Note with the new errata powers like blade barrier do not stun if you damage bloodied creatures since you are not "hitting or missing" with them.

I am thinking elf or deva for race to up the accuracy level with the racial powers and divine oracle for the paragon path both for the accuracy of the powers and for terrifying insight.  I am tempted to go harbinger of doom for the epic destiny since that lets you reroll ones, but I am up for other suggestions.  Multiclassing suggestings, feats, etc. are also welcome.

So lets assume elf with a starting spread of 10 12 12 8 16 16.   I am not really attached to these particular numbers at all, but do not think an 18 wisdom prerecials would be fully worth it if the character is not going to be missing much to begin with.

I will post this from character builder later on

Attack Powers
 At will: Gaze of Defiance (targets will) and Astral Seal (+2 to hit)
1 Prophetic Guidance (autohit - not in compendium/CB yet)
1 Moment of Glory (main use is the sustainable effect)
3 Hymn of Resurgence (effect does not need you to hit)
5 Consecrated Ground (weapon of the Gods also works)
7 Denunciation (targets will)
9 Blade Barrier (autohit)
13 mantle of glory (big blast so you will likely hit something)
15 Tree of Creation (big zone)
17 Sever the source (autohit)
19 Moment of Peace (large blast targeting will)
23 rebuke the wrathful (targets will)
25 Life Lanterns (most of the use is in the effct) or soulshock field (autohit)
27 sunburst (targets will and effect works on a miss)
29 Enforced surrender (targets will)
I have been playing a Kalashtar with a starting wis of 20 and pretty much the same build.  I have to say I'm still happy with a starting 20 as I worship the gods of hitting.
I played a similar build choosing the messenger of peace PP and choosing human as race. It went splendidly to 30th level.
Chauntea/Lathander/Torm Cleric since 1995 My husband married a DM - καλὸς καὶ ἀγαθός

IMAGE(http://www.nodiatis.com/pub/14.jpg)

This is also a really good list of powers to choose from if you are just a MC:Cleric or Hybrid with a weak Wis/Str score (starting 13-16 with racial  bonus ) and want something good to fill a "weak level option" with your primary class' powers with something cleric-ie. It's especially useful as a list of optional powers to cherrypick from if you want to PP into Divine Oracle from a weak Wis score MC.
So here is what I have so far.  I did not take every feat for accuracy, but this one won't miss very often.  At level 30 Gaze of definace is actually more accurate than astral seal since it rolls twice and with the the stone of spirit I can reroll a miss, in addition to elven accuracy.  Elven accuracy gets a +1d4 to hit and is not expended if it misses 1/encounter by level 4.  The healing is still pretty solid and the starting 14 dex boosts his AC through items and feats so it think it is worth taking as is the starting 16 charisma because of all the riders.  I did not take all the feats like coordinated explosion since that seemed like overkill and would not make it that much of a better leader compared to things like mark of healing.  With the item selection at level 30 at least he will be fairly self healing and hard to take down as well,  Ignore bane for the level 1 power for now.

====== Created Using Wizards of the Coast D&D Character Builder ======
Accurate Cleric, level 30
Elf, Cleric, Divine Oracle, Harbinger of Doom
Versatile Expertise: Versatile Expertise (Mace)
Versatile Expertise: Versatile Expertise (Holy Symbol)
Background: Chessenta (Chessenta Benefit)

FINAL ABILITY SCORES
Str 12, Con 14, Dex 16, Int 10, Wis 26, Cha 24.

STARTING ABILITY SCORES
Str 10, Con 12, Dex 12, Int 8, Wis 16, Cha 16.


AC: 44 Fort: 35 Reflex: 37 Will: 45
HP: 171 Surges: 14 Surge Value: 42

TRAINED SKILLS
Religion +20, Heal +28, Insight +28, Diplomacy +27

UNTRAINED SKILLS
Acrobatics +18, Arcana +15, Bluff +22, Dungeoneering +23, Endurance +17, History +15, Intimidate +22, Nature +25, Perception +25, Stealth +18, Streetwise +22, Thievery +18, Athletics +16

FEATS
Cleric: Ritual Caster
Level 1: Pacifist Healer
Level 2: Versatile Expertise
Level 4: Imminent Luck
Level 6: Distant Advantage
Level 8: Wild Elf Luck
Level 10: Superior Implement Training (Accurate symbol)
Level 11: Mark of Healing
Level 12: Armor Specialization (Chainmail)
Level 14: Avandra's Boon
Level 16: Justice Hammer
Level 18: Impending Victory
Level 20: Healer's Implement
Level 21: Robust Defenses
Level 22: Beatific Healer
Level 24: Supreme Healer
Level 26: Epic Resurgence
Level 28: Defensive Healing Word
Level 30: Glorious Channeler

POWERS
Channel Divinity: Healer's Mercy
Cleric at-will 1: Astral Seal
Cleric at-will 1: Gaze of Defiance
Cleric encounter 1: Bane
Cleric daily 1: Moment of Glory
Cleric utility 2: Return from Death's Door
Cleric encounter 3: Hymn of Resurgence
Cleric daily 5: Consecrated Ground
Cleric utility 6: Stream of Life
Cleric encounter 7: Denunciation
Cleric daily 9: Blade Barrier
Cleric utility 10: Reverent Mettle
Cleric encounter 13: Mantle of Glory (replaces Bane)
Cleric daily 15: Tree of Creation (replaces Moment of Glory)
Cleric utility 16: Cloak of Courage
Cleric encounter 17: Sever the Source (replaces Hymn of Resurgence)
Cleric daily 19: Moment of Peace (replaces Consecrated Ground)
Cleric utility 22: Adjure the Chosen
Cleric encounter 23: Rebuke the Wrathful (replaces Denunciation)
Cleric daily 25: Life Lanterns (replaces Blade Barrier)
Cleric encounter 27: Sunburst (replaces Mantle of Glory)
Cleric daily 29: Enforced Surrender (replaces Tree of Creation)

ITEMS
Ritual Book, Adventurer's Kit, Champion's Accurate symbol +6, Pitmail Armor of Shared Health +6, Healer's Brooch +6, Holy Healer's Mace +5, Bracers of Bold Maneuvering (paragon tier), Sandals of Avandra (epic tier), Gloves of the Healer (epic tier), Phrenic Crown (paragon tier), Luminary Ring (epic tier) (2), Ring of Tenacious Will (epic tier), Cincture of Vivacity (paragon tier), Breakchain Tattoo (paragon tier), Blessed Book (heroic tier), Rhythm Blade Dagger +1, Solitaire (Cerulean) (epic tier), Dust of Appearance (paragon tier), Stone of Spirit (paragon tier), Keoghtom's Ointment (paragon tier), Foe Stone (paragon tier), Whistle of Warning (heroic tier), Instant Campsite (heroic tier)
RITUALS
Gentle Repose, Brew Potion
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

This second version is a bit more like what I would actually play and is a bit less accurate, but still good enough.

version2

====== Created Using Wizards of the Coast D&D Character Builder ======
Accurate Cleric, level 30
Elf, Cleric, Divine Oracle, Harbinger of Doom
Versatile Expertise: Versatile Expertise (Mace)
Versatile Expertise: Versatile Expertise (Holy Symbol)
Background: Chessenta (Chessenta Benefit)

FINAL ABILITY SCORES
Str 12, Con 14, Dex 16, Int 10, Wis 20, Cha 18.

STARTING ABILITY SCORES
Str 10, Con 12, Dex 12, Int 8, Wis 16, Cha 16.


AC: 28 Fort: 29 Reflex: 30 Will: 34
HP: 171 Surges: 9 Surge Value: 42

TRAINED SKILLS
Religion +20, Heal +25, Insight +25, Diplomacy +24

UNTRAINED SKILLS
Acrobatics +18, Arcana +15, Bluff +19, Dungeoneering +20, Endurance +17, History +15, Intimidate +19, Nature +22, Perception +22, Stealth +18, Streetwise +19, Thievery +18, Athletics +16

FEATS
Cleric: Ritual Caster
Level 1: Pacifist Healer
Level 2: Versatile Expertise
Level 4: Imminent Luck
Level 6: Distant Advantage
Level 8: Blessing of Corellon
Level 10: Mark of Healing
Level 11: Merciful Shift
Level 12: Armor Specialization (Chainmail)
Level 14: Wild Elf Luck
Level 16: Justice Hammer
Level 18: Healer's Implement
Level 20: Shielding Word
Level 21: Robust Defenses
Level 22: Beatific Healer
Level 24: Supreme Healer
Level 26: Epic Resurgence
Level 28: Defensive Healing Word
Level 30: Glorious Channeler

POWERS
Channel Divinity: Healer's Mercy
Cleric at-will 1: Astral Seal
Cleric at-will 1: Gaze of Defiance
Cleric encounter 1: Prophetic Guidance
Cleric daily 1: Moment of Glory
Cleric utility 2: Return from Death's Door
Cleric encounter 3: Hymn of Resurgence
Cleric daily 5: Consecrated Ground
Cleric utility 6: Stream of Life
Cleric encounter 7: Denunciation
Cleric daily 9: Blade Barrier
Cleric utility 10: Reverent Mettle
Cleric encounter 13: Mantle of Glory (replaces Prophetic Guidance)
Cleric daily 15: Tree of Creation (replaces Moment of Glory)
Cleric utility 16: Cloak of Courage
Cleric encounter 17: Sever the Source (replaces Hymn of Resurgence)
Cleric daily 19: Moment of Peace (replaces Consecrated Ground)
Cleric utility 22: Adjure the Chosen
Cleric encounter 23: Rebuke the Wrathful (replaces Denunciation)
Cleric daily 25: Life Lanterns (replaces Blade Barrier)
Cleric encounter 27: Sunburst (replaces Mantle of Glory)
Cleric daily 29: Enforced Surrender (replaces Tree of Creation)

ITEMS
Ritual Book, Adventurer's Kit, Healer's Brooch +6, Bracers of Bold Maneuvering (paragon tier), Sandals of Avandra (epic tier), Gloves of the Healer (epic tier), Phrenic Crown (paragon tier), Luminary Ring (epic tier) (2), Ring of Tenacious Will (epic tier), Cincture of Vivacity (paragon tier), Breakchain Tattoo (paragon tier), Blessed Book (heroic tier), Solitaire (Cerulean) (epic tier), Dust of Appearance (paragon tier), Stone of Spirit (paragon tier), Keoghtom's Ointment (paragon tier), Foe Stone (paragon tier), Whistle of Warning (heroic tier), Instant Campsite (heroic tier), Champion's Accurate symbol +6, Pitmail Armor of Shared Health +6, Holy Healer's Mace +5, Rhythm Blade Dagger +1
RITUALS
Gentle Repose, Brew Potion
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