I don't much care for Ulamog, the Infinite Gyre. His "destroy target permanent" ability seems much too focused for the Eldrazi - their general flavor is indiscriminate destruction. Artisan of Kozilek has a similar ability, but not nearly as bad; however, the 10/9-ness just seems awkward. I prefer the symmetry that all the others have. If one was going to be asymmetrical, they all should have been asymmetrical. (Then it would be cool.)
All of the other Eldrazi we've seen are flavorful and cool. I voted for Emrakul, the Aeons Torn as my favorite. Kozilek may be a little too omnipresent in casual.
I'm worried that this set is designed to play with itself so much that its going to be another Kamigawa.
Well Artisan's power/toughness might be weird but I still voted for him just because I like the idea of returning another (non-mythic) eldrazi from the graveyard to the battlefield. If I would play eldrazi then I would probably play them in a deck that has ways of accelerating into lots of mana for my big creatures anyway (thus I think I would be playing several eldrazi) and getting one in the graveyard trough something like a greenseeker or some other form of discard to get a second one for free also seems like a good way to speed things up.
What is going on with Mythics, Wizards? I understand making the PWs and the big Legendary Eldrazi Mythics, that makes since.But what happened to the promise that there wouldn't be mythics that were powerful 4-ofs in decks? They said most LEgends, PWs, and huge spell effects like Conflux would by Mythic. But ever since Baneslayer got printed at Mythic I have been raising my eyebrow.Now we have several Mythics that will need to be 3-4ofs in their respective decks, specifically the Dragonlord and All is Dust.What is up with you guys making an aggressively costed 2/2 Mythic? The dragonlord is very solid, if he will see play at all he will be a 4 of, because as you pointed out, he is never a dead card.All is Dust, (aka the Everyone gets to Play Akroma's Vengeance) is sure to be a 3-4 of in many decks.Why isn't Day of Judgment a Mythic then? Broodmate Dragon? Martial Coup? Those are all big splashy effects.
I don't know, but I just love the fact that they made the Artizan 10/9...they should do this more often instead of giving everything the 5/5,6/6 treatment !
I voted for Arcane. Despite being an insular ability that existed in only one block, the temptation to "build a better spell" is extremely strong. I've got two multiplayer decks built around the mechanic: GBr Hana Kami recursion, and UR Izzet Guildmage combo, with The Unspeakable and Djinn Illuminatus as a backup plan. I keep no more than one deck focused on any of the other mechanics he listed.