And some builds you posted so far are gone (I can't find the build in a link).Yeah, the link to my charger build takes you to page 3, when it's really on page 50.The new assassin content looks to be an essentials preview of the assassin, later this month in dragon.
And some builds you posted so far are gone (I can't find the build in a link).
So, looking over the basics, has anyone looked at the Abyssal Genasi as far as races go?In particular, the Voidsoul has a teleport-like power that makes it do some pretty crazy things, good for either Guild Training. It's not as good as the Eladrin, necessarily, but it has perks. Not to mention the psychic resistances.If I'm off by thinking it's a good choice, let me know. I'm curious to see what others think.
This is a great feat if they leave it untouched.
Class Acts: Essentials AssassinPlease dont suck, Please dont suck. My assassin is tired of getting laughed at when he hangs out with other strikers.
Class Acts: Essentials AssassinPlease dont suck, Please dont suck. My assassin is tired of getting laughed at when he hangs out with other strikers.No...it'll totally suck, every single article for the assassin has totally sucked. All 2 of them :p
Quick question. If you Crit on an attack that you invoked your shrouds on, do the shrouds do maximum damage as well? Myself and my DM interpreted it as something similar to a magic weapons bonus to crit damage, so we don't, but I wanted to be sure.
This is a great feat if they leave it untouched.There's no way it'll go untouched (come on reverse-jinx!), it's probably going to get toned down to work with Shadow Jaunt only. I'm personally more excited about the Dwarf 2x Second Wind feat for an upcoming Revenant tough-guy build I'm trying out. He might wind up being tougher than the Dwarf Battlemind defender.
Look at this preview.It will be a massive article.
Before posting, why not ask yourself, What Would Wrecan Say? A great man once said "If WotC put out boxes full of free money there'd still be people complaining about how it's folded." – Boraxe
NUUUUUAssassin is Martial? WAT
Sonnova@#$*&www.wizards.com/dnd/Calendar.aspxpushed to friday. at which time i will be on a boat (motherf*ckas) and unable to read this article. i swear, i don't ACTUALLY think someone at wotc is watching me and messing with me... but sometimes i wonder
Hey there Blakey,Yep, that's correct. I think I had a build abusing twilight assassin as well as a very high crit chance, radiant and necrotic vulnerability, and two weapon fighting/opening. It's been errataed twice since I posted it here, although it would still probably be fairly effective in spite of that with some modifications.Yep, just checked, it's my covenant agent build at the beginning of this guide. There are other ways of boosting Twilight Assassin that I didn't use for that build, however. Look for things that add extra damage, as opposed to a bonus to damage rolls. Example: headsman's chop.
====== Created Using Wizards of the Coast D&D Character Builder ======Vorgrym, level 1Drow, AssassinBuild: Night Stalker AssassinGuild Training: Night StalkerDarkfire: Darkfire CharismaBackground: Recent Life - Valued Prisoner, Occupation - Hired Killer (+2 to Stealth)
FINAL ABILITY SCORESStr 10, Con 11, Dex 20, Int 8, Wis 10, Cha 16.
STARTING ABILITY SCORESStr 10, Con 11, Dex 18, Int 8, Wis 10, Cha 14.
AC: 17 Fort: 11 Reflex: 15 Will: 14HP: 21 Surges: 6 Surge Value: 5
TRAINED SKILLSStealth +14, Acrobatics +10, Thievery +10, Bluff +8, Perception +5
UNTRAINED SKILLSArcana -1, Diplomacy +3, Dungeoneering, Endurance, Heal, History -1, Insight, Intimidate +5, Nature, Religion -1, Streetwise +3, Athletics
FEATSLevel 1: Hidden Insight
POWERSAssassin at-will 1: Executioner's NooseAssassin at-will 1: Shadow StormAssassin encounter 1: Gloom ThiefAssassin daily 1: Targeted for Death
ITEMSLeather Armor, Adventurer's Kit, Greatsword====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
====== Created Using Wizards of the Coast D&D Character Builder ======level 30Revenant, Assassin, Lyrandar Wind-Rider, Perfect SlayerBuild: Bleak Disciple AssassinGuild Training: Night StalkerVersatile Expertise: Versatile Expertise (Crossbow)Versatile Expertise: Versatile Expertise (Ki Focuses)Choose your Race in Life: Half-Elf
FINAL ABILITY SCORESStr 10, Con 26, Dex 28, Int 12, Wis 11, Cha 15.
STARTING ABILITY SCORESStr 8, Con 16, Dex 16, Int 10, Wis 9, Cha 13.
AC: 44 Fort: 45 Reflex: 42 Will: 38HP: 152 Surges: 14 Surge Value: 38
TRAINED SKILLSStealth +40, Endurance +30, Bluff +22, Acrobatics +29, Perception +20, Thievery +29
UNTRAINED SKILLSArcana +16, Diplomacy +17, Dungeoneering +15, Heal +15, History +16, Insight +15, Intimidate +19, Nature +15, Religion +16, Streetwise +17, Athletics +15
FEATSLevel 1: Half-Elf SoulLevel 2: Mark of StormLevel 4: Assassin's CloakLevel 6: Weapon Focus (Crossbow)Level 8: Versatile ExpertiseLevel 10: Hidden InsightLevel 11: Versatile MasterLevel 12: Steady ShooterLevel 14: Sneak of ShadowsLevel 16: Novice PowerLevel 18: Two-Fisted ShooterLevel 20: Velvet Blade TrickLevel 21: Bow MasteryLevel 22: Martial MasteryLevel 24: Epic ResurgenceLevel 26: Robust DefensesLevel 28: Superior InitiativeLevel 30: Brutal Shroud
POWERSAssassin at-will 1: Executioner's NooseAssassin at-will 1: Inescapable BladeDilettante: Twin StrikeAssassin encounter 1: Gloom ThiefAssassin daily 1: Targeted for DeathAssassin utility 2: Shadowed LegionAssassin encounter 3: Army of the NightAssassin daily 5: Twilight AssassinAssassin utility 6: Sheltering DarkAssassin encounter 7: Shadow Jack (retrained to Snap Shot at Novice Power)Assassin daily 9: Wall of ShadowsAssassin utility 10: Stall TacticsAssassin encounter 13: Slayer in the Dark (replaces Gloom Thief)Assassin daily 15: Shade Venom (replaces Twilight Assassin)Assassin utility 16: Assassin's DefenseAssassin encounter 17: Shadow Fire (replaces Army of the Night)Assassin daily 19: Guild of Shadows (replaces Shade Venom)Assassin utility 22: Assassin's EyeAssassin encounter 23: Obsidian Spiders (replaces Slayer in the Dark)Assassin daily 25: Wall of Death (replaces Targeted for Death)
ITEMSCrossbow, Lightning Superior crossbow +6, Shadowflow Starleather Armor +6, Eberron Shard of Lightning (epic tier), Lightning Arrow +6 (10), Bracers of Archery (epic tier), Cloak of Displacement +6, Lightstep Slippers (epic tier), Eye of Awareness (epic tier), Shadowdancer's Gloves (paragon tier), Belt of Vim (epic tier), Lightning Hand Crossbow +6====== Copy to Clipboard and Press the Import Button on the Summary Tab ======Twin Strike for 14d6+114 if both attacks hit (8d6 being brutal 1), followed by a 6d6+66 (4d6 being brutal 1) Snap Shot that can be recovered 1-2 times during the encounter.All that from safe distance under the protection of cloak of displacement and invisibility that ignores tremorsense. And if you crit - you get 7d6+66 (4d6 being brutal 1) ranged basic attack.That is the capstone ability of course, but it is doing decent dpr even before that.
At this point, the Shadow Assassin is an incredibly inferior striker. As in, really really bad compariably. Now the question is the following: With the new mystery of krasus power... you can make yourself an incredibly durable assassin as of level 2, with decent and steadily improving control powers.
Ok quick question with brutal shroud'My assassin is lvl 11 almost 12 and i have foe stone as an item when i am ranged and i have 2 or more shrouds on my enemy i will go for an attack that will miss, i do 1 d6+8 with executioners noose, if i miss with brutal shroud it lets me use sneak attack die on a miss, my sneak attack is 3d6. I can do this every turn as long as i have 2 or more shrouds on it. He thinks its not fair or is over powered? I am suing it correctly right
The Foe stone lets you see any vulnerabilities and lowest defFoe StonePower (at-will) Minor action.Choose one creature you can see. You learn all the target's vulnerabilities , as well as which of it's defenses is lowest.Now if i have 3 shrouds on my target. At the start of my turn I add one more Shroud. So it has 4 Shrouds now.I have the feat Roguish Killer: Assassin's Shroud target takes sneak attack Damage even on a miss.If I want to miss on purpose to get more damage I would know from my Foe Stone not to target his weakest defense. So i attack him with Executioner's Noose ranged 5 hit 1d6+8, I chose to invoke Shrouds prior to attack and I miss the attack per say. So now I would do 1d6+8, + 3d6(shrouds)+ 3d6(Sneak Attack damage) I would do that ever time I had 2 or more shrouds on my target when i was ranged, My DM thought is was over powered and wondered if this is how it was supposed to be used
It might be argued that Roguish Killer applies every time, even if you only normally can use Sneak attack damage once per round (via an MC feat). It's pretty loosely worded. Probably not the intent though.