Omnirahk: My second idea had called for single-target effects only, but your suggestion enables it to fulfill the area-of-effect aspect of controllers. Great idea.
You won't see any changes to Wand of Accuracy in Arcane Power 2, you might see more spell and feat support for it though, like we did in Arcane Power. However you might see an alternative Wand mastery feat, similar to how there's an alternative for Tombs and Orbs.I'd like to see an AOE bard, even if it's a melee one, a dancing Bard could do that.I'd really like to see more feat support for damage types other than cold.
More damage-type themed sorcerer builds, particularly a pyroblaster. Yeah, I know they just did a fire article for Wizards, but really, Sorcerers should be more for burning the crap out of stuff,I think.
Surely a Dragon Sorc covers Pyroblasting Sorc?Though if they went for Storms, they may as well do Fire (or maybe Magma seeing as Storms covers two damage types).I hope they do a spider sorc, one with poison and necrotic powers. Because Drow should have a Sorc that suits them.I'm hopefully for more force powers, probably for the Wizard though.
It would work well as a more generic necromancy-themed sorcerer. Spiders could be just one aspect.And I agree that the current sorcerer themes don't fit drow very well, even though they are a great match by pure mechanics.
I just thought of a brilliant idea that should be in Arcane Power 2...Flumph Familiars
Hey, variety is the spice of life. As someone who loves Thai food, I don't see any problem with that.