This thread is for discussion of this week's Savor the Flavor, which goes live Wednesday on magicthegathering.com.
Should I be able to read this story? Im pretty sure it's not supposed to be up just yet, but it is....Without giving anything away ( ), I liked the article. Its pretty short, but has some nice larger art. And apparently he was grumpy when he wrote it?EDIT: Awe, they fixed it now, I was gonna go back and quote something too....Now I have to wait a few hours
Coming up with weird ideas to make everyone happy since 2008!
I have now started a blog as an appropriate place to put my crazy ideas.
The land is awake everywhere
Regarding demons - creatures with huge drawbacks can be lots of fun, but sometimes the consequences are weird from a flavor point of view. Abyssal Persecutor knows that you're going to eventually kill him (or dump him off on someone else,) and yet there's nothing he can do about it. He lacks the instinct for self-preservation that characterizes black mana. There should be a demon with a mean drawback plus the ability "[CARDNAME] can't be sacrificed." I don't think that would cause too much trouble from a rules point of view.
Regarding demons - creatures with huge drawbacks can be lots of fun, but sometimes the consequences are weird from a flavor point of view. Abyssal Persecutor knows that you're going to eventually kill him (or dump him off on someone else,) and yet there's nothing he can do about it. He lacks the instinct for self-preservation that characterizes black mana. There should be a demon with a mean drawback plus the ability "[CARDNAME] can't be sacrificed." I don't think that would cause too much trouble from a rules point of view.self preservation doesn't characterize black creatures the way you seem to think. an entire iconic race of black creatures (thrulls) exist soley to die. black creatures tend to have sacrifice abilities more than other colors. dying is just as black as living.the way black philosophy works is, the powerful use the less powerful, and they use the less powerful than them, all the way down. as a planeswalker, you are potentially more powerful than any black creature. you summoned the demon, and yes you can kill him off and win, but it's not without risk. i guarantee that people have already lost the game to their own persecutor and will continue to do so in the future. a good player minimizes the risk, but the risk is still there. when you lose, and pay with your life for his power, the persecutor laughs and laughs.
The land is awake everywherereally? that's weird i hadn't noticed. i see a cycle of man land enchantments, but we had that in kamigawa. i don't remember the land being awake everywhere in kamigawa. oh and i see a colorless man land, but kamigawa had that extra genju too. and that guy who makes lands turn into elementals, but we had that in kamigawa and lorwyn (soilshaper and elvish branchbender). so based on the theory that your set's theme shouldn't be carried by your rares, worldwake is a failure. but at least the theme will be stronger in your rares, right? oh i see you have a cycle of rare man lands and that's it. and the avenger who makes plants for all your lands, i guess that sort of counts. of course, kamigawa had tomb of urami, too. and it had some cards that got better the more lands you had. like a fair number of them. so compared to zendikar block, kamigawa block is just as much about lands. hmm. don't remember kamigawa being "also the land block."
This makes me think you didn't go to a prerelase, becuase it shure feels like the lands are comming alive and beating you down.
First off you're compaing a set before size reduction, to one after the size reduction, so natually Betrayers has more room to play around with things like that whereas World Wake has fewer cards to get the point accross (which it does well).
Secondly the flavor of the Genju works fine it Kawi's Spirt drivern storyline.
Third, Zendikons are common, this counts for a lot. If you want to get the feel for how a set is suposto play, play it in Limited. Shure in the Worldwake heavy sealed its themes are a lot more apparent, but even in Zen-Zen-Wwk draft I was able to pull 4 Zendikons, trust me, the land beats.
Maybie you're one of the YMTCers who care more about how a set looks then it plays, and shure you can criticze its astectics until kingdom come, but if the game plays, with the theme they want it to play, then their goal was reached; in my oppoion the goal was reached with Worldwake, and it proved to be pretty much everything I was hopping Zendikar was going to be.