The following is from the DDXP site:
Core2-2 Rising of the DarkLiving Forgotten Realms - During the rise of the Netheril Empire, many battles were fought. One battle sank a Netherese ship, sending it between the waves of the Sea of Fallen Stars. There it lay for many years, vessel and cargo forgotten. Until now... A Living Forgotten Realms adventure set in the Sea of Fallen Stars for levels 11-14.
Spec2-1 (Heroic) Living Forgotten Realms
SPEC2-1 H1 The Scourge of Scornubel - The paladins of Elturgard are at wits end; bandits are looting the trade city, Scornubel. With the depletion of much needed resources, someone needs to flush the bandits out of their nests -- and perhaps become local heroes while doing it. A Living Forgotten Realms adventure set in Elturgard for characters levels 1-4.
SPEC2-1 H2 Dogs of War - The paladins of Elturgard cannot tolerate a threat from the gnolls of the Reaching Woods at this time. Will heroes step forward to undertake a risky mission to foil the gnolls and their demon allies? A Living Forgotten Realms adventure set in Elturgard for characters levels 4-7.
SPEC2-1 H3 The Morninglord’s Laughter - Three years ago the outpost of Fort Morninglord underwent a terrible catastrophe, and the leaders of Elturgard proclaimed that any who even approached the haunted place would be arrested. Now it appears that something locked inside the sealed fortress might be needed for an upcoming battle. A Living Forgotten Realms adventure set in Elturgard for characters levels 7-10.
Spec2-1 (Paragon) Living Forgotten Realms
SPEC2-1 P1 Blinking Eye of Fire - The second sun above Elturel blesses the land with never-ending light. But deep beneath the streets lurk things determined to see night fall. A Living Forgotten Realms adventure set in Elturgard for characters levels 11-14.
SPEC2-1 P2 Scout’s Honor - Amongst the towering trees of the Forest of Wyrms live countless serpents, dragons, and other fell creatures that few dare brave. Only the strongest adventurers can best the dangers within and help the paladins of Elturgard achieve victory. A Living Forgotten Realms adventure set in Elturgard for characters levels 14-17.
ADCP2-1 The Paladins’ Plague Living Forgotten Realms - The leaders of Elturel are concerned about the plagueland a few miles outside the city, which has recently begun spewing out even more twisted monstrosities than usual. The paladins have put out a call for adventuring companies to send their best and bravest explorers to venture to the border, if not into the plagueland itself. The expedition's charter is to bring back any information about the horrors within and what might be causing the increase in Spellplague activity. This is a very dangerous assignment, but also one that offers adventurers the chance to make a name for themselves by braving one of the most dangerous and least understood threats in all of Faerun -- an active plagueland. It is not required for any character to be a member of an Adventuring Company in order to participate, but tables where at least four characters are members of the same Adventuring Company will receive an additional benefit. A convention-only, two-round continuous-play LIVING FORGOTTEN REALMS BATTLE INTERACTIVE set in Elturel for characters levels 1-17. This adventure at D&D Experience 2010 will contain unique certificates, unique magic items, and unique titles that will not be in the released version later in the year. This adventure takes place after the events in SPEC2-1 and is recommended you play it first though it is not required.
Dale2-1 Forever Living Forgotten Realms - In a world where even gods die, nothing lasts. Yet, some may seek any means to recover old glory, regain love, or cling to the vestiges of life itself. A Living Forgotten Realms adventure set in the Dalelands for characters levels 4-7.
Moon2-1 Darkness Falls over Moray Living Forgotten Realms - Only a sliver of light separates those who profit and those who perish on the island of Moray. When that light is extinguished, it is difficult for even the greatest heroes to find their way. A Living Forgotten Realms adventure set in the Moonshae Isles for characters levels 4-7.
Wate2-1 Gilding a Noble Living Forgotten Realms - Stedd Moonstar is planning the first, and hopefully the best, grand gala of the season. The Moonstar gala is almost ready; only a few last-minute preparations are needed to make the party a huge success. This adventure starts the major quest Restoring Splendor, which continues in WATE2-2 (P1) and concludes in WATE2-3 (P1). A Living Forgotten Realms adventure set in Waterdeep for characters levels 7-10.
Impi2-1 Goblins from Below Living Forgotten Realms - Strange goblins wielding weird arcane powers have been spotted in the Earthspur Mountains. Arcane fire flares at the goblins' command and the authorities of Impiltur want to know the goblins' plans and where they came from. A Living Forgotten Realms adventure set in Impiltur for characters levels 7 - 10.
Corm2-1 For Crown and Kingdom Living Forgotten Realms - For decades, knights-errant of Cormyr have sought glory in the untamed Stonelands. It is common for these knights to bring a retinue of adventurers on such quests, and what better way to make a name for oneself? A Living Forgotten Realms adventure for characters levels 1-4.
So is DDXP now going to be the start of LFR's "fiscal" year instead of Gencon?