(I have a ton of edits to do a number of builds including this one. As soon as this semester ends mid-December, I promise to get updated builds in here and respond to everyone's generous feedback and discussion. Thanks for your patience!)
Sir Marks-a-Lot, Githyanki Fighter/Wizard MC/Paragon MC/Eternal Seeker
At level 1, Sir Marks-a-Lot is a fully functional tempest fighter.
At level 11, he imposes an at-will -7 to attack on every enemy in a range 10 burst 1.
By level 30, he has a whole arsenal of penalty-inducing goodness (including a level 26 penalty-to-hit nova of -22 with Maze of Mirrors, Draconic Majesty, and Screaming Armor).
Check out this thread: Githyanki_Silver_Weapon_Radiant_Weapon_etc for discussion on weapons used as implements.
Also, what follows below is a respectful retake of Anguirus23's take on a Fighter/Wizard and Ironpoet's Feystorm a Fighter/Wizard Build.
Goals of This Build
1. Thoroughly abuse Githyanki Silver + Psychic Lock + Mark of Warding + Chilling Cloud (and other powers that impose penalties to hit)
2. Provide yet another example of successful paragon multiclassing
1. Am I breaking RAW?
2. Any other power/gear/feat suggestions for eeking out better penalties to hit?
- Chilling Cloud, at-will, range 10, burst 2 (levels 11-30)
Imposes -7 to hit = -2 Chilling Cloud effect, -2 mark, -1 Mark of Warding, -2 Psychic Lock
- Maze of Mirrors, encounter, range 10, burst 1 (levels 3-30)
Imposes -13 to hit = -8 Maze of Mirrors effect, -2 mark, -1 mark of warding, -2 psychic lock
- Illusory Wall, daily, wall 8 within 20 squares (levels 12-30)
Imposes -10 to hit = -5 enemies cannot see past the wall, -2 mark, -1 mark of warding, -2 psychic lock. Note: Illusory Wall's attacks are free whenever an enemy moves adjacent to the wall.
- Prismatic Burst, encounter, range 20, burst 2 (levels 13-30)
Imposes -10 to hit = -2 mark, -1 Mark of Warding, -2 psychic lock, -5 blind Prismatic Burst effect
- Blinding Smash, encounter, melee 1 target (level 3 & 13-22)
Imposes -10 to hit = -2 mark, -1 Mark of Warding, -2 psychic lock, -5 blind Blinding Smash effect
- Illusory Ambush, encounter, range 10, 1 target (levels 1-30)
Imposes -7 to hit = -2 Illusory Ambush effect, -2 mark, -1 Mark of Warding, -2 Psychic Lock
- Chill Claws, encounter, range 10, 2 targets (levels 11-12)
Imposes -7 to hit = -2 Chill Claws effect, -2 mark, -1 mark of warding, -2 psychic lock
- Draconic Majesty, encounter, close burst 3 (levels 26-30, Seeker's Lore Sorcerer power)
Imposes -7 to hit, stacks with all other penalties to hit
- Screaming Armor, encounter, 1 target in 5 squares (levels 2-30)
Imposes -2 to hit, stacks with all other penalties to hit
- Chain Lighting targets every enemy within 20 squares (imposes a -5 to hit). The round after you've marked everything within 20 squares, hit something with Snowy Grasp. Result: all marked enemies are slowed.
- Legion's Hold (and to a smaller extent Prismatic Spray) marks and stuns gobs of enemies. Stun = can't attack = the ultimate penalty to hit.
====== Created Using Wizards of the Coast D&D Character Builder ======
Sir Marks-a-Lot, level 30
Githyanki, Fighter, Paragon Multiclassing, Eternal Seeker
Build: Tempest Fighter
Fighter Talents: Tempest Technique
Arcane Implement Proficiency: Arcane Implement Proficiency (heavy blade group)
Arcane Admixture Damage Type: Arcane Admixture Thunder
Arcane Implement Mastery: Staff of Defense
Seeking Destiny: This is not My Fate
Background: Born Under a Bad Sign
FINAL ABILITY SCORES
Str 24, Con 16, Dex 12, Int 26, Wis 14, Cha 10.
STARTING ABILITY SCORES
Str 16, Con 12, Dex 10, Int 16, Wis 12, Cha 8.
AC: 48 Fort: 47 Reflex: 47 Will: 43
HP: 220 Surges: 14 Surge Value: 55
Heal +22, Endurance +29, Athletics +27, Arcana +32
Acrobatics +16, Bluff +15, Diplomacy +15, Dungeoneering +17, History +29, Insight +17, Intimidate +21, Nature +17, Perception +17, Religion +27, Stealth +16, Streetwise +15, Thievery +16
Level 1: Arcane Initiate
Level 2: Arcane Implement Proficiency
Level 4: Novice Power
Level 6: Mark of Warding
Level 8: Acolyte Power
Level 10: Adept Power
Level 11: Psychic Lock
Level 12: Arcane Admixture
Level 14: Resounding Thunder
Level 16: Focused Expertise (Longsword)
Level 18: Armor Specialization (Hide)
Level 20: Implement Master
Level 21: Robust Defenses
Level 22: Epic Will
Level 24: Epic Reflexes
Level 26: Epic Fortitude
Level 28: Durable
Level 30: Toughness
Arcane Initiate: Illusory Ambush
Fighter at-will 1: Knockdown Assault (retrained to Chilling Cloud at Paragon Multiclassing)
Fighter at-will 1: Dual Strike
Paragon Multiclassing: Maze of Mirrors
Paragon Multiclassing: Illusory Wall
Paragon Multiclassing: Summon Black Devourer
Seeker's Lore: Draconic Majesty
Fighter encounter 1: Funneling Flurry
Fighter daily 1: Knee Breaker
Fighter utility 2: Defensive Stance (retrained to Shield at Acolyte Power)
Fighter encounter 3: Blinding Smash (retrained to Maze of Mirrors at Novice Power level 4, retrained to Chill Claws at Novice Power level 11)
Fighter daily 5: Rain of Steel
Fighter utility 6: Defensive Training
Fighter encounter 7: Twofold Torment
Fighter daily 9: Punishing Storm
Fighter utility 10: Menacing Stance (retrained to Blur at Acolyte Power)
Fighter encounter 13: Scattering Swing (retrained to Prismatic Burst at Novice Power) (replaces Twofold Torment)
Fighter daily 15: Masterful Parry (replaces Knee Breaker)
Fighter utility 16: Bolstering Stride
Fighter encounter 17: Vorpal Tornado (replaces Funneling Flurry)
Fighter daily 19: Adaptable Maneuver (retrained to Evard's Black Tentacles at Adept Power) (replaces Punishing Storm)
Fighter utility 22: Howl of Defiance
Fighter encounter 23: Snowy Grasp (replaces Blinding Smash)
Fighter daily 25: Prismatic Spray (replaces Masterful Parry)
Fighter encounter 27: Chain Lightning (replaces Vorpal Tornado)
Fighter daily 29: Legion's Hold (replaces Rain of Steel)
Chainmail, Adventurer's Kit, Implement, Staff, Defensive Staff +1, Githyanki Silver Longsword +6, Cloak of Survival +6, Circlet of Indomitability (paragon tier), Demonskin Tattoo (epic tier), Bracelet of the Radiant Storm (paragon tier), Potion of Resistance (epic tier) (8), Potion of Regeneration (epic tier) (9), Viper Belt (heroic tier), Opal Ring of Remembrance (epic tier), Screaming Elderhide Armor +6, Handy Haversack (heroic tier), Everlasting Provisions (heroic tier)
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