For those who might remember, I'm the one who did all those Zelda DnD 4 items two months ago. Since then, I've been a little busy, but I finally found time to come back and finish a write-up of some Zelda races: specifically, the Deku, Goron, and Zora. I was hoping for some critiquing of them.
A few notes, for what I'd like to do with them and what I'm thinking about them right now.
* One of my concerns is the Deku's Fluttering Petal ability, granting limited flight. I tried to limit it in a variety of ways, but I'm well aware of the advice on not giving races flight. So this is at the top of my "is it balanced?" list, and if you have any advice on how it is or isn't I'd appreciate that.
* I'd like to continue on with these and make more feats, and also racial paragon paths, but first I'd like to make sure that the races themselves are balanced and fun to play. The same goes with making further races; moreover, these are the three races of Zelda canon that we get the most information on and are substantially different from already-extant DnD races, so I'd like to concentrate on them before doing anything new.
* I did find the old "video game races" thread, and saw the Deku, Goron, and Zora therein; these are quite different mechanically, and include the ever-important fluff text races need. I, of course, think my versions are better, but I'm biased - so if I'm wrong, again, do say so.
* Speaking of the fluff text, I'd like to know if they jibe with how you might interpret the races of the Zelda games. I had to fill in a lot of gaps, but I hope my extrapolations aren't totally out there.
So... Thanks for the look-over, and your time, and all that.