Kel-Dor Bounty Hunters can run circles around them.
You know, in general I really love people who play Star Wars Minis. You could almost call them "Star Wars Minis Gamers." I'm just saying.
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Would Nom Bombs also work? If so, seems like that might be cheaper given the Advanced Agents only cost 6 points and the Gran Raider only costs 4 points. But, Kel Dor's do have a major advantage of being able to be used in any squad.
Commando Luke can levitate them back and forth over a Chameleon until the Chameleon takes 40 damage from self destruct.
What about melee reach 2 or 3 minis? Mistryl Guard anyone?
No need to get Luke involved. They simply keep moving around or back and forth in squares adjacent to the Chameleon Droid. They have to keep making mine saves, up to 12 in a turn.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
WEW's are great at the +40damage pops that crush the Chameleon Droid