My attempt at Cad Bane

Well I got the mini thanks to Monni316. You rock! Now I will make my first attempt at custom stats for the card. Please be gentle with me!:P

IMAGE(http://i262.photobucket.com/albums/ii93/Ctorg52/cad1.jpg)

IMAGE(http://i262.photobucket.com/albums/ii93/Ctorg52/cad2-1.jpg)

IMAGE(http://i262.photobucket.com/albums/ii93/Ctorg52/cad3.jpg)

I thought he should be a mix of Aurra meets Boba Merc meets Rex.

Cad Bane, Bounty Hunter

Cost 52
Fringe

HPs 90
Def 18
Att 8
Damage 10

Special Abilities
Unique
Twin Attack
Double Attack
Bounty Hunter +6
Jedi Hunter
Deadeye
Accurate Shot
Intuition
Evade

Commander Effect
Allies in your squad with Bounty Hunter gain Programmed Target

“I’m in control. I make the rules now!”



I am toying with the idea of making some new abilities instead of just using old ones, so I will probably update soon.
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My first thoughts are Deadeye & Jedi Hunter don't feel right. But I love Intuition on him & I like the CE alot!!
One thing I thought that would be cool ... and fit the little we've seen of Cad ... would be some sort of Special Ability that would allow him to ignore Diplomat ... maybe call it Ruthless or something.

BTW... credit for Cad has to go to DM Lackey ... I pretty much just copied his model just switching one of the arms a little ... and going with a little different paint scheme.
If at first you don't succeed, spend a force point and roll again.
My first thoughts are Deadeye & Jedi Hunter don't feel right. But I love Intuition on him & I like the CE alot!!

Well here was my thinking. I started thinking he should have Intuition and Evade. Since he has Evade he should have lower than normal Hps. I then figured he should have Twin and Double (to represent his six shooters) thus making him have low attack and damage. I didn't want to give him Cunning or Opportunist like Dash or Boba has, so I felt Jedi Hunter was appropriate like Aurra has. So, basically against a Unique Jedi he would have +18 attack for 20 damage twice and move out of the way if he so chooses. I then was thinking it would be nice if he could hit the magic damage number of 120 in a round, so with Intuition felt like if he had something to boost the next 10 damage he should be able to shoot a Unique Jedi for Quad +18 at 30 damage a pop against a Jedi who is 26 Def in cover would give him needing 8's which seemed reasonable. I then thought about Deadeye cause that would do it and it would represent him using his rifle, so Intuition out use Deadeye for quad attack, but then if he went for it now he has to stay in LOS and rely on Evade and thought that seemed fair. I could have went with Deceptive or something, but in the end I just wanted to boost the damage and not the attack value.

So, anyway I am not convinced I am happy with just rearranging old abilities, I think I should get rid of 2 like Deadeye and something else and come up with something original, so we'll see.

The Commander Effect I liked cause it is like GMLS. He basically has the CE to keep him from being a follower, but if you try you can make it useful, like playing cheap non uniques like the new Crimson Nova Bounty Hunter who would be sweet with Accurate and +4 attack, but if you go obvious and play with the big gun Bounty Hunters who already have Accurate then you are giving them a little bump with the +4 attack, but not so overpowering.
One thing I thought that would be cool ... and fit the little we've seen of Cad ... would be some sort of Special Ability that would allow him to ignore Diplomat ... maybe call it Ruthless or something.

You know I do like that. I had been toying around with the idea he should have an ability that triggers special if he is in a Sith, Separtist, or Imperial squad, but couldn't figure out to do it and not make it insanely long. hmm

Ruthless (This character ignores Diplomat if your squad contains any Dark Side faction characters)

Ruthless (This character ignores Diplomat if your squad contains any Imperial, Sith, or Separtist characters)

What do you guys think?
You know I do like that. I had been toying around with the idea he should have an ability that triggers special if he is in a Sith, Separtist, or Imperial squad, but couldn't figure out to do it and not make it insanely long. hmm

Ruthless (This character ignores Diplomat if your squad contains any Dark Side faction characters)

Ruthless (This character ignores Diplomat if your squad contains any Imperial, Sith, or Separtist characters)

What do you guys think?

I think the 2nd version works ... I like things spelled out for me and its a little more descriptive, but not too wordy.
If at first you don't succeed, spend a force point and roll again.
Well, what do you think of the concept of restricting the factions? Do you think is it unnecessary? I was just thinking that if he was employeed by Rebels or Republic then he wouldn't be on a mission where he would be taking out Diplomats, but I could be overthinking the whole deal.:P
Well, what do you think of the concept of restricting the factions? Do you think is it unnecessary? I was just thinking that if he was employeed by Rebels or Republic then he wouldn't be on a mission where he would be taking out Diplomats, but I could be overthinking the whole deal.:P

I like that idea a lot ... it makes sense, which I always think, is a good thing
If at first you don't succeed, spend a force point and roll again.
What do you guys think of this for a final? I dropped deadeye, added Ruthless and increased the cost 4 points.

Cad Bane, Bounty Hunter

Cost 56
Fringe

HPs 90
Def 18
Att 12
Damage 10

Special Abilities
Unique
Twin Attack
Double Attack
Bounty Hunter +6
Advantageous Attack
Accurate Shot
Intuition
Evade
Ruthless (This character ignores Diplomat if your squad contains any Imperial, Sith, or Separtist characters)

Commander Effect
Allies and Droids in your squad with Bounty Hunter gain Programmed Target

“I’m in control. I make the rules now!”
looks solid to me ... maybe one addition would be to make the commander effect available to droids, as well ... that way the IG-88's and 4-LOMs get a little love
If at first you don't succeed, spend a force point and roll again.
That is a great idea and makes the programmed target make more sense as well.:D
That is a great idea and makes the programmed target make more sense as well.:D

Or you can just play him with your Holowan Scientist!
I really like this piece but I must say Jedi Hunter still feels weird to me from purely a character standpoint. If you want to raise his dmage, how about Advantageous Attack?
I really like this piece but I must say Jedi Hunter still feels weird to me from purely a character standpoint. If you want to raise his dmage, how about Advantageous Attack?

Care to elaborate? Maybe I am missing some info, but seems to me he is not afraid of Jedi, and neither are his goons, as they went after Anakin and he knew who Anakin was on site (even Grievous did not know this) this suggests to me that have hunted before (under Separtists contracts possibly). He also basically replaces Jango as the best Bounty Hunter in the Universe after Jango bites the purple blade, so post Clone Wars (if he is alive) I would think his services would be mainly hunting Jedi. I don't mind changing it at all, but would love to hear your angle on this.
Maybe I am missing some info

That's my issue. I just haven't seen anything from Cad Bane that suggests to me that he's a specialist in hunting Jedi. I think he's just a great bounty hunter & would be equally efficient at hunting Jedi as he would a Bantha.
I know you're trying to raise his damage but not his attack. Maybe Advantageous Attack & raise his attack to say 12? I may not think he's worhty of Jedi Hunter but I think he's worthy of a 12 attack. And that way he can hit the non-uniques?
Of course it goes without saying (but I'm saying it) that this is your custom. But I've found that however difficult it may be, this back & forth creates a better piece in the end!!
Oh trust me. I love the conversation we are having. Some of it I am purposefully dragging out cause I am bored at work.:P I think the problem I am having is that with intuition and who he is he screams for Cunning, but I don't want to give him Cunning cause then I just feel I am just tweaking Boba Fett. I get your point on the Jedi Hunter deal. I really like the idea of just giving him +12 attack and Advantageous.:D

OK I made the changes. I think I'm done.
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