Dungeontech: Personal Vehicles

The Dungeontech blog series offers advice and mechanics to Dungeon Masters who want to introduce advanced technology into the heroic fantasy campaigns typical of a Fourth Edition Dungeons & Dragons campaign.  This is the third article in the chapter on technological vehicles.  Specifically, this article describes new personal vehicles for a Tech campaign.

The vehicles presented below have a slightly altered format. The stat block includes the role and the terrain of the vehicle in the second line. It also includes a level for the vehicle in the first line.  Otherwise, the stat block conforms to the format of stat blocks for other vehicles found in official supplements such as Adventurer’s Vault.

Personal Vehicles

BICYCLE - Level 1
Medium personal terrestrial vehicle
HP 14; Space 1 square by 1 squares; Cost 360 gp
AC 12; Fortitude 10; Reflex Modifier +0
Speed 7; Overland 15 mph
Pilot
A personal vehicle has one pilot.
Crew
A personal vehicle has no crew.
Load
The vehicle can only carry one pilot with gear.
Out of Control
The vehicle falls prone and slides forward half its move, causing damage to the driver and any passengers equal to 1d4 per square. If the vehicle collides with an obstacle, the driver, passengers, and obstacle take collision damage.

ALL-TERRAIN VEHICLE - Level 4
Large personal terrestrial vehicle
HP
26; Space 2 squares by 2 squares; Cost 840 gp
AC 15; Fortitude 13; Reflex Modifier +0
Speed 8; Overland 35 mph
Pilot
A personal vehicle has one pilot.
Crew
A personal vehicle has no crew.
Load
The vehicle can only carry the pilot, the pilot’s gear, and up to 200 lbs. of cargo.
Out of Control
The vehicle falls prone and slides forward half its move, causing damage to the driver and any passengers equal to 1d4 per square. If the vehicle collides with an obstacle, the driver, passengers, and obstacle take collision damage.

SNOWMOBILE - Level 8
Medium personal unique vehicle
HP
42; Space 1 square by 1 square; Cost 3,400 gp
AC 19; Fortitude 17; Reflex Modifier +0
Speed 8; Overland 30 mph
Pilot
A personal vehicle has one pilot.
Crew
A personal vehicle has no crew.
Load
The vehicle can only carry one pilot with gear.
Out of Control
The vehicle falls prone and slides forward half its move, causing damage to the driver and any passengers equal to 1d4 per square. If the vehicle collides with an obstacle, the driver, passengers, and obstacle take collision damage.
Snow
The vehicle can only travel on frozen terrain, but incurs no terrain modifiers when doing so.

MOTORCYCLE - Level 12
Medium personal terrestrial vehicle
HP
68; Space 1 square by 1 squares; Cost 13,000 gp
AC 24; Fortitude 22; Reflex Modifier +0
Speed 10; Overland 60 mph
Pilot
A personal vehicle has one pilot.
Crew
A personal vehicle has no crew.
Load
The vehicle can only carry one pilot, the pilot’s gear, and one passenger with gear.
Out of Control
The vehicle falls prone and slides forward half its move, causing damage to the driver and any passengers equal to 1d4 per square. If the vehicle collides with an obstacle, the driver, passengers, and obstacle take collision damage.

PERSONAL WATERCRAFT - Level 16
Medium personal aquatic vehicle
HP
84; Space 1 square by 1 square; Cost 45,000 gp
AC 28; Fortitude 26; Reflex Modifier +0
Speed 9 float; Overland 40 mph
Pilot
A personal vehicle has one pilot.
Crew
A personal vehicle has no crew.
Load
The vehicle can only carry one pilot with gear.
Out of Control
The vehicle falls prone and slides forward half its move, causing damage to the driver and any passengers equal to 1d4 per square. If the vehicle collides with an obstacle, the driver, passengers, and obstacle take collision damage.

BIPLANE - Level 20
Huge personal aerial vehicle
HP
100; Space 3 squares by 3 squares; Cost 125,000 gp
AC 31; Fortitude 29; Reflex Modifier +0
Speed 10 fly; Overland 50 mph
Pilot
A personal vehicle has one pilot.
Crew
A personal vehicle has no crew.
Load
The vehicle can only carry one pilot with gear, or the pilot and one passenger.
Out of Control
The vehicle falls prone and slides forward half its move, causing damage to the driver and any passengers equal to 1d4 per square. If the vehicle collides with an obstacle, the driver, passengers, and obstacle take collision damage.

ANTIGRAVITY GLIDER - Level 24
This plastic disc is three feet in diameter, with secure lashings for your boots and a series of pedals that help you lift and steer this state-of-the-art vehicle.
Medium personal aerial vehicle
HP
126; Space 1 square by 1 square; Cost 525,000 gp
AC 36; Fortitude 34; Reflex Modifier +0
Speed 8 fly (hover); Overland 45 mph
Pilot
A personal vehicle has one pilot.
Crew
A personal vehicle has no crew.
Load
The vehicle can only carry one pilot with gear.
Out of Control
The vehicle falls prone and slides forward half its move, causing damage to the driver and any passengers equal to 1d4 per square. If the vehicle collides with an obstacle, the driver, passengers, and obstacle take collision damage.

See more at Unearthed Wrecana!

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