Uthrac
- Aug 2007 -
1794 Posts

New Magic Missile Optimization Challenge

Challenge - Optimize Magic Missile Damage for a Level 20 character.

(Use LFR rules restrictions.)

What I have so far . . .

MM does 3 + INT MODIFIER damage, as an effect, at Paragon Tier.

18 Int + 2 Racial + 5 Level Bump = 25 Int (+7 bonus)

Staff of Missile Mastery +4 = (+8 damage)

Tactician's Platemail +4 = (+1 damage)

 

TOTAL: 19 damage

{any other ways to get this higher?}

As rider effects, I have:

Off-Hand Wand of Missile Mastery +1 (push 1)

Quickbeam Staff (push +1)

Gauntlets of the Ram (push +1)

Rushing Cleats (push +1 with melee)

Horned Helm (+1d6 on charge)

Shadar-Kai with Repear's Touch (to make MM a melee basic, also useful for OA attacks)

 

Again, other rider effects are welcome!

 

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