We picked up from where our party left off at the launch event, the write up is here.
Not knowing which way the party would go I pretty much had to run this "on the fly" but I feel it worked well. I was particularly impressed with the players plan and use of the Disguise Self spells to try and discover Slim's hideout, and the random enounter info on the DM Screen was a great addition.
I would definitely suggest DM's either create a calender of events (or use the one on these forums) to keep track of the "off screen" goings on.
I'm looking forward to next week, and in the meantime will be reading up on the "getting lost" rules, just in case