I was curious as to if anyone was able to think of some low level magic items to reward their players. I know that next is trying to ween people from being hand-fed magical goodies I still feel that giving some wouldn't be so bad. That, and I my players are getting sick of now real rewards excluding gold & gems for rewards to quests and combat.
I gave 1 custom weapon, a Dwarven Battlerager guantlet that has a standard to hit roll but gives 1d6+1+Str bonus in damage. Our Dwarf Fighter won it during a bar fight and he has only used it once when he was disarmed in combat.
I finally gave my group (all 3rd level) a single magical ring that has mimics the Cleric's flare ability, but only has 2 charges. I found that this is a pretty low rank item and wont be a major game changer but might save the caster who received it life if used correctly.
I am just looking for a few other ideas that I might be able to give them that would fit a low level game (currently finishing the MiBG encounter tomorrow and moving forward with the same characters to the Crystal Shard leveled up to 4-6) and still keep the spirit of Next's magic items not given out as candy. Still need to reward them with something special since this is the end of the campaign.