Session 3 Field Report

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I posted this to my blog, but it's too funny not to post here as well. I'll spoiler tag it, though, so it doesn't clutter up the page.

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So…. Peter, Chris (usually a DM), and I all played goblins in last night’s game. Gordon played a werewolf berzerker (Wulfig?), and Bryce played an elf archer (but not a ranger!) named Brandis.


We decided we’re all from the same tribe, even though I’m trying to leave it. The tribe headed by the mysterious figure known only as “The Goblin King.” EVERY member of the tribe has a title. I’m known as the “Baroness.” We decided our tribe name is “Los Verditas.” We don’t actually know Spanish, but it means “little green ones.” Except there’s a gender disagreement in the article “los” and the noun “verditAs.”


At one point, we stood on each other’s shoulders and threw a robe over us all to bluff our way into the evil cult temple (which was in the moathouse basement).


It worked. Mostly because the weakest guy on the bottom only had to life me, and then I lifted Peter’s character. I can’t imagine how hard it would have been if he’d had to carry both of our weights! (Goblin Logic!)


We infiltrated all the way into the head cultist, Lareth’s chambers, where he was performing some ritual for the Cult of Chaos. Brandis closed the door and quietly slid the bar over, locking it. With a silence spell protecting the room, the guards on the other side would be delayed in their arrival.


The cultist started the ritual, and we decided we didn’t want to see what would happen if he finished. The goblins spilled out of the robes and the fight was one!


I scurried over to the double doors with two traps that I recovered from the moathouse last week. I laid one trap and was preparing to put down the other.


Lareth used some woojie power to throw all my friends across the room– including sliding them straight into my trap zone!


The cold font, a hazard that causes 5 points of damage every round, flared and hit the first trap after I’d set it, leaving it with 3 hit points left. Cautiously, I set the second trap, knowing that I needed to not be next to them when they went off! That cold font set up kind of a “ticking time bomb” situation, where we knew the traps would trigger as soon as it flared a second time.


I dashed across the room. My ally (Peter’s character, Herald Robby) was crawling on the floor to get away from the trap as well.


The cold font went off, exploding Trap 1, which blew the door off its hinges and setting off the one next to it. The first trap did a low amount of damage to the guards, who had cover from the doors. The second trap got a “dirty crit” (max damage on the dice), and hit one guard for full damage. Total of 18 points of damage to the guards standing on the other side of the doors. Awww, yeah!


The rest of the fight was fairly typical, with some dazed characters and a lot of charging around in a small room. Herald Robby was a trouper and healed me even though he himself was bloodied. But I was down to my last 5 hit points (whoops!) and really needed the help! After Lareth was killed, we addressed the guards, knocking them out and moving on to the minions, who were bunched up in the hallway trying to get at us.


Well, with an invoker and a monk in the party, minions are really not a threat. We made short work of them, and about half of us took captives.


We did find an interesting scroll that can be used as a magic implement. Weirdly, once I started using it, it got a kind of grimy look to it, and now kind of resembles a Chinese Takeout Menu. Go figure.

Field report for D&D Encounters: Against the Cult of Chaos (Week 3) now available at Dungeon's Master.com.

Last week the party faced the bandits in the Moat House, this week they ventured to the Caves of Chaos. One of the things that I’m really enjoying about this season of D&D Encounters is that the players decide the order of events.

We discuss the ups and downs, what worked and what didn’t in this week’s Recounting Encounters Podcast (also available through iTunes).

Visit the Dungeon’s Master D&D Encounters Archive for all of our ongoing weekly coverage as well as actual play podcasts and pre-generated characters.

* * * * * 

Since we're sharing funny stories (BTW great recap, mortaine) I wanted to share this quote I uttered early in the evening: "Let's not do anything stupid. There will be plenty of time for that after we roll initiative."

They proved prophetic. Words to live by. 

Visit Dungeon's Master.com – The D&D Resource Blog For DMs and Players.
http://dungeonsmaster.com
Follow me on Twitter @ameron_dm

vobeskhan.wordpress.com/2013/02/28/dd-en...

We only had one session this week of 8 players (never again!!!) and ran for 3.5 hours, still not managing to "finish" the exploration of the dungeon below the moathouse as people wanted to get home.

"Well that encounter was easy....er, guys, why is the DM grinning?" (party members last words)

It's not a party till the screaming starts!

Follow me on Twitter @Vobeskhan or check out my blog http://vobeskhan.wordpress.com/

I had a fun session as well this week.

Had a new young player dropped of by his mom--he had a character sketch & a page and a half of hand written back story. Had never played D&D before, had no stats or powers on his character sheet; jumped in him and he appeared to have a lot of fun.


After the session I got this from his mom on FaceBook:



thank you and everyone at the table so much for making Alex feel so welcome tonight. I had to try and not tear up when I picked him up because I have not seen his face that lit up and him be that excited about something in quite awhile. He said that was the most fun he has had ever in his life and can't wait to go back next week. Thank you again and see you next week






Organized Play For The Win!
Oh, I love that story!

We've had probably a dozen or so younger players (under 15) come through our Encounters games, including one who ended up DMing for a season. They bring so much to the table, we're always glad to have them.

I'm especially amused, though, when a parent contacts one of the organizers to say "well, Tommy won't be at D&D this week. He's grounded, and D&D was the thing we could take away that had the most meaning." We even had one parent (who is also a DM) show up without his kids, saying he had threatened to bring them to the shop and make them watch as everyone else got to play. I'm just glad he didn't-- I'd hate to have to testify to DCFS!
 
After the session I got this from his mom on FaceBook:



thank you and everyone at the table so much for making Alex feel so welcome tonight. I had to try and not tear up when I picked him up because I have not seen his face that lit up and him be that excited about something in quite awhile. He said that was the most fun he has had ever in his life and can't wait to go back next week. Thank you again and see you next week
What a fun and touching story bro! Did he came back ?


Yan
Montréal, Canada
@Plaguescarred on twitter