I have permanently left these forums.
Bad moderation decisions were the last straw, but there were other factors too.
But if you see this and are into tabletop RPGs and/or Final Fantasy and similar JRPGs, why not check out my site at philosoraptorgames.com?
Would this apply to counters as well?
a creature that is regenerated never diedit will keep the enchantments (and on the flipside it will not activate Morbid)
a creature that is regenerated never diedit will keep the enchantments (and on the flipside it will not activate Morbid)Wait, you can regen being -1 until end of turn?
Please autocard: [c]Shard Phoenix[/c] = Shard Phoenix.
Wait, you can regen being -1 until end of turn?
Would this apply to counters as well?As a creature in play there is no functional difference between a token or a normal card in regards to regeneration.A card effect would need to spell out clealry that it is affecting a token differently than a card; otherwise an effect that hits a creature effects both tokens and cards equally.Regeneration taps a creature, it lives. At no point in the regeneratoin did it die or go to the graveyard. The creature whether token or card simply stayed alive and on the battlefield and became tapped.
Creature attacks with enchantments attached, one being lure. That creature dies but then gets regenerated using krosan wayfarer. Do the enchantments remain on the regenerated creature?
Tax evasion is nothing but legitimate self-defense against the theft that is tax collection.