This handbook is severly out of date. When do you plan on adding options from PHB3 onwards? Including, but not limited to, racial stat upgrades and ki foci. Or do you simply not have the time to update it? I would just like to see this handbook updated now that the Assassin can perform decently at its job, power issues aside.I'm going to go out on a limb here and guess that the answer to your question lies 1 post above yours.
This handbook is severly out of date. When do you plan on adding options from PHB3 onwards? Including, but not limited to, racial stat upgrades and ki foci. Or do you simply not have the time to update it? I would just like to see this handbook updated now that the Assassin can perform decently at its job, power issues aside.
It's been difficult for me to update the handbook due to my new job (commuting time went up a lot, before I was working from an home office).Most likely I'll do a revamp in August when I'll be on holiday. Honestly I think I should simply rewrite it because my perspective on the class has changed a lot since one year ago and I'll probably do that.I just started a thread about the Baseline Striker here on the CharOp board, which will help me in setting targets for assassin builds and re-evaluate all options. This was my first Handbook and looking at it in hindsight I see that it could have been done better.If somebody has suggestions about the new handbook (Ok, I'll do it) please try to post here in the next couple of weeks.
Skeptical_Clown wrote:More sex and gender equality and racial equality shouldn't even be an argument--it should simply be an assumption for any RPG that wants to stay relevant in the 21st century.
104340961 wrote: Pine trees didn't unanimously decide one day that leaves were gauche.
The 62% comes from 6 rolls with Shadow Fire (three rolls twice for OoE). Twin Strike with OoE would give you a lower chance to crit as you only roll 4 times. I thought about double scimitar, but then you would need Two Weapon Fighting and Two-Weapon Opening I guess as Rending is only for axes and this build is already using a whole lot of feats (I still need some room for defensive feats and some revenant goodness, like Ghostly Vitality). What exactly would you suggest to do? I see some potential as it frees the weapon enhancement.By the way the build is a little cheesy because I just wanted to have a completely sure way to trigger Dark Reaping the first time. In a real case you will often not need it: you have a prep round and you can bet somebody will go bloodied in the first round.
Just a quick question, I'm building a Human Assassin, what would be the best third at-will? Thanks
Do the properties of superior ki focuses apply to weapon attacks? Superior Implement training doesn't specify Implement keyword attacks only. Neither does the entry for the Accurate ki focus item - in fact it says "You gain a +1 bonus to attack rolls made with an accurate implement." The implements section for the assassin class entry doesn't specifically allow or disallow it either.
Do the properties of superior ki focuses apply to weapon attacks? Superior Implement training doesn't specify Implement keyword attacks only. Neither does the entry for the Accurate ki focus item - in fact it says "You gain a +1 bonus to attack rolls made with an accurate implement." The implements section for the assassin class entry doesn't specifically allow or disallow it either.The superior implement rules in PHB3 (page 195) restrict the properties of all superior implements to implement attacks only:"They affect only implement powers, even if an implement can be used to make weapon attacks."
Stacking curse and shroud damage on the same attack clearly violates the hybrid RAI so I'd probably houserule that a player couldn't do both (and it's almost a certaintly that this will be errat'd some time soon) but that's still an interesting method of obtaining more versatile and more powerful shrouds for a hybrid, which would still be a plus for a hybrid warlock assassin. It's a tempting choice, although I do also rather like quite a few of the assassin encounter powers (I'd probably want to take the feat to train out a poison for a 'proper' assassin power too).EDIT: Hmm, I'm not sure how legal this would be. The hybrid rules say that you cannot mix the hybrid executioner with any other type of assassin and that may have been intended to prevent this kind of feature swapping (since both options appear in the same article). It's probably one to clear with your DM first.As an aside, they really should just give the hybrids the option to treat the basic attack as a class power of ONE of their classes for the purposes of striker damage, marking etc when making a basic attack as a general update of the hybrid rules. The imbalance is frustrating.
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They take 10 extra damage. To resist damage you must resist all the types that are delt but to suffer from vulnerability you only need to take the type of damage that you vulnerable to, regardless of other types of damage that occur at the same time.
Have assassins gotten any better since the guide was released?