OK one quick set of bug fixes.- Shapeshifter now properly applies +2 bonus to reflex.- Radioactive now properly applies +2 bonus to Fortitude.- Wheeled now properly applies +2 bonus to reflex.- Simian now properly applies +1 bonus to reflex.- Prescient now properly applies +1 bonus to will.- Cryokinetic and Ectoplasmic now have their proper data.- Origin initiative bonuses should now be applying correctly.- Giant now properly ignores speed penalty for heavy armor.- Heavy 2 handed gun now has proper damage listed (2d10).* Added the ability to select Engineered Human as either origin. However you may not select Engineered Human for both origins. This option is at the top of the list rather than alphabetically.=M=
My radioactive/felinoid is coming up with faulty bonuses to defenses. With an 18 Con and a 16 Dex, the Fort/Reflex at level 1 should be 17/16. 17 is 4 from Con + 1 from level + 2 from Radioactive. 16 is 3 from Dex + 1 from level + 2 from Felinoid.Instead it is 16/16. Further, the bonuses don't match the calculations listed on the sheet. Fortitude makes no reference to the radioactive bonus, and the Reflex makes reference to a +1 from Radioactive that does not seem to be factored in at all.
Wow! Great! Mark, will we be able to enter values for our non-origin assigned stats? I still would like to be able to roll (real) dice on that.
A notification that a stat or skill has been modified will appear on the sheet to let you and yor DM know that a change has been made although what the change was is not tracked.
Off Topic: Any plans on doing Mind's Eye Articles for 4e Psionnics????
Bug Fixes- fortitude bonus for radioactive origin now properly applied +2 to fortitude.- added level 10 uber feature selector box.- minor bugs in "other" gear have been squashed.
Legion of Gold Additions- legion of gold toggle added to interface- added origins from legion of gold- added vocations from legion of gold.- vocation feats that have passive changes to skills, HP and initiative properly modify them when selected.- vocation feats that are conditional do not automatically change the form.
Changes/Additions- simplified the set toggles by removing bullet points that detailed what was changed when the set was toggled. Cryptic Alliance box will be added to the sheet when you have Famine at far-go turned on. Vocations will be added to the sheet when Legion of Gold is turned on.- ability scores can now be manually changed. They may not be set outside of the range rollable by 3d6 (3-18). You may not change the primary ability scores of your origins. A notification will appear on the sheet that you have manually entered your scores. Simply click the score on the sheet to get a drop down.- the random skill bonus may now be selected rather than random. A notification will appear on the sheet that you haaltered your skill selectionur random skill. Click the skill name to switch the random value to that skill.- "other" gear now selects from base set gear and junk chart regardless of which sets are selected. However famine at far-go will only be added to the list of available equipment if it is toggled "on".
Any chance we can save/upload characters to the sheet to modify them for when they level up and the like?
Love the sheet! Thanks for providing it. A few suggestions/comments.
- It took me a while to figure out to enable background images so I could print the sheet in full glory. Since this is a primary function it was kind of discouraging. I wonder if others might have the same problem and turned away from the sheet because it wouldn't print for them. Can you add hint text somewhere to the sheet? It would help newbies like me a lot!
- I also would love a way to save the information. Cookies would be cool, but a save file would be preferable so I could transfer the characters to the computer I print from.
- I also would like to see the "other gear" block become editable. I can live without hand picking each item, but I would really like an editable text box. Being able to enter my own flavor text to describe my gear would be really good, espcially for gamma world.Once again, thanks for all the work. Looking at the posts, you have been wonderfully responsive. But I thought I would put my 2 cents in.
One more thought. Any feedback on the copyright? I would love to be able to use these sheets in public play. For example a convention or at our local gaming store. It would seem counter-productive to restrict the sheets use from these events.
Sorry, Was busy getting married and honeymooning...
Me personally, I think that "undercharges" are more fun.And I'm not the only who agrees with that.
Sorry, Was busy getting married and honeymooning and I havn't checked the thread in a while. I will see what I can do about that legion of gold bug.=M=