Since I don't have my adventure with me, what was the treasure for Encounter 2-5? Spoiler block the answer just in case, but I have been picking treasures rather than just saying it's a "level x weapon" or whatever.
Out of curiosity (asking here since folks are actively discussing it obviously) any chance KotBL will be released in full after the event, pay or free?
< soapbox >Some greedy people are selling it, and the other Encounters adventures, on eBay and some fools are paying ridiculous prices for them. Please do not be either of those two types of people. Wizards gave us these materials to run a series of promotional games to introduce new players into the hobby. Selling it to collectors before you run it is abusing the intent of the "gift", imo, plus you are potentially hurting the hobby by denying new players access to the Encounters program.< / soapbox >
D&D Home Page - What Monster Are You? - D&D Compendium
"The turning of the tide always begins with one soldier's decision to head back into the fray"
ShowApproximately when in the overall story of this season does the real bad guy get revealed to the players? I'd like to be dropping a few clues to raise the players' suspicions that not everything is as it seems, but I don't want to go too far if the reveal isn't until several more chapters.I wouldn't give them any clues. ShowIn my experience, players are extremely sensitive to any sign of betrayal. In my own game, when Benwick told the PCs about his spy amidst Ronnick's guards, someone asked how a priest knows about hiring spies. The bell has been rung, and now the party feels railroaded working for one guy they don't trust, searching for another that hasn't wronged them in any way.
ShowApproximately when in the overall story of this season does the real bad guy get revealed to the players? I'd like to be dropping a few clues to raise the players' suspicions that not everything is as it seems, but I don't want to go too far if the reveal isn't until several more chapters.
ShowIf not, it sounds like someone you're playing with is too sensitive for whatever reason.
Come to think of it, I have one more question-- it's about Session 3 of Chapter 1:
What is Benwick's motivation in setting up Pressure Cooker?
Good idea: Plant evidence that you want the PCs to find in Ronnik's house and create a disturbance that will bring the delvers running!
GRRREAT idea: Plant flammable evidence that you want the PCs to find in Ronnik's house and summon some fire elementals to burn the place down.Uh-oh, wait...
Was Benwick drunk or something? Why did he think this was going to work?
I'll conceal my comments out of respect to the above:
ShowCleric B is treating the characters like pawns. I'm fine with that. Bad guy trying to frame up a rival engages the party to find the planted "evidence" and take down said rival. Awesome. What bothers me is that the entire adventure so far hinges on the players and the characters being chumps.In my view, it's completely legitimate for players to be suspicious about things like this-- and if they weren't already, they certainly should be after this adventure!
Okay, okay. I realize that the adventure is designed for different players to cycle in and out of the game, and so railroading is a major design constraint. I get it. I just think it would be better to put it frankly: "Your in this dungeon. That's tonight's adventure."
ShowFar from being total chumps, the characters are doing good--they’re removing the cult of Tiamat. That this removal also favors the villain and is part of his double intent, but it’s still a service to the respectable folk of the area. If the characters are killed doing the dirty work, the villain also benefits. It’s win-win.
ShowThe truth is, though, that a few successful Insight checks shouldn’t blow the villain’s cover. Maybe such checks are enough to actually make the characters, in contrast to players, suspicious.
The format does demand a linear plot, but that’s not the same as railroading.
Thank you for your thoughtful reply!
We ran Encounter 1-3 last night, and I had one question about the Skill Challenge
Is this an editing error about the larger story plan:
I had a fun experience at D&D Encounters last night, the finale of chapter two. Chris Sims, author of the adventure, visited our store near Seattle Washington. We had a pizza party and then Chris stuck around to watch the adventure play out. We had four or five tables going. It was a good time!Chris, you must have been excited to see so many people having a fun time playing your adventure. Thanks for sharing your adventure with us. Also thanks for spending the time to visit us and support the program. My players and I are having lots of fun.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
Chris, you must have been excited to see so many people having a fun time playing your adventure. Thanks for sharing your adventure with us. Also thanks for spending the time to visit us and support the program. My players and I are having lots of fun.
Hey Chris it was very good to meet you last night. I have a question about 3-11
I’m interested in . . .
Thanks for the ideas. I'lll watch for Chapter 4 when that arrives to help me decide if/how much I'd like to recreate. I've got two other homebrew campaigns already. I've become a bit tired of the group which seems to believe that the only good NPC is a dead NPC (unless they are bar wenches serving free drinks and food for the adventurers, who are most certainly the coolest thing to visit Restwell Keep in three ages and entirely deserving of accolades and keys to the inner bailey armoury filled with artifacts of great power regardless of how little they've done to help the greater Nentir Vale around them). That particular player type diminishes the fun of DMing for me.
Oops more info inside . . .
Chris, thanks for participating in this thread. I had a question about future sessions based on something that happened at my table in session 8.
We're running Encounter 2-5 this week, and I have another practical question:ShowWhat the heck is an Ooze Talker? I have no idea how to narrate its ranged attack or its Encounter "Whisper" power. What is it doing for the ranged attack, like blowing bubbles by dipping a bubble wand in a nearby ooze? Is it a breath weapon? If another DM can chime in before Chris gets a chance, how did you describe the Kobold Ooze Talker's attacks and abilities?Thanks in advance!
Founding member of the Star Wars Adventure Writers Guild Organizer of the NorCal Star Wars Gaming League Avatar image by artist Steve Criado of Fandom Comics PST (GMT-8) Evening and Weekend Gamer VTT: Fantasy Grounds
Got a late start on reading the adventure for tonight and had a question:Show Who is Bertak? is that a error and should have read Benwick? Don't see that named mentioned anywhere in Chapter 3, unless I'm totally missing it. Thanks.
BertakSee chapter 3, page 9, under a DC 16 History check.
This week in the role play section Benwinck hears a noise from above and says that it is Drysdale's men. Then we cut to the combat block where Benwick tells the players that he is now disposiong of them. Lord Drysdale's men are not mentioned again. Are they really there? Is it a fake out to give Benwick a reason to ditch the PC's? Were they orignally supposed to crash the party? How should I handle the questions the player will raise regarding Benwick's motivations at this stage?
This week in the role play section Benwinck . . .My take: ShowEither it's the sound of Venn and Jarell approaching, or it's a surreptitious auditory illusion on the part of Benwick or his acolytes. Either way, the fake is meant to distract the PCs while Gordi, Sal, and Gorn prepare for battle, and generally create confusion.
This week in the role play section Benwinck . . .
Session 4-16 Show Not a question but a Wow! Very nicely done. Love the lair set up Vermastyx should be giving the players a ton of grief (and fun) in that layout. I'm a bit worried about the outcome but I'm going to play it tough a dragon deserves no less. Well no one has died at my tables to date and they are pretty darn resourceful.