My Gamma World Origins Half-Sheets are finished and can be downloaded via the following link:www.mediafire.com/?79zm3f307mq1ljv Enjoy, and let me know what you think.
Is this the extent of the fluff for each origin?
Most origins also have an "Appearance" entry that gives some hints as to what your character would look like. In the end, I had to leave them off to save space.
Is this the extent of the fluff for each origin? I was looking to create handouts for players (assuming my playtest of this on Saturday goes well) to give my players that has all the fluff they need (I was considering using Anarchy's cards so repeating the novice, utility and expert info wouldn't be necessary. Although if that's all the fluff available on each origin I may just hand those out to my players and e-mail them Anarchy's awesome cards).
If what you are asking is information on what each origin is about, looks like, or functions, then the answer is more or less "Yes, that is all." There IS an appearance entry, but all that really is is a general suggestion on what you probably look like. Gamma World is extremely fluff-light, and actively encourages players to make up things in terms of how their characters look and function.As an example, to paraphrase a number of sidebars, origins like Rat Swarm could be interpreted in the following ways:1. A swarm of tiny humanoid mutated rats, each armed with thier own armor/weapons.2. A writhing mass of rodents crammed into a humanoid shape.3. As #1, but could be say, cats, or birds, or anything else related to your other origin.4. As #2, but again related to your other origin.Thus, an Android Rat Swarm could be:1. A swarm of robotic rats armed with micro lasers.2. A mass of robot rats that transform Voltron-style into a single humanoid.3. Replicators from Stargate, or something similar as a nanite.4. A single giant robot rat that can fragment into smaller pieces.Really, theres no need to include fluff for your players - let them make it up!
Has anybody thought to do critical hit cards?
Any chance of Famine in Far-go getting the B&W Origin Cards treatment?
Wow, Oraibi those are ludicrous. Looks like something my brother would do.
Thanks for the kind comments. I traded for Famine in Far-Go and will be working on the new origin cards very soon.
@AH_AnarchyIs LoadStone Lure the magnetic novice power supposed to be a minor action?
And here are Origin trait cards for the base set:www.zeroradiusgames.com/BGG_files/gw_ori...
Working on the Famine trait cards, but they are not ready yet.
First of thanks, second, the famine far go ones, they have the same description text for the gelatinous thing in the simian
First of thanks, second, the famine far go ones, they have the same description text for the gelatinous thing in the simianI think all Gamma World characters should be told, at some point in their lives, something that starts with "You might be an unsightly gooey lump..."
@AH_AnarchyIs LoadStone Lure the magnetic novice power supposed to be a minor action?According to the book it is a minor action.
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5e really needs something like Wrecan's SARN-FU to support "Theatre of the Mind."
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