Snare Gun and AoO

Didn't see this in the FAQ and didn't hear it addressed last night and didn't really think of it until now.

You make AoO before the character moves so that means that a character who is in base with Zuck and declares they are moving away giving up AoO and is hit by the snare rifle that they would in fact not move away from Zuck and still be in the same square they started in correct?

2nd part was if the previous happen would they then be able to declare such non-movement abilities such as Deadeye or Careful shot as even though they had attempted to move they had in fact not moved?

Didn't see this in the FAQ and didn't hear it addressed last night and didn't really think of it until now.

You make AoO before the character moves so that means that a character who is in base with Zuck and declares they are moving away giving up AoO and is hit by the snare rifle that they would in fact not move away from Zuck and still be in the same square they started in correct?

2nd part was if the previous happen would they then be able to declare such non-movement abilities such as Deadeye or Careful shot as even though they had attempted to move they had in fact not moved?




Good questions! I think that with deadeye and careful shot you would have to rule that they would still be applied, otherwise that doesn't fit with the Momentum/AoO precedent with Gen. Skywalker.

On its turn, if this character doesn't move any distance, it gets a +10 bonus to Damage.

Seems straighforward enough to me, but ya never know.
Do you want to help advance the game when Wizards pulls the plug? Go Here: http://community.wizards.com/go/thread/view/75862/22337613/Minis_YOU_want_to_see:_The_first_step - - -
This was asked at Gamers: How about if YoBuck is based to Zuckuss and decides he wants to move, declares he's allowing the AoO to Zuckuss, but the attack hits. Since YoBuck didn't move, would he be able to Double Attack on Zuckuss or is he considered to have moved and thus only allowed a single attack?

It's all pretty much the same as Motti89's (correct) answer. It was established way back with Princess Leia Senator that to count as having moved, it's one square minimum. If you do not cover that distance you haven't moved. You can't use a "end" a move action without moving a square and count as having moved. And you incur whatever benefits (and detriments) that are based on movement universally from there. There's no "sort of moved" or "used my move action but didn't move" kind of stuff.

And then to get specific, since Kybuck hasn't moved, you can still use Double Attack. And others could use Careful Shot, Mighty Swing and so on.

But you can't board a transport, take advantage of a Leia Senator type CE, benefit from Momentum, Furious Assault, nor charging Assault simply by attempting to move.

The double attack one is pretty oddball. Good question. Tongue out

Sign In to post comments