Heroes of the Galaxy

This is my custom set, I tried to throw some new, fun ideas out there for abilities. I also offered some ways to fix some pieces that I think have gotten out of hand (See the Ewok Sentry and the Rancor Handler). The costs are pretty much guesses, so don't pay too much attention to them. Hope you see something you like!

-Republic
1. Captain Panaka, Protector of the Queen R
2. Jedi Master Yoda VR
3. Naboo Officer U
4. Naboo Elite Soldier U
5. Naboo Palace Guard C
6. Naboo Pilot C
7. Queen Amidala, Ruler of Naboo R


-Separatist
8. Battle Droid C
9. Battle Droid Officer U
10. Battle Droid Pilot U
11. Battle Droid on STAP U
12. Nute Gunray, Neimoidian Viceroy VR
13. Rune Haako R


 -Rebel
14. Luke Skywalker VR
15. Princess Leia of Alderaan VR
16. Rogue Squadron Pilot C
17. Wes Janson R
18. Wedge Antilles, Rogue Squadron Leader R
19. Zev Senesca R


 -Imperial
20. Black Squadron Pilot C
21. Darth Vader, Black Squadron Leader R
22. Palpatine, Galactic Emperor VR
23. Stormtrooper C
24. Stormtrooper with Repeater Rifle U


 -Old Republic
25. Jedi Master C
26. Revan VR
27. Elite Old Republic Soldier C


-Sith
28. Admiral Saul Karath R
29. Sith Grenadier C


 -Fringe
30. Defense Turret C
31. Ewok Sentry U
32. IG-88 A VR
33. Jawa Chieftain U 
34. Jawa Droid Merchant C
35. Patrol Droid U
36. Rancor Handler U
37. Sabotaged Medical Droid U
38. Tusken Raider Chieftain U
39.Tusken Raider Warrior C


 -Mandalorian
40. Mandalore The Preserver VR

Do you want to help advance the game when Wizards pulls the plug? Go Here: http://community.wizards.com/go/thread/view/75862/22337613/Minis_YOU_want_to_see:_The_first_step - - -

-Republic


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1. Captain Panaka, Protector of the Queen R (26)
HP: 70
Def: 18
Att: +10
Dam: 20
Unique, Sniper, Wall Climber, Deadeye, Deadly Attack, Amidala’s Expert Bodyguard (Whenever an adjacent ally whose name Contains Amidala would take damage, this character can take the damage instead. Whenever this character takes damage from this ability Reduce the damage by 10, save 11)
CE
Allies whose names contain Naboo gain Wall Climber

2. Jedi Master Yoda VR (71)
HP: 120
Def: 23
Att: +16
Dam: 10
Unique, Melee, Twin, Triple, Greater Mobile, Evade
Force 2
Force Renewal 1
Master Speed
Lightsaber Block


3. Naboo Officer U (15)
HP: 40
Def: 17
Att: +9
Dam: 10
Deadeye
CE
Followers whose Names contain Naboo gain Deadeye


4. Naboo Elite Soldier U (14)
HP: 30
Def: 15
Att: +6
Dam: 10
Synergy (+4 +4 while Ally whose name contains Amidala is within 6 squares)

5. Naboo Palace Guard C (7)
HP: 20
Def: 16
Att: +6
Dam: 10
Sentry (+4 attack against enemies with Stealth)

6. Naboo Pilot C (8)
HP: 20
Def: 15
Att: +5
Dam: 10
Evade, Grenades 10

7. Queen Amidala, Ruler of Naboo R (24)
HP: 70
Def: 18
Att: +8
Dam: 10
Unique, Mobile, Twin, Rapport (Names contain Naboo -1)
CE
Allies whose Names contain Naboo gain Cunning Attack


-Separatist


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8. Battle Droid C (4)
HP: -
Def: -
Att: -
Dam:-

9. Battle Droid Officer U (9)
HP: -
Def:-
Att:-
Dam:-


10. Battle Droid Pilot U (7)
HP: 20
Def: 11
Att: +2
Dam: 10
Droid, Gunner +10


11. Battle Droid on STAP U (16)
HP:-
Def:-
Att:-
Dam:-


12. Nute Gunray, Neimoidian Viceroy VR (17)
HP: 40
Def: 14
Att: +0
Dam: 0
Unique, Affinity (Name contains Maul or Sidious), Droid Reserves 30
CE
Adjacent Droids Gain Bodyguard, Damage Reduction 10, and Self-Destruct 10


13. Rune Haako R (26)
HP: 20
Def: 11
Att: +0
Dam: 0
Unique, Rapport (Destroyer Droids -10)
Droid Reserves 20


 


-Rebel

Show
14. Luke Skywalker VR (31)
HP: 80
Def: 19
Att: +11
Dam: 10
Unique, Double Attack, Lightsaber +10, Pilot, Rogue Group (Counts as being named Rogue Squadron Pilot),
Force 2
Renewal 1, Knight Speed, Dark Temptation, Lightsaber Defense

15. Princess Leia of Alderaan VR (28)
HP: 60
Def: 18
Att: +7
Dam: 20
Unique, Rapport (Allies named Rebel Trooper -1) Immediate Trooper Reserves 20, High Profile (This character never has cover)
Force 2
CE
Adjacent non-Unique Followers gain Bodyguard. Allies named Rebel Trooper with line of sight to this character gain +2 attack and +2 defense


16. Rogue Squadron Pilot C (12)
HP: 20
Def: 16
Att: +7
Dam: 10
Double Attack, Grenades 10


17. Wes Janson R (14)
HP: 40
Def: 17
Att: +8
Dam: 10
Unique, Gunner +30, Pilot, Rogue Group (Counts as being named Rogue Squadron Pilot)

18. Wedge Antilles, Rogue Squadron Leader R (23)
HP: 60
Def: 18
Att: +9
Dam: 10
Unique, Avoid Defeat, Twin Attack, Mobile Attack, Accurate Shot, Corellian Luck (This character may reroll a save once per turn)
CE
Allies named Rogue Squadron Pilot gain Greater Mobile Attack


19. Zev Senesca R (14)
HP: 40
Def: 17
Att: 6
Dam: 10
Unique, Pilot, Draw Fire, Rogue Group (Counts as being named Rogue Squadron Pilot)


 


-Imperial


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20. Black Squadron Pilot C (14)
HP: 20
Def: 14
Att: +6
Dam: 10
Evade, Double, Grenades 10

21. Darth Vader, Black Squadron Leader R (55)
HP: 140
Def: 21
Att: +14
Dam: 20
Unique, Melee, Twin, Momentum
Force 5
Master Speed
Sith Rage
CE
Followers Named Black Squadron Pilot within 6 squares gain Greater Mobile Attack

22. Palpatine, Galactic Emperor VR (67)
HP: 130
Def: 20
Att: +14
Dam: 20
Unique, Melee Attack, Double Attack, Betrayal, Affinity (Order 66), Parry, Deceptive
Force 2
Renewal 1, Sith Rage, Force Lightning 2
CE
Followers with Order 66 gain Jedi Hunter


23. Stormtrooper C (5)
HP:-
Def:-
Att:-
Dam:-


24. Stormtrooper with Repeater Rifle U (18)
HP: 30
Def: 16
Att: +8
Dam: 10
Triple Attack


 -Old Republic

Show
25. Jedi Master C (22)
HP: 60
Def: 18
Att: +9
Dam: 20
Melee Attack
Force Powers
Force 1
Renewal 1, Jedi Mind Trick, Force Heal 20, Force Stun, Master of The Force 2

26. Revan VR (63)
HP: 130
Def: 21
Att: +12
Dam: 10
Unique, Melee, Double, Twin, Lightsaber +10, Flurry Attack, Deadly Attack, Mobile Attack
Force Powers
Force 2
Renewal 2, Lightsaber Precision, Lightsaber Defense, Master Speed, Lightsaber Assault, Force Storm, Force Heal 20
CE
Unique Old Republic Allies within 6 squares gain +4 attack.


27. Elite Old Republic Soldier C (14)
HP: 40
Def: 17
Att: +8
Dam: 20
Evade


-Sith


Show
28. Admiral Saul Karath R (31)
HP: 70
Def: 16
Att: +9
Dam: 10
Unique, Recon, Affinity (May be in an Old Republic Squad), Rapport (Carth -10), Deadeye, Cunning Attack
CE
Followers without the Melee Attack Special Ability gain Cunning Attack and Advantageous Cover.

29. Sith Grenadier C (15)
HP: 30
Def: 16
Att: +7
Dam: 20
Grenades 20


 -Fringe


Show
30. Defense Turret (16)
HP: 40
Def: 12
Att: +6
Dam: 20
Droid, Emplacement, Twin Attack, Shields 1

31. Ewok Sentry U (14)
HP 20
Def: 13
Att: 2
Dam: 10
Melee Attack, Recon, Stealth, Net Trap (Allies within 6 squares may not be targeted or attacked by enemies using Strafe Attack or Galloping Attack)


32. IG-88 A VR (76)
HP: 130
Def: 20
Att: +10
Dam: 20
Unique, Droid, Opportunist +20, Double Attack, Twin Attack, Bounty Hunter +6, Neural Inhibitor (Replaces Attacks: Target enemy within 6 squares is considered activated, save 16. Each time that character is about to activate is must make a save of 11 or it is considered activated. A successful save cancels this effect), Affinity (Your squad may include up to 3 characters whose names contain IG-88, regardless of uniqueness, provided none has the same name as the other)
CE
Droids are subject to these effects: Followers whose names contain IG-88 gain Shields 1 and Twin Attack.


33. Jawa Chieftain U (17)
HP: 40
Def: 15
Att: +6
Dam: 20
Jawa Reserves 20
Allies whose names contain Jawa gain +4 attack while within 6 squares of a Droid.

34. Jawa Droid Merchant C (14)
HP: 20
Def: 14
Att: +3
Dam: 10
Ion Gun + 20, Droid Merchant (Once per turn, before initiative is rolled, you may remove one allied droid from your squad. Add X to your initiative roll after roll is determined, where X equals that droid’s point cost.)


35. Patrol Droid U (18)
HP: 30
Def: 15
Att: +3
Dam: 10
Droid, Flight, Trooper Reserves 10

36. Rancor Handler U (16)
HP: 30
Def: 16
Att: 3
Dam: 10
Melee Attack, Empathy
CE
Savage Characters are subject to these effects: Allies with Savage can ignore Enemies’ Diplomat Special Ability. If an allied Savage character hits two or more attacks on the same enemy in one turn, that enemy is considered activated this round, save 11.


37. Sabotaged Medical Droid U (12)
HP: 20
Def: 11
Att: 0
Dam: 0
Droid, Homicidal Surgery, Self Destruct 30, Rigged Droid (Replaces Attacks: This character is defeated)


38. Tusken Raider Chieftain U (21)
HP: 50
Def: 17
Att: 8
Dam: 20
Stealth, Mighty Swing
Tusken Reserves 20
CE
Followers whose names contain Tusken gain +2 defense and Swarm +2


39.Tusken Raider Warrior C (10)
HP: 30
Def: 16
Att: 6
Dam: 10
Melee, Advantageous Cover, Momentum


 -Mandalorian


Show
40. Mandalore The Preserver VR (59)
HP: 140
Def: 18
Att: 11
Dam: 20
Unique (Counts as Canderous), Melee, Twin, Flurry, Momentum, Mighty Swing, Cleave, Deadly Attack
CE
Non-Unique Mandalorian followers within 6 Squares gain Close-Quarters Fighting
Do you want to help advance the game when Wizards pulls the plug? Go Here: http://community.wizards.com/go/thread/view/75862/22337613/Minis_YOU_want_to_see:_The_first_step - - -
Nice work! I especially like the Naboo stuff, the Naboo Elite Soldier might be my favourite of the set.

Ewok Sentry is interesting, but I think I'd have preferred an ability like that on a more generic piece (Sentry Turret?) to protect squads like Imperial troopers, etc.

Just some suggestions:

Jawa Droid Merchant: Nice concept, but I think it needs to be modified to "Add X to your initiative roll". Otherwise, it would be too easy to add "up to X" and trigger reserves every round. ie: Imagine a squad of Kazdan, Droid Merchant, 5pt droids. Each round, sacrifice a droid to Jawa to add up to 5 to initiative; you become guaranteed to trigger Reserves every round.
40. Mandalore The Preserver VR (59)
HP: 140
Def: 18
Att: 11
Dam: 20
Unique (Counts as Canderous), Melee, Twin, Flurry, Momentum, Mighty Swing, Deadly Attack
CE
Non-Unique Mandalorian followers within 6 Squares gain Close-Quarters Fighting

dont forget, mandalore canderous is stronger then regular canderous, who had
Cost-
Hp-120
Def-17
Atk-10
Dmg- 30
Regeneration 10 (If this character doesn?t move on his turn, remove 10 damage from him at the end of that turn)
Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
+ mandalore had his armor=mandalorian armor- same as dark armor
clear.gif


Jawa Droid Merchant: Nice concept, but I think it needs to be modified to "Add X to your initiative roll". Otherwise, it would be too easy to add "up to X" and trigger reserves every round. ie: Imagine a squad of Kazdan, Droid Merchant, 5pt droids. Each round, sacrifice a droid to Jawa to add up to 5 to initiative; you become guaranteed to trigger Reserves every round.



Definitely

Do you want to help advance the game when Wizards pulls the plug? Go Here: http://community.wizards.com/go/thread/view/75862/22337613/Minis_YOU_want_to_see:_The_first_step - - -

40. Mandalore The Preserver VR (59)
HP: 140
Def: 18
Att: 11
Dam: 20
Unique (Counts as Canderous), Melee, Twin, Flurry, Momentum, Mighty Swing, Deadly Attack
CE
Non-Unique Mandalorian followers within 6 Squares gain Close-Quarters Fighting

dont forget, mandalore canderous is stronger then regular canderous, who had
Cost-
Hp-120
Def-17
Atk-10
Dmg- 30
Regeneration 10 (If this character doesn?t move on his turn, remove 10 damage from him at the end of that turn)
Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
+ mandalore had his armor=mandalorian armor- same as dark armor
clear.gif



In my opinion, my versioan actually already is quite a bit stronger than lotf canderous. But, I think Cleave would be a good addition.
Do you want to help advance the game when Wizards pulls the plug? Go Here: http://community.wizards.com/go/thread/view/75862/22337613/Minis_YOU_want_to_see:_The_first_step - - -
This set looks great! I especially like the rebels (Leia in particular, boosting the unplayable troopers) and the Naboo.