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Ready for Nov 28 Fight 3 Free Action: Guard
Prefight Actions
Meditate and sharpen weapons, claws, teeth.
Skill Package: Outmaneuver (Defense) +46 Balance: +11 Climb: +9 Jump: +13 Swim: +13
Fight 1
Kinslayer Wins and gains 900xp and 900 gp Time Between Fights: 3 hour Prebuffs/Ongoing Effects: None Items Used: Potion Enlarge Person Spells or Powerpoints Used: None Abilities Used: None Free Activity: Guard
Fight 2
Kinslayer Wins and gains 1200xp and 1200 gp Time Between Fights: 3 hour Prebuffs/Ongoing Effects: None Items Used: None Spells or Powerpoints Used: None Abilities Used: None Free Activity: Guard
Fight 3
Kinslayer

Gender and Race: Male Lizardfolk Size and Type: Medium Humanoid (Reptilian) Height and Weight: 6'8", 200 lbs Age: 36 (Adulthood) Alignment: True Neutral ECL 4: LA +1 / Humanoid 2 / Barbarian 1 Experience: 7,500 / 10,000
Attributes
STR 18 (+4) {10 pts} {16 base +2 race}{+4 Rage} DEX 14 (+2) {06 pts} {14 Base} CON 18 (+4) {10 pts} {16 Base +2 race}{+4 Rage} INT 12 (+1) {06 pts} {14 Base -2 race} WIS 12 (+1) {04 pts} {12 Base} CHA 08 (-1) {00 pts} {08 Base}
Miscellaneous Statistics
Hit Points: 31 (+6 Rage} {2 HD} {(8 Humnd) + (4.5 Humnd) + (6.5 Barb) + (3 HD x 4 Con)}
Armor Class (Normal): 25 {10 Base, +5 Armor, +2 Dex, +5 Natural, +3 Shield} {+2 Deflection}{-2 Enlarge}{+1 Dodge}{-2 Rage} Armor Class (Touch): 12 {10 Base, +2 Dex} {+2 Deflection)}{-2 Enlarge}{+1 Dodge}{-2 Rage} Armor Class (Flat-Footed): 23 {10 Base, +5 Armor, +5 Natural, +3 Shield}{+2 Deflection}{-1 Enlarge}{-2 Rage}
Initiative: +2 {+2 Dex}
Base Attack Bonus: +2 {+1 Humnd, +1 Barb} Grapple: +6 {+2 BAB, +4 Str, +0 Size}{+5 Enlarge} Speed (Land): 40 ft {30 Base + 10 Barb} Weight Carried: 78 lbs, No encumbrance [0-100 (Light), 101-200 (Medium), 201-300 (Heavy)] Spell/Power Resistance: N/A
Saves
Fortitude: +6 {+0 Humnd, +2 Barb, +4 Con} {+1 Resistance}{+5 Antitoxin (vs Poison)} Reflex: +5 {+3 Humnd, +2 Dex} {+1 Resistance} Will: +1 {+0 Humnd, +1 Wis} {+1 Resistance}{+2 Rage}
Attacks
Melee
{+2 to hit, +2 damage Rage} Touch +6, 20/x2 crit {+2 BAB, +4 Str, +0 Size} 2 Claws +6, 1d4+4, (20/x2), Piercing/Slashing {+2 BAB, +4 Str, +0 Size} Bite +1, 1d4+2, (20/x2), Bludgeoning/Piercing/Slashing {+2 BAB, +4 Str, +0 Size, -5 Secondary Weapon} Longspear +6, 1d8+6, (20/x3), Reach, Piercing, {+1/+1 Magic Weapon (Enh)} {+2 BAB, +4 Str, +0 Size} Spear +6, 1d8+6, (20/x3), Piercing, {+1/+1 Magic Weapon (Enh)} {+2 BAB, +4 Str, +0 Size} Morningstar +6, 1d8+4, (20/x2), Bludgeoning/Piercing, {+1/+1 Magic Weapon (Enh)} {+2 BAB, +4 Str, +0 Size}
Ranged
Ranged Touch +4, 20/x2 crit {+2 BAB, +2 Dex, +0 Size}{-2 from Size and Dex when Enlarged} Javelin +4, 1d6+4, (20/x2), Range Incr 30 ft, Piercing {+2 BAB, +2 Dex, +0 Size}{-2 from Size and Dex when Enlarged} Spear +4, 1d8+6, (20/x3), Range Incr 20 ft, Piercing {+2 BAB, +2 Dex, +0 Size}{-2 from Size and Dex when Enlarged}
Special Attacks & Abilities
Class Notes
Fast Movement Rage 1/day
Race Notes
Lizardfolk Racial AbilitiesShow
+2 Strength, +2 Constitution, -2 Intelligence.
Medium size.
A lizardfolk’s base land speed is 30 feet.
Racial Hit Dice: A lizardfolk begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +0, Ref +3, and Will +0.
Racial Skills: A lizardfolk’s humanoid levels give it skill points equal to 5 × (2 + Int modifier, minimum 1). Its class skills are Balance, Jump, and Swim. Lizardfolk have a +4 racial bonus on Balance, Jump, and Swim checks.
Racial Feats: A lizardfolk’s humanoid levels give it one feat.
Weapon and Armor Proficiency: A lizardfolk is automatically proficient with simple weapons and shields.
+5 natural armor bonus.
Natural Weapons: 2 claws (1d4) and bite (1d4).
Special Qualities (see above): Hold breath.
Automatic Languages: Common, Draconic. Bonus Languages: Aquan, Goblin, Gnoll, Orc.
Favored Class: Druid.
Level adjustment +1.
.
Spellcasting
N/A
Feats
Dodge Lvl 1 Mobility Lvl 3
Skills
Total Skill Points: 20 [15 Humnd, 5 Barb] Languages: Common, Draconic, Orc [2 Racial, 1 Int] Armor Check Penalty: -0 [0 Armor, 0 Shield]
Balance: +11 [+2 Dex, +5 Ranks (5 Humnd), +4 Racial] Climb: +9 [+4 Str, +5 Ranks (5 Barb)] Jump: +13 [+4 Str, +5 Ranks, (5 Humnd), +4 Racial] Swim: +13 [+4 Str, +5 Ranks (5 Humnd), +4 Racial]
Hide: +2 [+2 Dex] Listen: +1 [+1 Wis] Move Silently: +2 [+2 Dex] Spot: +1 [+1 Wis]
Equipment Worn and Carried
Basic Outfit [0 lbs] [0 gp] +1 Mithral Shirt [10.0 lb each = 10 lbs] [2950 gp each = 2950 gp] +1 Darkwood Shield [5.0 lb each = 5 lbs] [1257 gp each = 1257 gp] Longspear [9.0 lb each = 9 lbs] [5 gp each = 5 gp] Morningstar [6.0 lb each = 06 lbs] [8 gp each = 8 gp] 5 Mundane Spears [6.0 lb each = 30 lbs] [2 gp each = 10 gp] 5 Mundane Javelins [2.0 lb each = 10 lbs] [1 gp each = 5 gp] 2 Tanglefoot Bags [4 lb each = 8 lbs] [50.0 gp each = 100 gp] 1 Antitoxin [0 lb each = 0 lbs] [50.0 gp each = 50 gp]
Expendable Items
Current/Max Total GP: 400/800 gp {Max is ECL2 x 50}
3 2 Potions of Enlarge Person [CL 2] - 300 gp 1 Potion of Magic Fang [CL 1] - 50 gp 1 Potion of Protection from Chaos [CL 1] - 50 gp
Equipment at Home
Gold Coins {1/50 lb each} {015 gp}
Allies
Maximum CR per ally: CR -1 Maximum ECL per ally: ECL +1 Maximum CA of allies per fight: CA 1
Fight Cycle Information
Fight Results
+300 Loss Against Amber Bested by another melee combatant. Perhaps we shall meet again. +900 Win Against Sendra A canny opponent, but my strength was too much. +900 Win Against Zander Took a beating, but dished it back out. +900 Win Against Milo A victory from fighting tooth and nail. +1200 Win Against Dorinar A slugfest between melee combatants.
Default Tactics
Buff with Enlarge if my opponent is a melee combatant. If opponent's attack bonus on his primary weapon with his normal buffs can hit my AC on a 15 or lower, use Shield of Faith. Alternatively, use Shield of Faith against any Ray Archers. --Against a melee combatant with a high attack bonus, use Mace+Shield. Hit him until he dies. Don't forget about Bite as a secondary attack. --Against a melee combatant with a low attack bonus, use Longspear. Hit him until he dies, preferably abusing reach as much as possible. --Against a ranged combatant, try to get him with a Tanglefoot. If that's not possible, try to catch in melee. If that's not possible, use ranged weapons.
Background
BackgroundShowI was not always called Kinslayer. Once, what seems an eternity ago, I was a prince. The second son of Grack, I was never destined to rule, nor was I fit for it. Smart, they said, but daft with people. I was okay with that. It was a happy life-- let Wralec rule. I am happy with book and horse. It all went downhill when that woman came. Our mother died in the great war 10 years ago, and so when the Sorceress came to wed my father he gladly agreed. And in time, she enmeshed herself in the bonds of power, slowly drawing the reins of the kingdom away from Father. In his declining health, he could barely tell what was happening. When at last we could bear no more, Wralec and I confronted Jessica in the Royal Bedroom. She lay an fell curse on Wralec and he attacked me, but I managed to subdue him without killing him. I turned on her, but her magic was too strong even for me. When I came to, I was in a prison cell. The story was, I'd been found in the throne room and Wralec was dead by my hand. Fratricide. Jessica wanted to kill me, but even in his age and senility Father was fair and just. I was stripped of my title, my wealth, and my name, and exiled for life. I am only Kinslayer now. My heart is empty as I wander these lands, far away from home. Whatever foul befalls me here is nothing compared to what has come before.
Accounting
AccountingShow
Experience
Starting: 3200 XP +300 Loss Against Amber +900 Win Against Sendra +900 Against Zander +900 Win Against Milo +1200 Win Against Dorinar Remaining: 7500 XP
Gold
Starting: 3000 gp
-0450 Potions: 2 Enlarge Person CL 2, 1 Magic Weapon CL 1, 1 Magic Fang CL 1, 2 Shield of Faith CL 1, 1 Guidance CL 1, 1 Resistance CL 1.
-1950 Mithral Shirt (tail)
-0257 Darkwood Shield
-0015 5 spears, 5 javelins
-0008 Morningstar
-0005 Longspear
-0100 2 Tanglefoot bags
-0050 1 Antitoxin
Remaining: 0165 gp +0300 Loss vs Amber
+0900 Win vs Sendra
+0900 Win vs Zander
Remaining: 2265 gp -0250 2 potions enlarge, 1 potion prot
-1000 enchant shield: +1
-1000 enchant armour: +1
Remaining: 0015 gp +0900 Win vs Milo
+1200 Win vs Dorinar
Previous Owned
Sales
Used Items
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