Ready 14 Oct 2010, Fight 3/3, Guard
Current Cycle
Week 1
Time Between Fights: 1 hour
Prebuffs/Ongoing Effects: None
Items Used: 7 charges of wand of inflict light wounds
Spells or Powerpoints Used: Doom
1/day Abilities Used: 1 use Death Touch
Free Activity: guard
Week 2
Time Before Fights: 6 hours
Prebuffs/Ongoing Effects: none
Items Used: 3 bolts, 1 vial drow poison, 1 charge Wand Bless
Spells or Powerpoints Used: Cause Fear
x/day Abilities Used: 1 SLA Blur
Free Activity: Guard
Buffs and Prefight actions:
Bring Grak and Grik (Riding Dogs, CR1 each) 25% ally penalty
Grubber the Black
male Svirfneblin (Deep Gnome), Humanoid (gnome)
Small size, Height 3'0", Weight 37lbs
Neutral Evil
Cleric of The Reaper 1, ECL 4
XP: 7600 / XP for Next Level: 10000
STR 8 {-1} (2 pts) {10, -2 race}
DEX 18 {+4} (10 pts) {16, +2 race}
CON 14 {+2} (6 pts)
INT 10 {+0} (2 pts)
WIS 18 {+4} (10 pts) {16, +2 race}
CHA 10 {+0} (6 pts) {14, -4 race}
Hit Points: 10 {1d8 HD +2 Con}
AC 25 {+1 size, +4 dex, +4 dodge, +4 armor, +2 shield}, Touch 19, Flat 17
Initiative: +4
BAB/Grap: +0/-5 {+0 bab, -4 size, -1 str}
Speed 20ft {base 20}Mounted Speed 40ft
Saves:
Fort +6 {+2 Cleric, +2 Con, +2 race}
Refl +6 {+4 Dex, +2 race}
Will +8 {+2 Cleric, +4 Wis, +2 race}
Spell Resistance 12 {11+1 class level}
Attacks:
Morningstar +0 melee, 1d6-1, 20/x2 (+0 BAB, +1 size, -1 str)
Melee Touch +0 melee (+0 BAB, +1 size, -1 str)
Darkwood Light Crossbow +6 ranged, 1d6, 19-20/x2, 80ft range increment (+0 BAB, +1 size, +4 dex, +1 enh)
Special Abilities:
Death Touch (Su, 1/day): +0 melee touch, roll 1d6. If the result is equal to or more than the target's current hit points, the target dies.
Blindness/Deafness (Sp, 1/day): as spell, CL1, DC16 {10 +2 SL +0 Cha +4 Race}
Blur (Sp, 1/day): as spell, CL1
Disguise Self (Sp, 1/day): as spell, CL1
Feats:
Spell Focus (Necromancy) {1st lvl}
Skills (8 Cleric)
+4 Balance {+4 dex}
+0 Bluff {+0 cha}
-1 Climb {-1 str}
+4 Concentration {2 cleric, +2 con} {2 ranks}
+2 Craft (Alchemy) {+0 int, +2 race}+0 Disguise {+0 cha}
+4 Escape Artist {+4 dex}
+3 Handle Animal {2 clericcc, +0 cha, +2 circumstance} {1 rank}
+11 {+13} Hide {1 cleric, +4 dex, +4 size, +2 race} {1 rank} {improves to +4 race underground}
-7 Jump {-1 str, -6 speed}
+0 Knowledge (religion) {+0 int}
+6 Listen {+4 wis, +2 race}
+4 Move Silently {+4 dex}
+5 Ride {2 clericcc, +4 dex} {1 rank}
+1 Spellcraft {1 cleric, +0 int} {1 rank}
+4 Spot {+4 wis}
Speaks Common, Gnome, Undercommon
Speak Language {3} {3 total languages}
Spells memorized: {3/2+1} {Spell levels: 3; Cast: 1} {* Necromancy (+1 DC); ~ Illusion (+1 DC)}
0: {DC 14} Mending, Resistance (x2)
1: {DC 15} Cause Fear* (domain), Doom* (x2)
Equipment:
5700Traveler's Outfit
Small Mithril Chain Shirt {5lbs} {1100gp}
Small Darkwood Buckler +1 {1.25lbs} {1205gp}
Small Darkwood Light Crossbow {1lbs} {355gp}
Small Morningstar {3lbs} {8gp}
3 Wooden Unholy Symbols {3gp}
3 4 vials of Drow Poison {0.4lbs} {300gp}
20 small cold iron crossbow bolts {1lbs} {4gp}
20 small silver crossbow bolts {1lbs} {42gp}
Wand of Bless (CL1, 48 49 50 charges) {0.1lbs} {750gp}
Wand of Inflict Light Wounds (CL1, 43 50 charges) {0.1lbs} {750gp}
{Ma} Whistle {50gp}
3 Riding Dogs {450gp}
2 Chain Shirt Barding {25lbs} {400gp}
2 Riding Saddles {25lbs} {20gp}
Expendables: (250gp/800gp limit)
Scroll of Delay Poison (CL2) {50gp}
Scroll of Resist Energy (CL2) {50gp}
Scroll of Invisibility (CL3) {150gp}
At home:
47 50 small cold iron crossbow bolts {10gp}
1303gp
{0gp} Previous Expenditures
{5597gp}
Miscellaneous Statistics:
Encumbrance: 0-20 (light), 21-40 (medium), 41-60 (heavy)
Weight carried: 12.85 lbs
Allies
| Grak, Grik, Gruk |
| Riding Dog, medium animal |
HD 2d8+4; hp 13; init +2; speed 40ft; AC 20 (+2 dex, +4 nat, +4 armor), Touch 12, Flat-footed 18; BAB +1/Grapple +3; Bite +3 melee (1d6+3); Saves +5/+5/+1; S15 D15 C15 I2 W12 Ch6; Skills: Hide +0, Jump +6, Listen +5, Move Silently +0, Spot +5, Swim -1, Survival +1* Feats: Alertness, TrackB Specials: Low light vision, Scent
Equipment: Chain Shirt Barding, Riding Saddle Weight carried: 50lbs (unmounted) or 99.85lbs (mounted) {50lbs (barding, saddle) + 37lbs (Grubber) + 12.85lbs (Grubber's gear)} Encumbrance: 0-100 (light), 101-200 (medium), 201-300 (heavy) Tricks: Combat Riding package (attack, come, defend, down, guard, and heel) |
Fight History
Reset Approval
1: Loss vs Lady Fayne (Eluria) {Uknits} {+400xp/+400gp}
2: Win vs Ahrin (Uknits) {+900xp/+900gp}
None
Previous IncarnationShow1: Win vs SiNafay Vrinn (Zireael) {Erithmu} {+1200xp/+1200gp}
2: Loss vs Desmen of the Wood (Quickslip) {Eluria} {+450xp/+450gp}
3: Loss vs Malyuk (Eluria) {Quickslip} {+400xp/+400gp}
4: Loss vs Qhordryn Del Khessin (Eluria) {Quickslip} {+400xp/+400gp}
5: Loss vs Xuan Sunai (Eamane) {Quickslip} {+400xp/+400gp}
6: Loss vs Saevherne (Zireael) {Quickslip} {+400xp/+400gp}
7: Loss vs Julgi Sting (Quickslip) {Eluria} {+400xp/+400gp}
8: Loss vs Ghost (Eluria) {Yitzi} {+400xp/+400gp}
9: Loss vs Thanio Deerfriend (Yitzi) {Quickslip} {+400xp/+400gp}
Past Expenditures (tot. 0gp)
none
Racial and Class Abilities
Racial Abilities: Svirfneblin
-2 Strength, +2 Dexterity, +2 Wisdom, -4 Charisma
Small size (+1 to hit/AC, +4 hide, -4 grapple checks, small items, small carrying capacity)
Stonecunning: +2 racial bonus to search for unusual stonework.
Darkvision 120ft, low-light vision
Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons
Spell Resistance 12 (11 + class levels)
+2 racial bonus to all saving throws
+1 DC for all illusion spells cast by the gnome
+1 racial bonus to attack kobolds and goblinoids
+4 dodge bonus to AC against all creatures
Spell-like Abilities: 1/day - Blindness/Deafness (DC16), Blur, Disguise Self. CL1. Save DC is charisma-based, and includes a +4 racial modifier
Nondetection (Su): continuous nondetection ability (CL1)
+2 racial bonus on Craft (alchemy) and Listen checks
+2 racial bonus on Hide checks (improves to +4 underground)
Level Adjustment +3
Class Abilities: Cleric
Weapon and Armor Proficiencies: All Simple weapons, all armor types and all shields (except tower)
Domain: Trickery (Bluff, Disguise and Hide are class skills)
Domain: Death (death touch ability)
Turn Undead (3/day)
Spontaneous Casting of Inflict Wounds spells
Character Background
Grubber is the most pitiful and despicable example of his race. Unlike many gnomes, he is a twisted individual bent on the suffering, pain and despair of others. He thrives off of it. Although just an initiate in the eyes of the Reaper - he is already a potent foe to come across.
Having grown among the darkest of parents, he seems to have taken on their worst qualities. He even killed his own parents at a young age, despite their pleas to leave them alive (for he had tortured them for hours at the behest of a high ranking priest of the Reaper...)
Grubber plans to create an army of the undead to do his destructive bidding - perhaps even to build his own following within Gladius to slowly corrupt the massive city.
About the Reaper
The followers of the Reaper are a dark lot - often morbose examples of their communities. They are featured by a holy symbol featuring a single edged knife that is slightly curved at the end.
Followers of the Reaper are often mistaken for other priests of other death gods - a fact that they take personal offense to. Any who make such a mistake are often tortured for days before they are eventually killed (or die of their own accord).
The favored weapon of the reaper is the falchion. The cruel-bladed weapon is often used in their ceremonies of sacrifice. The Reaper features control over the domains of Darkness, Death, Evil, and Trickery.