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ECL 5: Ready for September 29th {Fight 3} – Guarding


Saevherne

Male wood elf
Size and Type: Medium humanoid (elf)
Height and Weight: 4.5 ft. 100 pounds
Age: 116
Alignment: Neutral
ECL: 5 (Ranger 4/ Sorcerer 1)
Experience: 12000 / 15000


Attributes

STR 18 (+4) {10 pts} {16 Base, +2 Racial}
DEX 18 (+4) {10 pts} {16 Base, +2 Racial}
CON 12 (+1) {6 pts} {14 Base, -2 Racial}
INT 12 (+1) {6 pts} {14 Base, -2 Racial}
WIS 10 (+0) {1 pts} {9 Base, +1 level}
CHA 11 (+0) {3 pts} {11 Base}


Miscellaneous Statistics

Hit Points: 29 {4 HD} {8 (Ranger) + 4.5x3 (Ranger) + 2.5 (Sorcerer) + (5 HD x 1 Con)}
Armor Class (Normal): 19 {10 Base, 4 Dex, 4 armor, +1 enh}(+1 against a designated enemy - Dodge)(+4 shield - spell)
Armor Class (Touch): 14 {10 Base, 4 Dex}(+1 against a designated enemy - Dodge)
Armor Class (Flat-Footed): 15 {10 Base, 4 armor, +1 enh}(+4 shield - spell)
Initiative: +4 {+4 Dex}
Base Attack Bonus: +4 {+4 (Ranger) +0 (Sorcerer)}
Grapple: +8 {+4 BAB, +4 Str}
Speed (Land): 30 ft {30 Base}
Weight Carried: 27 lbs, light encumbrance {0-100 (Light), 101-200 (Medium), 201-300 (Heavy)}


Saves

Fortitude: +5 {+1 Con, +4 (Ranger), +0 (Sorcerer)}(+1 resistance spell)
Reflex: +8 {+4 Dex, +4 (Ranger),+0 (Sorcerer)}(+1 resistance spell)
Will: +3 {+0 Wis, +1 (Ranger), +2 (Sorcerer)}(+2 against enchantments) (+1 resistance spell)


Melee Attacks

longsword +8, 1d8+4, 19-20/x3, slashing {+4 Str, +4 BAB}(+2 damage against humans)


Ranged Attacks

composite {+4}longbow, +9, 1d8+4, x3, Range 110 ft, piercing {+4 Dex, +4 BAB, +1 feat}(+2 damage against humans)
composite {+4}longbow, +7/+7, 1d8+4, x3, Range 110 ft, piercing {+4 Dex, +4 BAB, +1 feat, -2 RS}(+2 damage against humans){rapid shot}


Arcane Spells Known

Cantrips (DC 10) – resistance, daze, flare, ghost sound
Level 1 (DC 11) – shield, true strike
Total Spell Level: 3
Spell level per fight: 1Arcane spell failure: 10%
Caster Level: 1


Sorcerer Spells Per Day

Cantrips: 5 {5 class, 0 stat}
Level 1: 3 {3 class, 0 stat}


Special Attacks & Abilities

Immunity to sleep. Low-light vision. Favored Class: Ranger
Wild empathy. Favored enemy (human)
Familiar: hawk
Animal companion: none right now
Ranger spellcasting: none now (just a note for myself)


Feats

Weapon Focus (longbow) Lvl 1
Track Ranger 1
Rapid Shot Ranger 2
Dodge Lvl 3
AlertnessFamiliar in hand’s reach
EnduranceRanger 3


Skills

Total Skill Points: 45 {35 (Ranger) + 3 (Sorcerer)+ 14 Ranger}
Languages: Common, Elven, Sylvan {2, 1}
Armor Check Penalty: 0 {mithril chain shirt}


Balance: 4 {+4 Dex}
Bluff: 3 {+0 Cha, 3 Ranks (Sorcerer)}(+2 against humans)
Climb: 4 {+4 Str}
Diplomacy: 4 {+0 Cha, 4 Ranks (Ranger)CC}
Handle Animal: 4 {+0 Cha, 4 Ranks (Ranger)}
Hide: 11 {+4 Dex, 7 Ranks (Ranger)}
(+5 cloak)
Jump: 4 {+4 Str}
Listen: 10 {+0 Wis, +2 Racial, 8 Ranks (Ranger)}(+2 against humans) (+2 when familiar in arm’s reach)
Know (N&R): 3 {+1 Int, 3 Ranks (Ranger) CC}
Move Silently: 12 {+4 Dex, 8 Ranks (Ranger)}(+5 boots)
Search: 4 {+2 Int, +2 Racial}(Automatic check within 5 ft from a secret or concealed door)
Spot: 10 {+0 Wis, 8 Ranks (Ranger), +2 Racial}(+2 against humans) (+3 in bright light) (+2 when familiar in arm’s reach)
Swim: 4 {+4 Str}
Tumble: 4 {+4 Dex}


Prefight Actions

Familiar as far to the side as he can be


Equipment Worn and Carried

Basic Outfit {0 lbs} {0 gp}
mithral chain shirt +1 {10 lbs}{2100 gp}
Composite {+4} longbow {3 lbs} {500 gp}
Longsword {4 lbs} {15 gp}
135 138 159 165 Arrows {0.1 lb each =10 lbs} {0.1 gp each = 5 gp}
Antitoxin {- lbs}{50 gp}
2 drow poison {- lbs} {150 gp}
familiar {- lbs} {100 gp}
Boots of elvenkind {2500 gp}
Cloak of elvenkind (2500 gp)


Expendable Items

None
Max total (ECL2 x 50): 800 gp


Equipment at Home
None


Miscellaneous Information
Non-Combat Abilities Show


Accounting Show


Experience Show


Starting: 3200 XP
Earned: 7800 XP


Gold Show


Starting: 3000 gp
Earned: 8233.32 gp
Spent: 5005 gp
Remaining: 4008.32 gp


Previously Owned Show


Sales Show


Used Items Show


Expenditures
Boots of elvenkind {2500 gp}
cloak of elvenkind {2500 gp}
100 Arrows (5 gp)


Results

1: 1/3 Loss vs Ant (Telin Artho) - {300xp} {300gp} {poorly worded default tactics}
2: 2/3 Loss vs Monster Wolf Pack - {300xp} {300gp} {improved default tactics}
3: 3/3 Loss vs Clarissa (Quickslip) - {300xp} {300gp} {some confusion due to bug}


1: 1/3 Win vs Arnaugh (TelinArtho) - {900xp} {900gp} {victory! drum roll!}
2: 2/3 Win vs Minotaur - {900xp} {900gp} {good job!}
3: 3/3 Win vs Esmerelda (Quickslip) - {900xp} {900gp} {up a level!}


1: 1/3 Loss vs Qhordryn (Eluria) - {400xp} {400gp} {hate color spray}
2: 2/3 Win vs Grubber (TelinArtho) - {1200xp} {1200gp} {Quick rolled me some 20's}
3: 3/3 Loss vs Monster Rhinoceros - {400xp} {400gp} {Rhinos are nasty xD}


1: 1/3 Loss vs Felan Turok (TelinArtho) - {400xp} {400gp} {stuck in bars}
2: 2/3 Loss vs Thanio Deerfriend (Yitzi) - {400xp} {400gp} {hideous laughter}
3: 3/3 Loss vs Ghost (Eluria) - {400xp} {400gp} {didn't hit as much as I wanted}


1: 1/3 Loss vs Qhordryn (Eluria) - {500xp} {533.33 gp} {hate color spray again}
2: 2/3 Loss vs Monsters Two Half-Celestial Satyrs - {500xp} {533.33 gp} {fragged one, but not the second}
3: 3/3 Loss vs Thanio Deerfriend (Yitzi)- {500xp} {533.33 gp} {he's better}


1: 1/3 Loss vs Ant (TelinArtho)- {500xp} {533.33 gp} {blind beating the blind}

Current 3FC Information Show


Fight 1 Show
Used resistance

Fight 2 Show


Fight 3 Show


Optional Information
Familiar's stats
HAWK
Tiny Animal Hit Dice: 5d8 (14 hp) Initiative: +3 Speed: 10 ft. (2 squares), fly 60 ft. (average) Armor Class: 18 (+2 size, +3 Dex, +3 natural), touch 15, flat-footed 15 Base Attack/Grapple: +4/–6 Attack: Talons +7 melee (1d4–2) Full Attack: Talons +7 melee (1d4–2) Space/Reach: 2-1/2 ft./0 ft. Special Attacks: — Special Qualities: Low-light vision, improved evasion Saves: Fort +2, Ref +5, Will +2 Abilities: Str 6, Dex 17, Con 10, Int 6, Wis 14, Cha 6
Skills: Listen +4, Spot +16
Feats: Alertness, Weapon FinesseB
Challenge Rating: 1/3
Skills: Hawks have a +8 racial bonus on Spot checks.


Tales of Saevherne

Default Tactics Show
Resistance on myself, true strike on myself (optional - if the opponent has AC higher than 20). IMPORTANT!The familiar goes looking for an enemy in the opposite direction than me. Look out for the enemy (Spot or Listen). Rapid Shoot. Repeat. Melee only in the close quarters. No grappling. If the opponent is spellcasting, shoot to interrupt.
Background Show
Saevherne comes from a primeval forest, untouched by the other races. He came to Gladius to be able to fight people he is "defending" his homeland from.


Things to get
Court Connections (+5 Ranks in Diplomacy, +2 Ranks in Know)