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ready for fight 28th jan
details Prefight Actions
none Name Rayne
Gender and Race: female,humanSize and Type: medium,medium build Height and Weight: 5'6" 50 lbs. Age: 20 (no modifier) Alignment: nuetral good ECL: 3 {Ranger Class} Experience: 3,575/6,000 Attributes
STR 11 (+0) {3 pts}DEX 19 (+4) {15 pts} CON 15 (+2) {6 pts} INT 10 (+0) {2 pts} WIS 10 (+0) {2 pts} CHA 14 (+2) {6 pts} Miscellaneous Statistics
Hit Points: 23 3d8+6 {10 First Class level + (4.5 Class x 2) + (2 Con mod x3)}Armor Class (Normal): 17 {10 Base, +4 Dex, +4 Armor}Armor Class (Touch): 14 {10 Base, +4 Dex} Armor Class (Flat-Footed): 13 {10 Base, +4 Armor} Initiative: +4 {+4 Dex} Base Attack Bonus: +3 {+3 Class} Grapple: +3 {+3 BAB, +0 Str}Speed (Land): 30 ft {30 Base} Weight Carried: 023 lbs, light/medium/heavy encumbrance {?-?? (Light), ??-??? (Medium), ???-???? (Heavy)} Saves
Fortitude: +5 {+3 Class, +2 Con, +0 Resistance}Reflex: +7 {+3 Class, +4 Dex, +0 Resistance} Will: +1 {+1 Class, +0 Wis, +0 Resistance} Attacks
Melee
Ranged
{Special for all Ranged}Ranged Touch +0, 20/x2 crit {+3 BAB, +4 dex, +0 Size} {+? Special} Weapon +7, 1d8+1, 20/x3 crit {+3 BAB, +4 dex, +0 Size +1 on attack and damage up to 30ft } Class Notes
Ranger feats at 1st levelRace Notes
Bonus feat at 1st level, Bonus skill pointsFeats
Proficiency with all simple and martial weaponsLv 1proficiency light armorLv 1 proficiency shieldsLv 1 TrackLv 1 Endurance Lv 1 Run Lv 1 Far shot Lv 1 Point blank shot Lv 1 Rapid shotLv 3 Exploits
Favoured Enemy humanoid (human)Lv 1Wild Empathy Lv 1 Combat style archeryLv 1 Skills
Total Skill Points: 64 {figther Class}Languages: Common Armor Check Penalty: -1 {-1 Armor} Spot: +2 {2 Ranks, +0 Wis} Listen: +2 {2 Ranks, +0 Wis} Hide: +5 {2 Ranks, +4 Dex, -1 ACP)} Move Silently: +5 {2 Ranks, +4 Dex, -1 ACP} Balance: +5 {2 Ranks , +4 Dex, -1 ACP} Craft +2{2 Ranks, +0 Int} Jump: +0 {5 Ranks, +2 Str, -6 Speed, -1 ACP} Climb: +5 {4 Ranks, +2 Str, -1 ACP} Swim: +1 {1 Ranks, +2 Str, -2 ACP} Intimidate: +5 {3 Ranks, +2 Cha} Knowledge arcana: +4 {3 Ranks, +1 Int} Survival+1 {1 Ranks, +0 Wis} Ride +5 {1 Ranks, +4 Dex} Use Rope +5 {1 Ranks, +4 Dex} Concentration +3 {1 Ranks, +2 Con} knowledge geography +1 {1 Ranks, +0 Int} search{1 Ranks, +0 Int} profession +1 {1 Ranks, +0 Int} Knowledge dungeoneering: +2 {2 Ranks , +0 Int} Knowledge history: +2 {2 Ranks, +0 Int} Open lock: +5 {2 Ranks, +4 Dex} Ride: +5 {1 Ranks, +4 Dex} Handle Animal: +5 {3 Ranks, +2 Cha} Heal: +5 {5 Ranks, +0 Wis} Equipment Worn and Carried
studded leather masterwork enchantment fort +1{20 lbs} {1,175 gp} {worn}long bow masterwork(1) {3lbs (375gp each)} {375 gp} {off hand+right hand} backpack (1){0 lbs (2 gp each)} {2 gp} {back} arrows(40){0 lbs (1 gp for 20)} {2 gp} {back} arrows(40){0 lbs (1 gp for 20)} {2 gp} {back} Expendable Items
Current/Max Total GP: 0/3000 gp {Max is ECL2 x 50}Equipment at Home
1760 Gold CoinsPreviously Owned
Sold Items
Something {sold for ?? gp}Misc. Expenditures
Something {?? gp}Fight Cycle Information
Fight 1
Time Before Fights: Prebuffs/Ongoing Effects: Items Used: Spells or Powerpoints Used: x/day Abilities Used: Free Activity: Fight 2
Time Between Fight:1 hourPrebuffs/Ongoing Effects: Items Used:arrows 10 Spells or Powerpoints Used: x/day Abilities Used: Free Activity: Fight Results
Loss vs. Deamonar (Quickslip) {+300 xp} {+300gp}Loss vs.desmen of the wood (quickslip) {+375 xp} {+375gp} /Loss vs. desmen of the wood (quickslip) {375 xp} {375gp} |