|
Not ready, need to do Kaili ECL 13 / Karos ECL 11, Fight 2/3 - Guard
Skill Packages: Political Career +36% XP/Gold Prefight: Bring Karos dgallaty's roster Kaili Ollo grew up as one of the most charming and intelligent fairies in her clan. Her curiosity about the world led her to learn everything she could about the world around her and beyond. She spent a lot of time consulting with the wisest sages, observing all beings in their natural habitats, and meeting people in the wilds and in the cities, all the while taking notes and learning as much as she could. She was kind and gentle to all creatures, except those who would harm her or her friends and loved ones. As she grew in knowledge and ability, Kaili began to attract the attention of others who were entranced by her charms and would do anything to help her. Most recently, a centaur named Karos came to her, offering to stand by her and protect her from harm. Kaili the FairGender and Race: Female PixieSize and Type: Small Fey Height and Weight: 2'4", 28 lbs Alignment: neutral good LA 4/Telepath 5/Thrallherd 3 (ECL 12) Experience: 78,323/78,000 Current 3FC Information ShowFight 1Time Between Fights: 3 hour Prebuffs/Ongoing Effects: None Items Used: Powerstone Force Screen, Specified Energy Adaptation x2, Inertial Armour, Potion Shield of Faith, 5 Arrows, 3 Charges Dorje Crystal Shard Spells or Powerpoints Used: 3 PP Karos, 26 PP Kaili Abilities Used: Invisibility Free Activity: Guard Fight 2 Time Between Fights: Prebuffs/Ongoing Effects: Items Used: Spells or Powerpoints Used: Abilities Used: Free Activity: Fight 3 Time Between Fights: Prebuffs/Ongoing Effects: Items Used: Spells or Powerpoints Used: Abilities Used: Free Activity: Previous 3FCShow Fight 1
Time Between Fights: 4 hrs Prebuffs/Ongoing Effects: Karos is dead. Items Used: stone of Body Equilibrium, 2 stones of Specified Energy Adaptation, stone of inertial armor, stone of force screen (ML 3) Spells or Powerpoints Used: 11pp. Abilities Used: none Free Activity: Guard Home Fight 2 Time Between Fights: 2 hours Prebuffs/Ongoing Effects: None Items Used: 4 charges dorje of Enlarged Crystal Shard Spells or Powerpoints Used: Defensive Precognition (1+3=4 pp), Touchsight (5 pp), Brain Lock (3+4=7 pp), Inflict Pain (3+2=5pp), Dispel Psionics (5 pp) Abilities Used: None Free Activity: None Fight 3 Time Between Fights: 4 hours Prebuffs/Ongoing Effects: None Items Used: Potion Shield of Faith, 3 charges dorje Crystal Shard, Powerstone Force Screen Spells or Powerpoints Used: Last Fight Abilities Used: Last Fight Free Activity: Guard Prefight Actions
Bring KarosConcentration: Take 20 to become psionically focused Address all powerstones Apply power stone of Dissolving Weapon to Karos' greatsword Attributes STR 04 (-3) {0 pts} {8 Base, -4 Race} DEX 24 (+7) {10 pts} {16 Base, +8 Race} CON 10 (+0) {2 pts} {10 Base} INT 30 (+10) {16 pts} {18 Base, +6 Race, +1 Lvl4, +1 Lvl8, +4 Enh} WIS 14 (+2) {2 pts} {10 Base, +4 Race} CHA 20 (+5) {6 pts} {14 Base, +6 Race} Hit Points: 21 (8 HD) {4 (Psion 1) + 10 (Psion 2-5) + 7.5 (Thrallherd 1-3)} AC (normal): 19 {10 Base, +7 Dex, +1 Size, +1 Natural armor} AC (touch): 18 {10 Base, +7 Dex, +1 Size} AC (flat-flooted): 12 {10 Base, +1 Size, +1 Natural armor} DR: 10/cold iron SR: 23 Initiative: +7 {+7 Dex} Base Attack Bonus: +3 {+3 BAB} Grapple: -4 {+3 BAB, -3 Str, -4 Size} Speed (Land): 20 ft walk {20 Race} Speed (Fly): 60 ft fly (good) {60 Race} Weight Carried: 1 lbs, light encumbrance {0-10 (Light), 11-20 (Medium), 21-30 (Heavy)} Saves Fortitude: +8 {+0 Con, +2 Psion, +2 Psicrystal, +4 Enh} Reflex: +13 {+7 Dex, +2 Psion, +4 Enh} Will: +13 {+2 Wis, +7 Psion, +4 Enh} Melee Attacks Ranged Attacks Ranged Touch Attack +11 {+7 Dex, +3 BAB, +1 Size} Dorje of Enlarged Crystal Shard ML5 +11 touch (75 ft), 5d6 piercing damage {+7 Dex, +3 BAB, +1 Size} Feats DodgeSprite: +1 dodge bonus to AC against attacks from one opponent InquisitorLvl1: You know when others lie Psicrystal AffinityPsion1: You have created a psicrystal Enlarge PowerLvl3: To use this feat, you must expend your psionic focus. You can alter a power with a range of close, medium, or long to increase its range by 100%. Psionic MeditationPsion5: You can take a move action to become psionically focused. Power PenetrationLvl6: To use this feat, you must expend your psionic focus. You get a +4 bonus on manifester level checks made to overcome a creature’s power resistance. Psionic Powers (Telepath ML 7) Total Power Points: 81 {46 class + 35 bonus} Power Points this fight: 28 {1 carried over from last fight} Maximum Power Level Known: 4th Powers Known: 15 1 (DC 21): Psionic Charm, Entangling Ectoplasm, Inertial Armor, Mindlink, Defensive Precognition, Vigor 2 (DC 22): Brain Lock, Specified Energy Adaptation, Inflict Pain, Share Pain 3 (DC 23): Crisis of Breath, Dispel Psionics, Solicit Psicrystal, Touchsight 4 (DC 24): Mindwipe, Telekinetic Maneuver Spell-like Abilities (CL 8) Once per day each: (DC 14): lesser confusion (DC 15): dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts (DC 14): dispel magic, entangle (DC 19): permanent image (visual and auditory elements only) Skills Total Skill Points: 109 {36 (Psion 1) + 45 (Psion 2-5) + 28 (Thrallherd 1-3)} Armor Check Penalty: 0 Appraise: +10 {0 Ranks, +10 Int} Concentration: +11 {11 Ranks, +0 Con} Diplomacy: +18 {11 Ranks, +5 Cha, +2 Synergy} Gather Information: +7 {0 Ranks, +5 Cha, +2 Synergy} Knowledge (Arcana): +18 {8 Ranks, +10 Int} Knowledge (Dungeoneering): +18 {8 Ranks, +10 Int} Knowledge (Local): +17 {7 Ranks, +10 Int} Knowledge (Nature): +18 {8 Ranks, +10 Int} Knowledge (Nobility and Royalty): +18 {8 Ranks, +10 Int} Knowledge (Psionics): +20 {10 Ranks, +10 Int} Knowledge (Religion): +18 {8 Ranks, +10 Int} Knowledge (The Planes): +18 {8 Ranks, +10 Int} Psicraft: +13 {1 Rank, +10 Int, +2 Synergy} Spellcraft: +13 {1 Ranks, +10 Int, +2 Synergy} Hide: +11 {0 Ranks, +7 Dex, +4 Size, 0 ACP} Move Silently: +7 {0 Ranks, +7 Dex, 0 ACP} Listen: +4 {0 Ranks, +2 Wis, +2 Race} Search: +12 {0 Ranks, +10 Int, +2 Race} Spot: +4 {0 Ranks, +2 Wis, +2 Race} Balance: +7 {0 Ranks, +7 Dex, 0 ACP} Climb: -3 {0 Ranks, -3 Str, 0 ACP} Jump: -3 {0 Ranks, -3 Str, 0 ACP} Swim: -3 {0 Ranks, -3 Str, 0 ACP} Escape Artist: +7 {0 Ranks, +7 Dex, 0 ACP} Ride: +7 {0 Ranks, +7 Dex, 0 ACP} Survival: +2 {0 Ranks, +2 Wis} Use Rope: +7 {0 Ranks, +7 Dex} Bluff: +5 {0 Ranks, +5 Cha} Disguise: +5 {0 Ranks, +5 Cha} Intimidate: +5 {0 Ranks, +5 Cha} {-4 for every opponent size category larger than Small} Sense Motive: +2 {0 Ranks, +2 Wis} Languages: Common, Sylvan, Elven, Gnome, Halfling Equipment: Traveler's Outfit (0 gp) (0 lbs) 3x Antitoxin: 150 gp Brooch of Shielding (101 points left): 1500 gp Cloak of Resistance +4: 16000 gp Dorje of Enlarged Crystal Shard ML5 (40/50 charges): 3750 gp Dorje of Enlarged Psionic Grease ML2 (50/50 charges): 1500 gp Headband of Intellect +4: 16000 gp Expendable Items: {Cap: 4725gp/7200gp (ECL^2 * 50)} 3x Power Stones of Body EquilibriumML3: 450 gp 3x Power Stones of SkateML3: 225 gp 3x Power Stones of Dissolving WeaponML3: 450 gp PsicrystalShow Bimford Diminutive Construct Hit Dice: 8 HD (10 hp) Initiative: +2 Speed: 30 ft. (6 squares), climb 20 ft. Armor Class: 19 {+4 size, +2 Dex, +3 naturalML7}, touch 16, flatfooted 17 Base Attack/Grapple: +1/-16 Attack: - Full Attack: - Space/Reach: 1 ft./0 ft. Special Attacks: - Special Qualities: Construct traits, hardness 8 Psicrystal granted abilities: improved evasion, personality, self-propulsion, share powers, sighted, telepathic link, deliver touch powersML3, telepathic speechML5 Saves: Fort +8, Reflex +13, Will +13 Psicrystal personality: Hero (+2 Fortitude) Abilities: Str 1, Dex 15, Con -, Int 9ML3, Wis 10, Cha 10 Skills: Spot +2, Listen +2, Move Silently +2, Search -2 Feats: Alertness Allies: Karos (Centaur Psychic Warrior Thrall)Show Gender and Race: Male Centaur Size and Type: Large Monstrous Humanoid Height and Weight: 7'2", 2153 lbs Alignment: neutral good LA 2/Monstrous Humanoid 4/Psychic Warrior 4 (ECL 10) Attributes STR 20 (+5) {0 pts} {12 Base, +8 Race} DEX 14 (+2) {0 pts} {10 Base, +4 Race} CON 20 (+5) {0 pts} {16 Base, +4 Race} INT 06 (-2) {0 pts} {8 Base, -2 Race} WIS 22 (+6) {0 pts} {15 Base, +2 Race, +1 Lvl4, +4 Enh} CHA 08 (-2) {0 pts} {8 Base} Hit Points: 79 (8 HD) {8 (Monstrous Humanoid 1) + 13.5 (MH 2-4) + 18 (PsyWar 1-4) + 40 (Con x 8 HD)} AC (normal): 14 {10 Base, +2 Dex, -1 Size, +3 Natural armor} AC (touch): 11 {10 Base, +2 Dex, -1 Size} AC (flat-flooted): 12 {10 Base, -1 Size, +3 Natural armor} Initiative: +2 {+2 Dex} Base Attack Bonus: +7/+2 {+7/+2 BAB} Grapple: +16/+11 {+7/+2 BAB, +5 Str, +4 Size} Speed (Land): 80 ft walk {50 Race, +30 Enh}{+10 Speed of Thought} Weight Carried: 29 lbs, light encumbrance {0-400 (Light), 401-800 (Medium), 801-1200 (Heavy)} Saves Fortitude: +14 {+5 Con, +1 Monstrous Humanoid, +4 PsyWar, +4 Enh} Reflex: +11 {+2 Dex, +4 Monstrous Humanoid, +1 PsyWar, +4 Enh} Will: +15 {+6 Wis, +4 Monstrous Humanoid, +1 PsyWar, +4 Enh} Melee Attacks Large +1 Greatsword +12/+7, 3d6+8 {+5 Str, +7/+2 BAB, -1 Size, +1 Enh} Ranged Attacks Large +1 Composite Longbow +9/+4, 2d6+6 {+2 Dex, +7/+2 BAB, -1 Size, +1 Enh} Feats RunLvl1: When running, you move five times your normal speed. While running, you retain your Dexterity bonus to AC. Point Blank ShotLvl3: You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet. Psionic WeaponPsyWar1: To use this feat, you must expend your psionic focus. Your attack with a melee weapon deals an extra 2d6 points of damage. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus. Deep ImpactPsyWar2: To use this feat, you must expend your psionic focus. You can resolve your attack with a melee weapon as a touch attack. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus. Speed of ThoughtLvl6: As long as you are psionically focused and not wearing heavy armor, you gain an insight bonus to your speed of 10 feet. Psionic Powers (Psychic Warrior ML 4) Total Power Points: 17 {5 class + 12 bonus} Power Points this fight: 9 {3 carried over from last fight} Maximum Power Level Known: 2nd Powers Known: 4 1 (DC 17): Empty Mind, Grip of Iron, Vigor 2 (DC 18): Animal Affinity Skills Total Skill Points: 11 {4 (Monstrous Humanoid 1) + 3 (MH 2-4) + 4 (PsyWar 1-4)} Armor Check Penalty: 0 Concentration: +9 {4 Ranks, +5 Con} Psicraft: -1 {1 Rank (CC), -2 Int} Hide: -2 {0 Ranks, +2 Dex, -4 Size, 0 ACP} Move Silently: +2 {0 Ranks, +2 Dex, 0 ACP} Listen: +9 {3 Ranks, +6 Wis} Search: -2 {0 Ranks, -2 Int} Spot: +8 {2 Ranks, +6 Wis} Balance: +2 {0 Ranks, +2 Dex, 0 ACP} Climb: +5 {0 Ranks, +5 Str, 0 ACP} Jump: +25 {0 Ranks, +5 Str, 0 ACP, +20 Speed} Swim: +5 {0 Ranks, +5 Str, 0 ACP} Escape Artist: +2 {0 Ranks, +2 Dex, 0 ACP} Ride: +2 {0 Ranks, +2 Dex, 0 ACP} Survival: +6 {0 Ranks, +6 Wis} Use Rope: +2 {0 Ranks, +2 Dex} Bluff: -1 {0 Ranks, -1 Cha} Disguise: -1 {0 Ranks, -1 Cha} Intimidate: -1 {0 Ranks, -1 Cha} Sense Motive: +6 {0 Ranks, +6 Wis} Languages: Sylvan, Elven Equipment: Traveler's Outfit (0 gp) (0 lbs) 20 silver arrows: 40 gp 20 cold iron arrows: 2 gp Cloak of Resistance +4: 16000 gp Large silver greatsword: 280 gp Large cold iron greatsword: 150 gp Large +1 greatsword: 2400 gp Horseshoes of Speed: 3000 gp Large +1 composite (+5 Str) longbow: 3000 gp Periapt of Wisdom +4: 16000 gp Racial and Class Abilities Centaur: - +8 Strength, +4 Dexterity, +4 Constitution, –2 Intelligence, +2 Wisdom. - Large size. –1 penalty to Armor Class, –1 penalty on attack rolls, –4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters. - Space/Reach: 10 feet/5 feet. - A centaur’s base land speed is 50 feet. - Darkvision out to 60 feet. - Racial Hit Dice: A centaur begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +1, Ref +4, and Will +4. - Racial Skills: A centaur’s monstrous humanoid levels give it skill points equal to 7 x (2 + Int modifier). Its class skills are Listen, Move Silently, Spot, and Survival. - Racial Feats: A centaur’s monstrous humanoid levels give it two feats. - +3 natural armor bonus. - Automatic Languages: Sylvan, Elven. Bonus Languages: Common, Gnome, Halfling. - Favored Class: Ranger. - Level adjustment +2. Racial and Class Abilities Pixie: - –4 Strength, +8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma. - Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters. - A pixie’s base land speed is 20 feet. It also has a fly speed of 60 feet (good). - Low-light vision. - Skills: Pixies have a +2 racial bonus on Listen, Search, and Spot checks. - Racial Feats: A pixie receives Dodge as a bonus feat. - +1 natural armor bonus. - Spell-Like Abilities, caster level 8th, save DCs are Charisma-based, 1/day each: - lesser confusion (DC 14), dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts (DC 15), dispel magic, entangle (DC 14), permanent image (DC 19; visual and auditory elements only) - Special Qualities: - DR 10/cold iron - Greater Invisibility (Su): A pixie remains invisible even when it attacks. This ability is constant, but the pixie can suppress or resume it as a free action. - SR 15 + class levels - Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling. - Favored Class: Sorcerer. - Level adjustment +4 Equipment at home: Gold: 37422 AccountsShow Starting gold: 28170 gp Spent: - 1x Power Stones of Body EquilibriumML3: 150 gp - 2x Power Stones of Specified Energy AdeptationML3: 300 gp - 2x Power Stones of Force ScreenML3: 150 gp - 1x Power Stones of Inertial ArmorML1: 25 gp - 1x Potion of Shield of Faith +4: 800 gp - 3x Power Stones of Dissolving WeaponML3: 450 gp Sold: Earned: - Fight 1: 11127 gp Ending gold: 37422 gp PreviousShow Starting gold: 92000 gp Spent: 3x Antitoxin: 150 gp Brooch of Shielding (101 points left): 1500 gp Cloak of Resistance +4: 16000 gp Dorje of Enlarged Crystal Shard ML5 (50/50 charges): 3750 gp Dorje of Enlarged Psionic Grease ML2 (50/50 charges): 1500 gp Headband of Intellect +4: 16000 gp 3x Power Stones of Body EquilibriumML3: 450 gp 6x Power Stones of Specified Energy AdeptationML3: 900 gp 3x Power Stones of Force ScreenML3: 225 gp 3x Power Stones of Inertial ArmorML1: 75 gp 3x Power Stones of SkateML3: 225 gp 3x Potion of Shield of Faith +4: 2400 gp 20 arrows: 1 gp 20 silver arrows: 40 gp 20 cold iron arrows: 2 gp Cloak of Resistance +4: 16000 gp Large silver greatsword: 280 gp Large cold iron greatsword: 150 gp Large +1 greatsword: 2400 gp Horseshoes of Speed: 3000 gp Large +1 composite (+5 Str) longbow: 3000 gp Periapt of Wisdom +4: 16000 gp Sold: Earned: - Fight 1: 3624 gp - Fight 2: 3266 gp - Fight 3: 13,328 gp Ending gold: 28170 gp Results: Loss vs Qwuibbik (Eluria) and Gulgar the Great (TelinArtho) | Yitzi (1331xp/3624gp) Loss vs 3 vrocks | The_Fred (1200xp/3266gp) Win vs 3 xeph rogue assassins | Uknits (4896xp/13328gp) Win vs Ignatius (Erithmu) | Uknits (4,896xp/11127gp) Future plansShow |