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7 months ago ::
Dec 06, 2012 - 12:01PM
#11
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Date Joined:
Aug 24, 2010
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I'll set up the seperate thread later today when I have the monster geared out, then.
I'll also get that miniquest started.
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7 months ago ::
Dec 06, 2012 - 2:15PM
#12
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Date Joined:
Apr 20, 2008
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Also, Dgallaty. Since Kaili is ECL 10+, we can run seperate thread if you want. Tactic are fine as well, so just let me know.
I'd prefer a separate thread, please.
@voxthunder: same for Beezel if you can. If not, let me know, and I'll send tactics instead.
I'll be able to do a seperate thread for Beezel. I'll put it up tonight.
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7 months ago ::
Dec 06, 2012 - 3:38PM
#13
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Speaking of quests, Jaob would like another shot at the howlers sometime (maybe next week?). Uknits, did you put up a summary of the fight btw or should I just link to the thread? You don't get anything on a failed quest, do you?
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7 months ago ::
Dec 06, 2012 - 3:49PM
#14
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Date Joined:
Aug 24, 2010
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Huh, I forgot the summary, but yeah, you get nothing for a failed quest. I'll put in a summary shortly.
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7 months ago ::
Dec 07, 2012 - 12:20AM
#15
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Date Joined:
Apr 20, 2008
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The thread for Beezel's fight is now up here.
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7 months ago ::
Dec 07, 2012 - 6:32AM
#16
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- Core Coliseum
- Heroic Dungeon Master
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Rac'quin's tactics have been sent. Have fun running the fight.
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7 months ago ::
Dec 07, 2012 - 8:16AM
#17
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Date Joined:
Aug 24, 2010
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Quick note... Kaili is against 2 Half Fiend Lammasus, not 1. Statting out now and will have the threead up shortly.
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7 months ago ::
Dec 07, 2012 - 8:22AM
#18
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Date Joined:
Aug 24, 2010
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Hold on... Lammasu is also an illegal target of Half Fiend as they are aligned always Lawful Good. I'll reroll the fight and change the entry.
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7 months ago ::
Dec 07, 2012 - 8:53AM
#19
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Date Joined:
Aug 24, 2010
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Okay, your new foes are 3 Xeph Rogue Assassins. Due to your impressive knowledge, psionics, here are the stats. Size/Type: Medium Humanoid (Psionic, Xeph) Hit Dice: 9d6+18 (49 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 22 (+5 Dex, +5 Chain Shirt, +2 Buckler), touch 11, flat-footed 14 Base Attack/Grapple: +6/+6 Attack: Rapier +7 melee (1d6/18-20) or Shortbow +12 ranged (1d8/×3) Full Attack: Rapier +2 melee (1d6/18-20) or longbow +2 ranged (1d6/×3) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Burst, darkvision 60 ft. Saves: Fort +5, Ref +15, Will +3 Abilities: Str 10, Dex 20, Con 14, Int 14, Wis 8, Cha 10 Skills: Hide +17, Move Silently +17, Spot +11, Listen +11, Tumble +17, Escape Artist +13, Balance+13, Climb +8, Disguise +4, Knowledge Local +6 Feats: Point Blank Shot, Rapid Shot, Weapon Focus, Shortbow, Sharp Shooter Spells 1st True Strike x4 2nd Invisibility x2 Sneak Attack Improved Uncanny Dodge +2 Saves vs. Poison Darkvision, 60 ft. Burst 3/day for +30 ft. movement speed Evasion Trapfinding Death Attack DC 16 Equipment: 12,000 +1 Shortbow 2,330 40 Arrows CI 4 40 Arrows Silver 82 Mithral Chain Shirt +1 2,100 Buckler +1 1,165 Gloves of Dex +2 4,000 Cloak of Resistance +1 1,000 Scroll Invisibility, Greater 700 Shield of Faith CL 6, 300 Scroll Alter Self, Trog 150 Scroll True Strike x2 50
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7 months ago ::
Dec 07, 2012 - 4:32PM
#20
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Date Joined:
Feb 21, 2012
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has anyone ever thought of deviding the monsters into their apropriate groups? I just tend to spend ten min every time looking through the monsters for that level, and takeing guesses. Though I guess that is a bit of the chalenge. also, loveing the DM posts so far... have laughing all the way through them.
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