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6 months ago ::
Dec 12, 2012 - 10:09AM
#31
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- Core Coliseum
- Heroic Dungeon Master
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Yitzi has this one right - RoE does not stack because it is a penalty, not damage.
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6 months ago ::
Dec 12, 2012 - 10:13AM
#32
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- Core Coliseum
- Heroic Dungeon Master
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@Uknits - Re: Bernik vs Rac'quin - Rac'quin hired a mercenary - so there should be an ally penalty applied to the rewards.
thanks
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6 months ago ::
Dec 12, 2012 - 10:19AM
#33
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Date Joined:
Aug 24, 2010
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And so there should, sorry about that. Fixing.
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6 months ago ::
Dec 12, 2012 - 10:22AM
#34
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- Core Coliseum
- Heroic Dungeon Master
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Uknits: Re: Cazadora's fight - Cazadora's GMF should have >9 hours remaining. 16 before the cycle -2 hours for the first fight, -4 hours for the 2nd fight minus the rounds for each of the two fights is just under 10 hours.
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6 months ago ::
Dec 12, 2012 - 10:25AM
#35
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Date Joined:
Aug 24, 2010
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I've been pretty out of it this week... sorry. Fixed now.
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6 months ago ::
Dec 12, 2012 - 12:02PM
#36
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Date Joined:
Jun 14, 2006
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Ray of Enfeebelment has always been ruled as stacking, not allowed for crits, and not allowed for sneak attacks.
I remember "not allowed for crits" and "not allowed for sneak attacks", because it's not an attack, but where do you get stacking? The general consensus from other discussions (found by Google) seem to indicate that it doesn't stack.
Ever want to try your hand at optimizing, but don't like excessive splatbook use? Come visit the Core Coliseum today, and give it a try.
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6 months ago ::
Dec 12, 2012 - 12:05PM
#37
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Date Joined:
Jul 22, 2010
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Ray of Enfeebelment has always been ruled as stacking, not allowed for crits, and not allowed for sneak attacks. As far as mistakes, though, the damage is off. Armour spikes do damage instead of unarmed strike, not in addition to unarmed strike. Thus, he is alive a bit longer than shown in the fight.
I've searched through the forums and cannot find where it was ruled that Ray of Enfeeblement should stack. Unless you can find the ruling, I have to agree with Yitzi and Telin that RAW requires it to be non-stacking, and any other treatment of it in past fights was a mistake absent an official ruling.
I've updated the fight and removed the unarmed strike damage, which allowed Eclipse to survive 1 extra round, but the end results were the same.
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6 months ago ::
Dec 12, 2012 - 1:37PM
#38
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Date Joined:
Aug 24, 2010
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Sorry, typo. There was supposed to be a not in there, so I was agreeing with the rest by saying it is ruled as not stacking.
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6 months ago ::
Dec 12, 2012 - 4:17PM
#39
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Date Joined:
Apr 20, 2008
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Oh, that was my bad. The fight has been updated and now goes for 2 more rounds-- the crawling tattoo and an extra alch fire are used, but the result is the same.
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6 months ago ::
Dec 12, 2012 - 8:03PM
#40
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Date Joined:
Jun 14, 2006
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Uknits: Re: Cazadora's fight - Cazadora's GMF should have >9 hours remaining. 16 before the cycle -2 hours for the first fight, -4 hours for the 2nd fight minus the rounds for each of the two fights is just under 10 hours.
By the way, could you please try to get to approving my Blackmarket post sometime fairly soon? I have two characters waiting on it.
Ever want to try your hand at optimizing, but don't like excessive splatbook use? Come visit the Core Coliseum today, and give it a try.
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