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7 months ago ::
Nov 27, 2012 - 8:57PM
#31
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Date Joined:
Oct 10, 2012
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Thanks for the run Uknits.  Siel should only get 675 base xp/gp and Anjin should get 375 base because of Rider being in the fight
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7 months ago ::
Nov 27, 2012 - 9:37PM
#32
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Date Joined:
Aug 24, 2010
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Ahh.. yes. Fixing.
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7 months ago ::
Nov 28, 2012 - 6:03AM
#33
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Date Joined:
Apr 20, 2008
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Dreath vs Urdwed is up. Tactics got a bit dicey, I may have misunderstood what Urdwed was trying to do and it got a bit late... let me know if there's any issues The_Fred.
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7 months ago ::
Nov 28, 2012 - 8:53AM
#34
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Thanks, and yeah it looks like I might have made a minor mistake in my tactics (I think, I had meant for the dogs to wait). The only thing I would have done differently though is gone through the grate despite it being on the other side of Dreath (or gone through another grate) since it would force him to squeeze again. Two things I'm not sure about - do the grates not provide cover vs melee attacks? I'm not sure it says anywhere, but I would think so. Maybe as a reach weapon it doesn't count, but spiked-chain-ing through a grate would, I think, be quite hard. Secondly, the attack roll with a wand - can I not make that a ranged attack roll? The rules are kind of unclear, but with Cat's Grace as well it would make a big difference (though not enough, I don't think, for those rolls...) That's all I have for now, I have to head out again but I'll try and get Krug's fight up tonight if I can (sorry for the lateness again - by next week all my deadlines should finally be met so I'll at last have some peace!) and I'll read this one in more detail, but it looks like Dreath was just a bad match-up for the poor little gnome.
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7 months ago ::
Nov 28, 2012 - 9:12AM
#35
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Date Joined:
Aug 24, 2010
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Grates should provide cover against all attacks. As for the wand, as it isn't a ranged weapon (it isn't a weapon at all), you can't make a ranged disarm check.
I think the probelm with trying to go through more grates is that I would have disarmed the wand on the AoO, and you would have been forced to stop moving to pick it up.
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7 months ago ::
Nov 28, 2012 - 10:15AM
#36
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It seems weird that you could make a melee disarm check, is all (and it is a "weaponlike" item). I'm not sure if Urdwed should have gotten AoOs against Dreath's trips, too. But yeah, Urdwed wasn't in a good place to start and he rolled badly to boot. Better luck next time I guess.
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7 months ago ::
Nov 28, 2012 - 11:33AM
#37
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I just finished Krug's fight, but it seems I missed his ongoing Mage Armour. So I'm not finished.
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7 months ago ::
Nov 28, 2012 - 12:27PM
#38
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By the way, did I mention I hate you and your dice Uknits? A bow critical! What is this? Side note: I think Anjin should have moved to break LoS there, by his tactics, but she would just have hit him as soon as he moved out.
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7 months ago ::
Nov 28, 2012 - 4:32PM
#39
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Date Joined:
Apr 20, 2008
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I was unsure about the wand since you can use some wands to fire rays, but I reasoned that the same rule should apply to all wands (wands of shocking grasp, wands of produce flame, wands of inflict light wounds, and wands that have no charges left in them) so the only way that could work would be treating it like a held item as opposed to a ranged weapon. I guess this would be a good thing to clarify since a wand/dorje could count as a melee weapon or something which would help with theses disarm checks.
I gave Urdwed the AoO against the disarm check because he had an armed melee touch attack with his produce flames. In retrospect it might have been more effective to have him not make the AoO, then throw the flames in the next round (since his number of flames would be limited after losing the wand)-- I think the outcome of the fight would have been the same even if the attack hit, though.
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7 months ago ::
Nov 28, 2012 - 5:30PM
#40
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Date Joined:
Aug 24, 2010
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By the way, did I mention I hate you and your dice Uknits? A bow critical! What is this?
Side note: I think Anjin should have moved to break LoS there, by his tactics, but she would just have hit him as soon as he moved out. 
Well, with Telin not pitlording any more, somebody had to take his dice.
As for the not moving, Siel didn't draw her bow until round 3.
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